Player Matchup

Hachiman
Hachiman
BigBroat
Hachiman
Level 141
God Stats
3W - 1L
1,620 SR
Queue Stats
220W - 198L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
Complex_Keys
Aphrodite
Level 149
God Stats
2W - 5L
1,438 SR
Queue Stats
321W - 303L
1,533 Elo+
Party 1
Izanami
Izanami
MercilessFig
Izanami
Level 178
God Stats
1W - 2L
1,183 SR
Queue Stats
328W - 335L
1,565 Elo+
Solo
Raijin
Raijin
Zoach nL
Raijin
Level 139
God Stats
4W - 2L
1,566 SR
Queue Stats
217W - 197L
1,544 Elo+
Party 2
Cerberus
Cerberus
tess407
Cerberus
Level 121
God Stats
3W - 2L
1,448 SR
Queue Stats
122W - 120L
1,523 Elo+
Party 1
Team Averages
Level 146
1,451 SR
1,538 Elo+

VS

Team Averages
Level 140
1,475 SR
1,519 Elo+
Ishtar
Ishtar
 
Ishtar
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Databoyo
Yemoja
Level 99
God Stats
1W - 5L
1,264 SR
Queue Stats
222W - 203L
1,521 Elo+
Solo
He Bo
He Bo
EdAzteczcc
He Bo
Level 153
God Stats
5W - 16L
1,281 SR
Queue Stats
651W - 677L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
EpicFish72
Baba Yaga
Level 172
God Stats
1W - 2L
1,465 SR
Queue Stats
42W - 40L
1,524 Elo+
Solo
Sobek
Sobek
ShutenDoji6398
Sobek
Level 87
God Stats
1W - 1L
1,865 SR
Queue Stats
116W - 117L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBroat
Hachiman
18
6 / 3 / 9
10,429
802
22,788
11,288
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Complex_Keys
Aphrodite
18
4 / 1 / 13
10,104
777
9,949
10,448
7,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
MercilessFig
Izanami
16
5 / 3 / 11
9,780
752
9,777
11,939
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Zoach nL
Raijin
15
1 / 5 / 7
8,626
664
10,691
12,117
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
tess407
Cerberus
16
4 / 2 / 14
9,554
735
15,233
23,487
26,289
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 4 / 4
8,871
682
15,720
13,812
5,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Databoyo
Yemoja
15
0 / 2 / 7
8,789
676
5,395
11,010
5,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

He Bo
13
1 / 5 / 3
8,061
620
5,724
11,726
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
EpicFish72
Baba Yaga
19
7 / 2 / 7
11,388
876
23,793
12,322
5,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 7 / 8
9,334
718
10,058
24,519
23,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
20
Kills
13
14
Deaths
20
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
4
1
W
Hachiman
BigBroat
Hachiman
6
3
9
3.5
W
Aphrodite
Complex_Keys
Aphrodite
4
1
13
10.5
L
Yemoja
Databoyo
Yemoja
0
2
7
1.75
L
He Bo
1
5
3
0.5
L
Baba Yaga
EpicFish72
Baba Yaga
7
2
7
5.25
W
Izanami
MercilessFig
Izanami
5
3
11
3.5
L
3
7
8
1
W
Raijin
Zoach nL
Raijin
1
5
7
0.9
W
Cerberus
tess407
Cerberus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,438
Damage
60,690
69,279
Taken
73,389
48,179
Mitigated
43,649
36,646
Healing
30,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
15,720
6,015
1,287
2,825
13,812
5,498
0
5,990
7,822
0
36,898
W
Hachiman
BigBroat
Hachiman
22,788
9,278
605
1,506
11,288
4,679
0
7,792
3,496
0
39,379
W
Aphrodite
Complex_Keys
Aphrodite
9,949
624
12,014
6,182
10,448
7,246
101
8,013
2,435
20,005
0
L
Yemoja
Databoyo
Yemoja
5,395
715
10,725
2,880
11,010
5,581
0
7,560
3,450
10,537
622
L
He Bo
5,724
294
712
1,785
11,726
3,642
0
5,946
5,780
10,726
0
L
Baba Yaga
EpicFish72
Baba Yaga
23,793
383
1,468
2,729
12,322
5,874
0
5,754
6,568
49,416
0
W
Izanami
MercilessFig
Izanami
9,777
5,344
443
1,643
11,939
5,106
962
8,413
3,526
0
31,200
L
10,058
367
124
5,687
24,519
23,054
0
10,322
14,197
14,086
0
W
Raijin
Zoach nL
Raijin
10,691
234
667
2,404
12,117
4,859
0
7,436
4,681
25,376
334
W
Cerberus
tess407
Cerberus
15,233
321
1,010
10,172
23,487
26,289
0
13,020
10,467
20,162
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
46,443
185
Minions Killed
133
0
Camps Cleared
0
1,227,322
Distance Traveled
1,204,565
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,871
682
52
4
0
204,845
0
W
Hachiman
10,429
802
51
4
0
216,285
0
W
Aphrodite
10,104
777
20
2
0
279,119
0
L
Yemoja
8,789
676
15
1
0
206,376
1
L
He Bo
8,061
620
11
1
0
230,308
0
L
Baba Yaga
11,388
876
43
3
0
301,944
0
W
Izanami
9,780
752
44
3
0
211,732
0
L
Sobek
9,334
718
12
1
0
261,092
0
W
Raijin
8,626
664
35
3
0
254,631
0
W
Cerberus
9,554
735
35
3
0
265,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role