Player Matchup

Neith
Neith
HurtBoyKMS
Neith
Level 109
God Stats
187W - 184L
1,495 SR
Queue Stats
366W - 391L
1,461 Elo+
Solo
Hel
Hel
ItsCodyMan
Hel
Level 87
God Stats
7W - 3L
1,540 SR
Queue Stats
8W - 3L
1,826 Elo+
Party 2
Thor
Thor
Jayden
Thor
Level 156
God Stats
2W - 1L
1,582 SR
Queue Stats
8W - 6L
1,470 Elo+
Party 2
Anubis
Anubis
Josue_116_
Anubis
Level 64
God Stats
14W - 19L
1,398 SR
Queue Stats
121W - 108L
1,409 Elo+
Solo
Odin
Odin
loganmchatten
Odin
Level 121
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 7L
1,359 Elo+
Party 2
Team Averages
Level 107
1,547 SR
1,505 Elo+

VS

Team Averages
Level 65
1,462 SR
1,427 Elo+
Heimdallr
Heimdallr
ElCalvo12
Heimdallr
Level 98
God Stats
0W - 2L
1,282 SR
Queue Stats
33W - 48L
1,349 Elo+
Solo
Vamana
Vamana
GandhisGod
Vamana
Level 26
God Stats
9W - 7L
1,553 SR
Queue Stats
39W - 29L
1,495 Elo+
Party 1
Charon
Charon
VomitQueen86
Charon
Level 25
God Stats
7W - 7L
1,510 SR
Queue Stats
62W - 57L
1,415 Elo+
Party 1
Poseidon
Poseidon
Wantedplaya2017
Poseidon
Level 78
God Stats
27W - 20L
1,573 SR
Queue Stats
198W - 206L
1,415 Elo+
Party 1
Chronos
Chronos
Xovee
Chronos
Level 98
God Stats
6W - 9L
1,390 SR
Queue Stats
236W - 208L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 2 / 3
8,868
591
9,606
9,360
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 9
7,916
528
7,116
8,118
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Jayden
Thor
15
10 / 1 / 2
8,915
594
8,672
12,232
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Josue_116_
Anubis
14
1 / 3 / 5
7,941
529
7,977
9,316
4,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 4
8,609
574
6,627
12,252
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElCalvo12
Heimdallr
14
1 / 5 / 1
7,695
513
5,246
12,344
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
GandhisGod
Vamana
11
0 / 4 / 0
6,659
444
4,401
11,136
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
11
0 / 3 / 3
6,672
445
3,738
11,582
7,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
14
2 / 3 / 1
7,372
491
8,012
11,398
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos
Xovee
Chronos
13
4 / 5 / 1
7,832
522
9,013
11,940
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
7
7
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ElCalvo12
Heimdallr
1
5
1
0.3
L
Vamana
GandhisGod
Vamana
0
4
0
0
W
Neith
3
2
3
2.25
W
2
1
9
6.5
W
Thor
Jayden
Thor
10
1
2
11
W
Anubis
Josue_116_
Anubis
1
3
5
1.17
L
Charon
0
3
3
0.5
L
Poseidon
2
3
1
0.83
L
Chronos
Xovee
Chronos
4
5
1
0.9
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
30,410
51,278
Taken
58,400
25,338
Mitigated
26,732
20,877
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ElCalvo12
Heimdallr
5,246
1,642
125
1,524
12,344
4,959
0
389
11,955
0
56,137
L
Vamana
GandhisGod
Vamana
4,401
1,926
0
839
11,136
7,663
0
4,244
6,892
0
36,753
W
Neith
9,606
2,143
0
2,591
9,360
3,247
929
730
8,630
0
71,327
W
7,116
666
4,790
4,883
8,118
5,066
0
4,968
3,088
32,758
0
W
Thor
Jayden
Thor
8,672
1,242
0
2,528
12,232
4,046
0
4,143
7,959
0
57,526
W
Anubis
Josue_116_
Anubis
7,977
62
0
4,035
9,316
4,190
139
6,154
2,720
57,311
0
L
Charon
3,738
356
0
3,362
11,582
7,950
0
2,205
9,377
19,773
0
L
Poseidon
8,012
1,094
0
4,481
11,398
2,876
0
2,558
8,840
66,210
0
L
Chronos
Xovee
Chronos
9,013
2,835
0
2,233
11,940
3,284
0
5,697
6,243
43,946
248
W
6,627
876
0
2,050
12,252
8,789
83
4,468
7,313
0
43,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
36,230
401
Minions Killed
363
0
Camps Cleared
0
1,483,961
Distance Traveled
1,433,515
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,695
513
102
7
0
252,265
0
L
Vamana
6,659
444
59
4
0
270,694
0
W
Neith
8,868
591
126
8
0
300,922
2
W
Hel
7,916
528
42
3
0
297,092
0
W
Thor
8,915
594
85
6
0
324,278
3
W
Anubis
7,941
529
77
5
0
270,653
0
L
Charon
6,672
445
13
1
0
298,796
0
L
Poseidon
7,372
491
107
7
0
317,109
0
L
Chronos
7,832
522
82
5
0
294,651
0
W
Odin
8,609
574
71
5
0
291,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role