Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JohnHerold2
Ne Zha
Level 126
God Stats
4W - 2L
1,693 SR
Queue Stats
167W - 153L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
JohnHerold3
Xbalanque
Level 144
God Stats
10W - 8L
1,646 SR
Queue Stats
66W - 65L
1,505 Elo+
Party 1
Neith
Neith
JohnHerold4
Neith
Level 129
God Stats
9W - 7L
1,636 SR
Queue Stats
91W - 95L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Th3MeatMountain
Kukulkan
Level 159
God Stats
1W - 1L
1,201 SR
Queue Stats
58W - 62L
1,543 Elo+
Party 1
Team Averages
Level 121
1,535 SR
1,503 Elo+

VS

Team Averages
Level 127
1,631 SR
1,548 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Korbuth
Vamana
Level 128
God Stats
11W - 11L
1,554 SR
Queue Stats
380W - 332L
1,499 Elo+
Solo
Aphrodite
Aphrodite
PrincessHandj0b
Aphrodite
Level 114
God Stats
6W - 3L
1,724 SR
Queue Stats
371W - 338L
1,544 Elo+
Solo
Persephone
Persephone
Yurpie--
Persephone
Level 121
God Stats
4W - 3L
1,685 SR
Queue Stats
50W - 43L
1,561 Elo+
Solo
Ullr
Ullr
jdog0310
Ullr
Level 144
God Stats
31W - 20L
1,690 SR
Queue Stats
127W - 82L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 4 / 4
6,346
529
5,425
9,100
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
3 / 1 / 2
6,930
578
6,246
8,743
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
JohnHerold3
Xbalanque
13
5 / 1 / 0
7,628
636
7,413
6,923
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
7,145
595
6,122
5,967
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
10
0 / 5 / 5
6,105
509
7,249
6,139
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 3 / 0
6,506
542
6,354
9,062
3,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Korbuth
Vamana
12
2 / 4 / 0
6,755
563
7,185
12,696
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
PrincessHandj0b
Aphrodite
10
0 / 2 / 5
6,060
505
4,478
11,074
6,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Yurpie--
Persephone
10
2 / 3 / 3
6,017
501
4,044
6,711
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
5 / 1 / 0
6,717
560
3,747
9,163
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
12
12
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
4
1
L
Heimdallr
 
Heimdallr
3
3
0
1
W
Ne Zha
3
1
2
4
W
Xbalanque
JohnHerold3
Xbalanque
5
1
0
5
W
3
1
1
3.5
L
Vamana
Korbuth
Vamana
2
4
0
0.5
L
Aphrodite
PrincessHandj0b
Aphrodite
0
2
5
1.25
W
Kukulkan
0
5
5
0.5
L
Persephone
Yurpie--
Persephone
2
3
3
1.17
L
Ullr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
25,808
36,872
Taken
48,706
12,975
Mitigated
25,128
8,817
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,425
447
0
750
9,100
4,253
364
3,125
5,975
27,389
53
L
Heimdallr
 
Heimdallr
6,354
3,583
0
3,302
9,062
3,258
61
1,571
7,113
0
49,712
W
Ne Zha
6,246
1,661
0
2,683
8,743
3,269
0
1,001
7,621
0
46,891
W
Xbalanque
JohnHerold3
Xbalanque
7,413
5,172
0
2,731
6,923
2,013
234
0
6,534
0
51,645
W
6,122
1,822
0
2,181
5,967
1,749
0
1,104
4,863
0
42,711
L
Vamana
Korbuth
Vamana
7,185
3,450
0
3,504
12,696
10,396
0
1,520
11,136
0
48,463
L
Aphrodite
PrincessHandj0b
Aphrodite
4,478
314
2,048
5,653
11,074
6,962
0
4,946
5,426
18,883
698
W
Kukulkan
7,249
613
0
472
6,139
1,691
0
3,027
3,028
38,688
0
L
Persephone
Yurpie--
Persephone
4,044
443
0
1,917
6,711
1,834
0
2,156
4,428
27,500
0
L
Ullr
3,747
1,424
0
4,880
9,163
2,678
0
1,256
7,907
0
51,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
32,055
353
Minions Killed
324
0
Camps Cleared
0
1,259,883
Distance Traveled
1,071,767
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,346
529
49
4
0
267,672
0
L
Heimdallr
6,506
542
77
6
0
195,882
1
W
Ne Zha
6,930
578
70
6
0
311,408
0
W
Xbalanque
7,628
636
100
8
0
216,406
0
W
Neith
7,145
595
81
7
0
232,878
0
L
Vamana
6,755
563
83
7
0
226,813
0
L
Aphrodite
6,060
505
17
1
0
238,253
4
W
Kukulkan
6,105
509
53
4
0
231,519
0
L
Persephone
6,017
501
51
4
0
159,610
0
L
Ullr
6,717
560
96
8
0
251,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role