Player Matchup

Kuzenbo
Kuzenbo
ElianSwag27
Kuzenbo
Level 84
God Stats
3W - 1L
1,634 SR
Queue Stats
257W - 236L
1,463 Elo+
Solo
Hades
Hades
H3r3Tic4rchiT3CT
Hades
Level 109
God Stats
37W - 16L
1,698 SR
Queue Stats
106W - 68L
1,542 Elo+
Solo
Arachne
Arachne
MrBojangels16
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Solo
Bellona
Bellona
cq6100
Bellona
Level 122
God Stats
18W - 11L
1,602 SR
Queue Stats
190W - 180L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
darkminilord
Heimdallr
Level 119
God Stats
2W - 0L
1,721 SR
Queue Stats
252W - 240L
1,499 Elo+
Party 1
Team Averages
Level 95
1,631 SR
1,501 Elo+

VS

Team Averages
Level 144
1,568 SR
1,497 Elo+
Skadi
Skadi
Call_Me_Dada-
Skadi
Level 142
God Stats
1W - 1L
1,734 SR
Queue Stats
109W - 101L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
FuzzyHOBOS
Erlang Shen
Level 148
God Stats
9W - 6L
1,707 SR
Queue Stats
648W - 622L
1,490 Elo+
Solo
Sol
Sol
KAKASHID0N
Sol
Level 158
God Stats
65W - 64L
1,569 SR
Queue Stats
89W - 89L
1,495 Elo+
Solo
Ares
Ares
ToAru_Gamer420
Ares
Level 146
God Stats
8W - 8L
1,468 SR
Queue Stats
67W - 73L
1,445 Elo+
Solo
Chaac
Chaac
xDCxExcision
Chaac
Level 125
God Stats
2W - 6L
1,364 SR
Queue Stats
48W - 40L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElianSwag27
Kuzenbo
14
2 / 1 / 7
9,758
542
8,341
15,670
16,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
8 / 1 / 5
10,251
570
14,676
14,415
7,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
15
6 / 2 / 2
9,594
533
6,419
15,670
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
cq6100
Bellona
15
5 / 3 / 3
10,469
582
12,231
22,073
23,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
darkminilord
Heimdallr
16
2 / 3 / 1
9,446
525
7,029
12,285
4,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,560
420
8,069
9,693
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
FuzzyHOBOS
Erlang Shen
16
3 / 2 / 1
8,878
493
11,089
20,001
10,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
3 / 3 / 0
7,818
434
7,719
9,108
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 6 / 2
9,105
506
8,479
21,002
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 7 / 1
7,254
403
6,445
13,834
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
23
Kills
10
10
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Kuzenbo
ElianSwag27
Kuzenbo
2
1
7
5.5
L
Erlang Shen
FuzzyHOBOS
Erlang Shen
3
2
1
1.75
W
8
1
5
10.5
L
3
3
0
1
W
Arachne
6
2
2
3.5
L
3
6
2
0.67
W
Bellona
cq6100
Bellona
5
3
3
2.17
W
Heimdallr
darkminilord
Heimdallr
2
3
1
0.83
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,696
Damage
41,801
80,113
Taken
73,638
57,548
Mitigated
41,219
33,123
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,069
3,379
0
270
9,693
3,002
0
6,146
3,547
0
38,959
W
Kuzenbo
ElianSwag27
Kuzenbo
8,341
3,477
0
4,043
15,670
16,607
17
4,617
11,053
36,357
0
L
Erlang Shen
FuzzyHOBOS
Erlang Shen
11,089
6,604
0
9,596
20,001
10,373
0
5,022
14,979
0
94,144
W
14,676
704
1,220
7,117
14,415
7,132
235
2,135
12,280
62,966
0
L
7,719
2,980
0
4,237
9,108
2,471
0
1,832
7,276
43,169
1,807
W
Arachne
6,419
5,060
0
6,194
15,670
5,621
153
2,166
13,504
0
63,518
L
8,479
1,909
0
3,623
21,002
18,927
0
6,871
14,131
35,648
1,454
W
Bellona
cq6100
Bellona
12,231
5,295
0
9,321
22,073
23,239
0
2,270
19,803
0
74,520
W
Heimdallr
darkminilord
Heimdallr
7,029
2,224
0
5,228
12,285
4,949
262
5,218
7,067
0
77,861
L
6,445
1,094
0
3,338
13,834
6,446
0
3,146
10,688
0
32,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
40,615
450
Minions Killed
373
0
Camps Cleared
0
1,658,169
Distance Traveled
1,503,714
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,560
420
59
3
0
244,172
0
W
Kuzenbo
9,758
542
43
2
0
355,354
3
L
Erlang Shen
8,878
493
137
8
0
422,001
0
W
Hades
10,251
570
77
4
0
307,756
0
L
Sol
7,818
434
74
4
0
278,646
0
W
Arachne
9,594
533
108
6
0
328,936
0
L
Ares
9,105
506
47
3
0
318,868
4
W
Bellona
10,469
582
111
6
0
330,820
2
W
Heimdallr
9,446
525
111
6
0
335,303
5
L
Chaac
7,254
403
56
3
0
240,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role