Player Matchup

Hades
Hades
Gamb98
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,273 Elo+
Solo
Skadi
Skadi
JaeheeisBaehee
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,268 Elo+
Party 1
Thor
Thor
Namuhh
Thor
Level 108
God Stats
1W - 0L
1,438 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 1
Poseidon
Poseidon
POTATOGODSUCK
Poseidon
Level 67
God Stats
13W - 16L
1,442 SR
Queue Stats
185W - 184L
1,436 Elo+
Solo
Sylvanus
Sylvanus
lllCarpeDIIEMlll
Sylvanus
Level 64
God Stats
8W - 10L
1,436 SR
Queue Stats
149W - 182L
1,467 Elo+
Solo
Team Averages
Level 82
1,463 SR
1,413 Elo+

VS

Team Averages
Level 75
1,585 SR
1,514 Elo+
Thanatos
Thanatos
DEATHSTORM1223
Thanatos
Level 35
God Stats
35W - 35L
1,613 SR
Queue Stats
71W - 74L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Ma4nol0
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 131L
1,475 Elo+
Solo
Mulan
Mulan
PureLuck28
Mulan
Level 116
God Stats
11W - 13L
1,506 SR
Queue Stats
134W - 127L
1,542 Elo+
Party 2
Bacchus
Bacchus
Quefconsuma
Bacchus
Level 32
God Stats
0W - 2L
1,742 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Zeus
Zeus
jamisking
Zeus
Level 67
God Stats
1W - 3L
1,564 SR
Queue Stats
79W - 87L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gamb98
Hades
11
1 / 3 / 0
6,080
553
3,932
8,691
4,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
3 / 2 / 5
6,038
549
4,571
6,231
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
Namuhh
Thor
11
5 / 2 / 1
6,161
560
6,261
7,015
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
POTATOGODSUCK
Poseidon
11
4 / 1 / 0
6,695
609
4,562
4,464
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 5
6,222
566
4,108
5,390
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 4 / 3
5,674
516
3,262
7,950
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Ma4nol0
Baron Samedi
11
3 / 1 / 0
6,244
568
5,026
7,050
3,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
10
3 / 1 / 2
5,967
542
7,204
9,308
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Quefconsuma
Bacchus
9
1 / 5 / 1
4,989
454
1,507
7,480
5,415
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
9
0 / 5 / 0
5,455
496
2,872
6,368
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
9
9
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
4
3
0.88
W
Hades
Gamb98
Hades
1
3
0
0.33
W
3
2
5
2.75
L
Baron Samedi
Ma4nol0
Baron Samedi
3
1
0
3
W
Thor
Namuhh
Thor
5
2
1
2.75
W
Poseidon
POTATOGODSUCK
Poseidon
4
1
0
4
L
Mulan
3
1
2
4
L
Bacchus
Quefconsuma
Bacchus
1
5
1
0.3
L
Zeus
0
5
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
19,871
31,791
Taken
38,156
13,605
Mitigated
20,013
9,385
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,262
1,453
0
3,570
7,950
2,456
0
1,651
6,299
0
21,096
W
Hades
Gamb98
Hades
3,932
783
33
4,423
8,691
4,437
0
4,997
3,694
35,511
0
W
4,571
1,896
0
486
6,231
1,923
450
659
5,404
0
32,961
L
Baron Samedi
Ma4nol0
Baron Samedi
5,026
777
48
4,021
7,050
3,190
0
3,891
3,159
35,694
2,037
W
Thor
Namuhh
Thor
6,261
1,833
0
370
7,015
2,207
432
864
5,884
0
30,887
W
Poseidon
POTATOGODSUCK
Poseidon
4,562
347
0
750
4,464
1,005
410
1,838
2,199
39,321
1,769
L
Mulan
7,204
895
0
2,988
9,308
7,418
0
1,371
7,937
0
31,172
L
Bacchus
Quefconsuma
Bacchus
1,507
104
334
1,061
7,480
5,415
0
1,793
5,687
15,235
0
L
Zeus
2,872
171
0
864
6,368
1,534
56
3,151
3,217
25,996
0
W
4,108
2,114
1,106
2,217
5,390
4,033
587
540
4,754
24,031
7,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
28,329
292
Minions Killed
225
0
Camps Cleared
0
1,032,665
Distance Traveled
938,595
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,674
516
39
4
0
202,704
0
W
Hades
6,080
553
67
6
0
189,633
2
W
Skadi
6,038
549
45
4
0
190,820
0
L
Baron Samedi
6,244
568
69
6
0
150,012
2
W
Thor
6,161
560
51
5
0
231,364
0
W
Poseidon
6,695
609
68
6
0
223,570
0
L
Mulan
5,967
542
49
4
0
200,050
0
L
Bacchus
4,989
454
13
1
0
232,329
0
L
Zeus
5,455
496
55
5
0
153,500
0
W
Sylvanus
6,222
566
61
6
0
197,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role