Player Matchup

Xing Tian
Xing Tian
Platinum I
Dalouubis
Xing Tian
Platinum I
Level 121
God Stats
4W - 2L
1,817 SR
Queue Stats
245W - 234L
2,001 MMR
Solo
Loki
Loki
Platinum III
Gashai
Loki
Platinum III
Level 147
God Stats
16W - 8L
1,768 SR
Queue Stats
107W - 95L
2,021 MMR
Solo
Raijin
Raijin
Masters
TheBláckHammer
Raijin
Masters
Level 65
God Stats
20W - 18L
1,655 SR
Queue Stats
162W - 130L
2,520 MMR
Solo
Rama
Rama
Platinum III
venyi90
Rama
Platinum III
Level 103
God Stats
27W - 22L
1,623 SR
Queue Stats
226W - 207L
1,884 MMR
Solo
Anubis
Anubis
Platinum I
ηÈzûko
Anubis
Platinum I
Level 116
God Stats
10W - 13L
1,537 SR
Queue Stats
352W - 386L
1,862 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,680 SR
2,058 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,497 SR
1,904 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
AvFc3254
Cernunnos
Platinum IV
Level 137
God Stats
3W - 3L
1,424 SR
Queue Stats
230W - 232L
1,840 MMR
Solo
Ra
Ra
Diamond III
Cichoc
Ra
Diamond III
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 60L
2,278 MMR
Party 1
Surtr
Surtr
Diamond II
Regivo
Surtr
Diamond II
Level 190
God Stats
17W - 19L
1,563 SR
Queue Stats
200W - 164L
2,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dalouubis
Xing Tian
11
1 / 2 / 1
6,195
620
5,488
11,475
7,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Gashai
Loki
11
2 / 1 / 0
5,928
593
2,820
5,133
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
5,099
510
4,828
8,323
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
venyi90
Rama
12
3 / 4 / 2
6,778
678
5,131
8,062
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ηÈzûko
Anubis
7
3 / 5 / 3
5,276
528
4,589
6,676
2,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AphroditeThorCupid

VS

Bans
CthulhuAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
8 / 2 / 1
6,951
695
5,039
7,371
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
 
Fenrir
9
2 / 3 / 7
5,823
582
4,571
7,098
3,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
AvFc3254
Cernunnos
14
3 / 2 / 4
7,936
794
6,111
6,822
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
14
5 / 1 / 1
8,205
821
5,495
6,601
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Regivo
Surtr
12
0 / 1 / 1
6,458
646
7,727
10,095
6,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
18
18
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
2
1
4.25
W
Fenrir
 
Fenrir
2
3
7
1.83
W
Cernunnos
AvFc3254
Cernunnos
3
2
4
2.5
W
Ra
5
1
1
5.5
L
Xing Tian
Dalouubis
Xing Tian
1
2
1
0.75
L
Loki
Gashai
Loki
2
1
0
2
W
Surtr
Regivo
Surtr
0
1
1
0.5
L
0
6
0
0
L
Rama
venyi90
Rama
3
4
2
1
L
Anubis
ηÈzûko
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
28,943
39,669
Taken
37,987
16,577
Mitigated
16,477
9,895
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,039
1,469
0
2,375
7,371
2,359
116
3,056
4,235
0
35,166
W
Fenrir
 
Fenrir
4,571
1,000
0
1,922
7,098
3,516
10
2,336
4,724
0
14,094
W
Cernunnos
AvFc3254
Cernunnos
6,111
2,940
0
3,625
6,822
2,309
204
1,258
5,564
0
60,462
W
Ra
5,495
986
361
3,513
6,601
2,005
0
2,396
4,205
69,836
454
L
Xing Tian
Dalouubis
Xing Tian
5,488
138
0
2,913
11,475
7,967
0
856
10,579
35,184
3,048
L
Loki
Gashai
Loki
2,820
496
0
762
5,133
1,273
0
2,447
2,502
0
45,620
W
Surtr
Regivo
Surtr
7,727
2,655
0
4,618
10,095
6,288
0
4,736
4,713
2,373
43,516
L
4,828
473
0
1,432
8,323
2,197
0
1,980
6,205
32,904
744
L
Rama
venyi90
Rama
5,131
3,889
0
2,764
8,062
2,703
0
0
8,062
0
46,638
L
Anubis
ηÈzûko
Anubis
4,589
191
0
2,024
6,676
2,437
0
461
6,102
20,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
35,373
347
Minions Killed
402
0
Camps Cleared
0
986,570
Distance Traveled
1,167,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,951
695
61
6
0
269,708
0
W
Fenrir
5,823
582
20
2
0
244,480
4
W
Cernunnos
7,936
794
106
11
0
205,967
0
W
Ra
8,205
821
133
13
0
231,154
0
L
Xing Tian
6,195
620
92
9
0
196,219
0
L
Loki
5,928
593
67
7
0
242,784
0
W
Surtr
6,458
646
82
8
0
216,384
1
L
Raijin
5,099
510
65
7
0
213,103
0
L
Rama
6,778
678
85
9
0
191,796
0
L
Anubis
5,276
528
38
4
0
142,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role