Player Matchup

Arachne
Arachne
Emma100510
Arachne
Level 103
God Stats
29W - 20L
1,574 SR
Queue Stats
214W - 175L
1,448 Elo+
Party 1
Tyr
Tyr
LIL_BillyBobby
Tyr
Level 88
God Stats
6W - 4L
1,536 SR
Queue Stats
178W - 183L
1,449 Elo+
Solo
Cthulhu
Cthulhu
XxKingWraithxX
Cthulhu
Level 75
God Stats
13W - 5L
1,742 SR
Queue Stats
111W - 96L
1,543 Elo+
Solo
Janus
Janus
emmacrak21
Janus
Level 86
God Stats
21W - 20L
1,526 SR
Queue Stats
400W - 347L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
kelvin519
Cernunnos
Level 95
God Stats
2W - 1L
1,688 SR
Queue Stats
59W - 54L
1,454 Elo+
Solo
Team Averages
Level 89
1,613 SR
1,473 Elo+

VS

Team Averages
Level 106
1,476 SR
1,432 Elo+
Thanatos
Thanatos
BLUE SLAYER7373
Thanatos
Level 88
God Stats
16W - 30L
1,407 SR
Queue Stats
419W - 414L
1,474 Elo+
Solo
Hera
Hera
CallingBeast477
Hera
Level 121
God Stats
29W - 30L
1,472 SR
Queue Stats
664W - 639L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
KentuckyChicken4
Gilgamesh
Level 42
God Stats
2W - 2L
1,477 SR
Queue Stats
27W - 41L
1,365 Elo+
Solo
Nike
Nike
L0KEAN
Nike
Level 123
God Stats
12W - 12L
1,528 SR
Queue Stats
321W - 327L
1,407 Elo+
Party 2
Neith
Neith
xXRavenyraXx
Neith
Level 158
God Stats
7W - 9L
1,494 SR
Queue Stats
238W - 238L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Emma100510
Arachne
15
6 / 0 / 8
8,577
613
6,759
9,936
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 2
7,642
546
5,473
12,353
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 1 / 2
9,604
686
7,946
10,848
9,155
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
15
7 / 3 / 4
9,159
654
10,616
7,640
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
kelvin519
Cernunnos
14
3 / 4 / 3
8,036
574
10,026
13,254
5,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 3 / 2
6,826
488
4,308
9,885
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 0
7,718
551
8,959
9,857
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
10
2 / 5 / 2
6,794
485
9,557
17,952
12,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
L0KEAN
Nike
9
0 / 5 / 1
5,817
416
2,266
9,640
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 5 / 3
7,247
518
9,793
10,973
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
8
9
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
3
2
0.67
L
3
5
0
0.6
W
Arachne
Emma100510
Arachne
6
0
8
10
L
Gilgamesh
2
5
2
0.6
L
Nike
L0KEAN
Nike
0
5
1
0.1
W
2
1
2
3
W
4
1
2
5
W
Janus
7
3
4
3
W
Cernunnos
kelvin519
Cernunnos
3
4
3
1.13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
34,883
54,031
Taken
58,307
31,658
Mitigated
26,317
19,749
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,308
668
0
7,437
9,885
2,926
0
3,047
6,676
0
42,292
L
8,959
1,761
0
2,058
9,857
2,761
0
6,194
3,165
51,306
1,315
W
Arachne
Emma100510
Arachne
6,759
4,708
0
4,177
9,936
4,155
1,013
1,615
8,321
0
48,142
L
Gilgamesh
9,557
1,998
0
2,702
17,952
12,141
0
4,200
13,571
0
29,752
L
Nike
L0KEAN
Nike
2,266
307
0
747
9,640
4,710
0
3,817
5,823
0
23,670
W
5,473
1,656
0
2,669
12,353
11,148
220
164
12,189
0
26,108
W
7,946
777
0
3,178
10,848
9,155
795
1,974
8,874
69,512
4,063
W
Janus
10,616
283
0
2,437
7,640
2,175
180
5,004
2,636
59,575
0
W
Cernunnos
kelvin519
Cernunnos
10,026
5,316
408
6,880
13,254
5,025
767
0
13,254
0
66,139
L
9,793
3,022
0
2,905
10,973
3,779
800
295
10,678
0
46,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
34,402
437
Minions Killed
335
0
Camps Cleared
0
1,455,591
Distance Traveled
1,364,201
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,826
488
76
5
0
329,092
0
L
Hera
7,718
551
103
7
0
277,323
5
W
Arachne
8,577
613
71
5
0
338,083
0
L
Gilgamesh
6,794
485
29
2
0
285,437
0
L
Nike
5,817
416
47
3
0
209,426
0
W
Tyr
7,642
546
28
2
0
297,805
0
W
Cthulhu
9,604
686
130
9
0
283,281
0
W
Janus
9,159
654
102
7
0
278,125
0
W
Cernunnos
8,036
574
106
8
0
258,297
6
L
Neith
7,247
518
80
6
0
262,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role