Player Matchup

Kuzenbo
Kuzenbo
BigSassySloth
Kuzenbo
Level 87
God Stats
24W - 22L
1,530 SR
Queue Stats
197W - 170L
1,554 Elo+
Solo
Danzaburou
Danzaburou
MADERAXIV
Danzaburou
Level 157
God Stats
13W - 13L
1,492 SR
Queue Stats
13W - 13L
1,429 Elo+
Solo
Mulan
Mulan
MennyLee
Mulan
Level 158
God Stats
7W - 0L
1,890 SR
Queue Stats
171W - 169L
1,559 Elo+
Solo
Kukulkan
Kukulkan
SOUZA117
Kukulkan
Level 155
God Stats
23W - 17L
1,604 SR
Queue Stats
198W - 214L
1,466 Elo+
Solo
Chronos
Chronos
Ultrawolft92
Chronos
Level 145
God Stats
4W - 6L
1,461 SR
Queue Stats
139W - 177L
1,523 Elo+
Solo
Team Averages
Level 140
1,596 SR
1,506 Elo+

VS

Team Averages
Level 74
1,547 SR
1,401 Elo+
Anhur
Anhur
ErickTheKing69
Anhur
Level 26
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
drajakegon
Sun Wukong
Level 8
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 8L
1,333 Elo+
Party 1
Camazotz
Camazotz
kightmare
Camazotz
Level 96
God Stats
1W - 5L
1,508 SR
Queue Stats
3W - 10L
1,339 Elo+
Party 1
Terra
Terra
kingdavid229
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,339 Elo+
Party 1
Merlin
Merlin
tonyhd1786
Merlin
Level 176
God Stats
18W - 19L
1,656 SR
Queue Stats
305W - 303L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 0 / 3
8,416
842
7,977
7,165
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MADERAXIV
Danzaburou
15
1 / 0 / 3
8,790
879
7,171
6,616
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
MennyLee
Mulan
15
4 / 1 / 2
8,941
894
9,476
13,258
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SOUZA117
Kukulkan
16
3 / 0 / 2
9,607
961
7,376
5,131
1,815
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Ultrawolft92
Chronos
15
1 / 1 / 4
8,987
899
4,853
4,850
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,661
766
3,835
8,499
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
drajakegon
Sun Wukong
13
2 / 4 / 0
8,285
829
4,938
12,845
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
kightmare
Camazotz
14
0 / 0 / 2
8,347
835
6,122
6,598
2,345
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 1
7,727
773
4,084
9,074
9,014
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
tonyhd1786
Merlin
14
0 / 2 / 0
8,103
810
9,618
7,494
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
1
0
3
2.5
L
0
4
1
0.13
W
Danzaburou
MADERAXIV
Danzaburou
1
0
3
2.5
W
Mulan
MennyLee
Mulan
4
1
2
5
W
Kukulkan
SOUZA117
Kukulkan
3
0
2
4
W
Chronos
Ultrawolft92
Chronos
1
1
4
3
L
Sun Wukong
drajakegon
Sun Wukong
2
4
0
0.5
L
Camazotz
kightmare
Camazotz
0
0
2
1
L
0
0
1
0.5
L
Merlin
tonyhd1786
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,853
Damage
28,597
37,020
Taken
44,510
22,627
Mitigated
27,047
12,679
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,977
2,542
0
1,019
7,165
7,214
43
2,730
4,372
10,974
311
L
3,835
1,896
0
1,334
8,499
2,713
0
4,262
3,710
0
11,506
W
Danzaburou
MADERAXIV
Danzaburou
7,171
1,463
0
3,497
6,616
2,343
1,164
3,684
2,890
0
28,037
W
Mulan
MennyLee
Mulan
9,476
852
0
5,638
13,258
9,550
0
3,972
9,097
0
21,890
W
Kukulkan
SOUZA117
Kukulkan
7,376
212
0
2,206
5,131
1,815
28
2,620
2,438
39,467
344
W
Chronos
Ultrawolft92
Chronos
4,853
1,333
0
319
4,850
1,705
1,324
337
4,291
28,207
97
L
Sun Wukong
drajakegon
Sun Wukong
4,938
1,072
0
3,120
12,845
9,903
0
5,376
7,039
0
24,126
L
Camazotz
kightmare
Camazotz
6,122
1,836
0
2,677
6,598
2,345
0
2,274
4,100
0
25,283
L
4,084
416
1,620
1,459
9,074
9,014
174
4,152
4,669
14,457
0
L
Merlin
tonyhd1786
Merlin
9,618
135
0
350
7,494
3,072
0
2,705
4,470
29,858
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
40,123
228
Minions Killed
212
0
Camps Cleared
0
1,013,672
Distance Traveled
996,089
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,416
842
8
1
0
230,200
2
L
Anhur
7,661
766
24
2
0
167,188
0
W
Danzaburou
8,790
879
48
5
0
205,559
0
W
Mulan
8,941
894
26
3
0
221,581
5
W
Kukulkan
9,607
961
85
9
0
202,140
0
W
Chronos
8,987
899
61
6
0
154,192
1
L
Sun Wukong
8,285
829
40
4
0
205,345
0
L
Camazotz
8,347
835
48
5
0
237,855
0
L
Terra
7,727
773
21
2
0
204,167
0
L
Merlin
8,103
810
79
8
0
181,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role