Player Matchup

Odin
Odin
DanielCasas
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Izanami
Izanami
ELNAVASCUIDADO
Izanami
Level 107
God Stats
8W - 3L
1,546 SR
Queue Stats
265W - 277L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
GekumeZareff
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Solo
Cthulhu
Cthulhu
ImSards
Cthulhu
Level 101
God Stats
0W - 1L
1,238 SR
Queue Stats
25W - 23L
1,469 Elo+
Solo
Neith
Neith
naisamoht
Neith
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
47W - 68L
1,420 Elo+
Solo
Team Averages
Level 100
1,414 SR
1,435 Elo+

VS

Team Averages
Level 117
1,441 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NoZxLiMiTz
Heimdallr
Level 121
God Stats
5W - 4L
1,557 SR
Queue Stats
187W - 202L
1,459 Elo+
Solo
Mercury
Mercury
Rubberducky25820
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,826 Elo+
Solo
Medusa
Medusa
nysouljahx
Medusa
Level 155
God Stats
2W - 5L
1,150 SR
Queue Stats
167W - 174L
1,426 Elo+
Solo
Scylla
Scylla
xI-ZiG
Scylla
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,519
652
870
8,868
2,930
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 5
7,557
756
4,533
8,548
2,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GekumeZareff
Gilgamesh
13
2 / 5 / 3
7,638
764
4,885
14,605
12,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
ImSards
Cthulhu
15
4 / 3 / 4
8,741
874
12,489
11,932
11,987
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
naisamoht
Neith
15
2 / 3 / 5
8,464
846
6,105
9,728
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 16
8,377
838
9,397
11,230
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
NoZxLiMiTz
Heimdallr
15
2 / 1 / 15
8,688
869
7,947
4,573
1,779
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 9
8,189
819
5,402
8,077
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
nysouljahx
Medusa
16
5 / 2 / 10
9,470
947
12,028
6,239
2,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
xI-ZiG
Scylla
16
7 / 1 / 6
9,585
959
11,730
6,275
2,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
9
Kills
18
18
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
16
3
L
0
3
3
0.5
L
1
4
5
0.88
L
Gilgamesh
GekumeZareff
Gilgamesh
2
5
3
0.7
L
Cthulhu
ImSards
Cthulhu
4
3
4
2
W
Heimdallr
NoZxLiMiTz
Heimdallr
2
1
15
9.5
W
3
3
9
2.5
L
Neith
naisamoht
Neith
2
3
5
1.5
W
Medusa
nysouljahx
Medusa
5
2
10
5
W
Scylla
xI-ZiG
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,882
Damage
46,504
53,681
Taken
36,394
34,436
Mitigated
19,085
18,565
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,397
838
1,154
4,454
11,230
10,181
393
3,324
7,906
0
13,724
L
870
0
613
2,690
8,868
2,930
0
857
8,011
0
2,346
L
4,533
1,418
1,518
3,027
8,548
2,974
1,148
1,532
7,016
0
13,810
L
Gilgamesh
GekumeZareff
Gilgamesh
4,885
1,306
581
1,159
14,605
12,440
422
3,663
10,942
0
8,259
L
Cthulhu
ImSards
Cthulhu
12,489
49
975
4,822
11,932
11,987
0
3,879
8,053
23,895
0
W
Heimdallr
NoZxLiMiTz
Heimdallr
7,947
2,493
296
1,517
4,573
1,779
561
2,309
2,264
0
20,644
W
5,402
1,036
883
1,811
8,077
2,744
835
2,390
5,687
0
9,416
L
Neith
naisamoht
Neith
6,105
1,347
547
2,633
9,728
4,105
177
1,799
7,929
0
24,616
W
Medusa
nysouljahx
Medusa
12,028
4,829
638
1,369
6,239
2,323
1,671
2,400
3,839
0
32,097
W
Scylla
xI-ZiG
Scylla
11,730
214
274
748
6,275
2,058
474
2,066
4,209
21,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
44,309
103
Minions Killed
129
0
Camps Cleared
0
873,015
Distance Traveled
1,012,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,377
838
9
1
0
210,196
0
L
Odin
6,519
652
3
0
0
120,902
0
L
Izanami
7,557
756
16
2
0
161,526
0
L
Gilgamesh
7,638
764
13
1
0
222,612
0
L
Cthulhu
8,741
874
18
2
0
191,777
0
W
Heimdallr
8,688
869
27
3
0
200,503
0
W
Mercury
8,189
819
20
2
0
232,661
0
L
Neith
8,464
846
53
5
0
176,198
0
W
Medusa
9,470
947
47
5
0
159,660
0
W
Scylla
9,585
959
26
3
0
209,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role