Player Matchup

Eset
Eset
BigBoofed
Eset
Level 127
God Stats
2W - 5L
1,393 SR
Queue Stats
219W - 246L
1,480 Elo+
Solo
Nut
Nut
DonGmrcoffee
Nut
Level 89
God Stats
0W - 2L
1,377 SR
Queue Stats
69W - 76L
1,473 Elo+
Solo
Tyr
Tyr
KenyaSwalloww
Tyr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 195L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Vycx
Yu Huang
Level 103
God Stats
0W - 5L
1,179 SR
Queue Stats
274W - 317L
1,525 Elo+
Solo
Odin
Odin
WackxZach
Odin
Level 159
God Stats
1W - 3L
1,427 SR
Queue Stats
398W - 397L
1,488 Elo+
Solo
Team Averages
Level 123
1,375 SR
1,495 Elo+

VS

Team Averages
Level 130
1,541 SR
1,498 Elo+
Olorun
Olorun
DarlingTBear
Olorun
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,505 Elo+
Solo
Shiva
Shiva
LucifersHeir666
Shiva
Level 126
God Stats
4W - 1L
1,601 SR
Queue Stats
170W - 168L
1,465 Elo+
Party 1
Artemis
Artemis
Maggot4life45
Artemis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,458 Elo+
Solo
Thor
Thor
YIIIPE
Thor
Level 166
God Stats
14W - 15L
1,459 SR
Queue Stats
1,040W - 1,065L
1,527 Elo+
Solo
Cthulhu
Cthulhu
jackmcke
Cthulhu
Level 83
God Stats
4W - 1L
1,645 SR
Queue Stats
105W - 92L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
5
0 / 0 / 0
4,420
884
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 1
5,687
1,137
4,054
4,650
1,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 0
5,902
1,180
5,737
8,206
6,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Vycx
Yu Huang
10
2 / 4 / 2
5,970
1,194
3,336
4,830
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
9
2 / 4 / 5
6,050
1,210
3,392
7,399
6,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 2 / 5
6,058
1,212
3,122
3,775
1,429
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 1 / 5
6,324
1,265
3,809
5,142
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
11
6 / 2 / 5
7,010
1,402
5,819
3,647
1,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
YIIIPE
Thor
12
2 / 1 / 6
6,609
1,322
3,629
5,441
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
jackmcke
Cthulhu
10
2 / 2 / 5
6,430
1,286
3,480
5,124
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
13
14
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
0
0
W
Olorun
1
2
5
1.75
L
1
3
1
0.5
L
3
3
0
1
W
2
1
5
4.5
W
Artemis
6
2
5
4.25
L
Yu Huang
Vycx
Yu Huang
2
4
2
0.75
L
Odin
2
4
5
1.13
W
Thor
YIIIPE
Thor
2
1
6
5
W
Cthulhu
jackmcke
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
19,859
25,085
Taken
23,129
16,463
Mitigated
14,217
5,096
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
3,122
1,146
1,107
893
3,775
1,429
791
1,219
2,436
8,598
0
L
4,054
1,659
171
767
4,650
1,501
0
1,321
3,329
0
9,737
L
5,737
665
185
1,582
8,206
6,627
0
1,204
7,002
0
9,716
W
3,809
691
220
673
5,142
5,516
71
804
4,302
0
5,945
W
Artemis
5,819
2,194
353
425
3,647
1,401
1,154
884
2,683
0
10,903
L
Yu Huang
Vycx
Yu Huang
3,336
0
464
416
4,830
1,581
0
1,788
3,042
6,792
207
L
Odin
3,392
443
259
1,252
7,399
6,754
0
2,289
5,110
2,831
3,252
W
Thor
YIIIPE
Thor
3,629
639
374
807
5,441
2,107
46
489
4,876
0
11,281
W
Cthulhu
jackmcke
Cthulhu
3,480
169
180
577
5,124
3,764
0
1,152
3,888
8,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
32,431
31
Minions Killed
57
0
Camps Cleared
0
398,372
Distance Traveled
586,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,420
884
0
0
0
1,279
0
W
Olorun
6,058
1,212
17
3
0
114,709
0
L
Nut
5,687
1,137
13
3
0
108,385
0
L
Tyr
5,902
1,180
7
1
0
114,797
0
W
Shiva
6,324
1,265
1
0
0
135,225
0
W
Artemis
7,010
1,402
12
2
0
107,796
0
L
Yu Huang
5,970
1,194
10
2
0
98,134
0
L
Odin
6,050
1,210
1
0
0
75,777
0
W
Thor
6,609
1,322
12
2
0
106,767
0
W
Cthulhu
6,430
1,286
15
3
0
122,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role