Player Matchup

Hel
Hel
Control_Freak699
Hel
Level 41
God Stats
7W - 7L
1,441 SR
Queue Stats
59W - 56L
1,459 Elo+
Party 1
Osiris
Osiris
MrDUP
Osiris
Level 246
God Stats
47W - 38L
1,530 SR
Queue Stats
361W - 369L
1,429 Elo+
Solo
Scylla
Scylla
NichtZanken
Scylla
Level 44
God Stats
9W - 9L
1,500 SR
Queue Stats
109W - 121L
1,451 Elo+
Solo
Ix Chel
Ix Chel
kushy_baby__
Ix Chel
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 45L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
will19035
Cliodhna
Level 189
God Stats
7W - 8L
1,270 SR
Queue Stats
667W - 653L
1,400 Elo+
Solo
Team Averages
Level 111
1,448 SR
1,425 Elo+

VS

Team Averages
Level 51
1,522 SR
1,400 Elo+
Janus
Janus
Seppuku2082
Janus
Level 60
God Stats
3W - 8L
1,420 SR
Queue Stats
155W - 183L
1,410 Elo+
Solo
Bacchus
Bacchus
The_erik_7
Bacchus
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
caras43xd
Heimdallr
Level 125
God Stats
8W - 7L
1,691 SR
Queue Stats
284W - 282L
1,427 Elo+
Solo
Achilles
Achilles
iwnl-seba-_-
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,376 Elo+
Party 2
Susano
Susano
teamokendra
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,644
546
3,297
7,865
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
MrDUP
Osiris
14
7 / 2 / 1
8,621
616
9,533
10,667
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
13
3 / 4 / 1
7,413
530
6,516
7,268
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
kushy_baby__
Ix Chel
11
2 / 4 / 5
7,251
518
8,259
8,594
2,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
will19035
Cliodhna
14
8 / 2 / 2
8,655
618
6,833
7,620
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,264
519
1,794
8,732
1,734
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
The_erik_7
Bacchus
5
0 / 3 / 0
4,909
351
354
4,169
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
caras43xd
Heimdallr
15
8 / 5 / 0
8,926
638
10,736
13,689
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
iwnl-seba-_-
Achilles
12
1 / 7 / 3
7,183
513
6,387
13,470
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
13
5 / 4 / 1
7,582
542
6,138
10,354
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
24
Kills
15
15
Deaths
24
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Osiris
MrDUP
Osiris
7
2
1
3.75
W
Scylla
3
4
1
0.88
L
1
5
0
0.2
L
Bacchus
The_erik_7
Bacchus
0
3
0
0
L
Heimdallr
caras43xd
Heimdallr
8
5
0
1.6
L
Achilles
iwnl-seba-_-
Achilles
1
7
3
0.36
W
Ix Chel
kushy_baby__
Ix Chel
2
4
5
1.13
L
Susano
5
4
1
1.38
W
Cliodhna
will19035
Cliodhna
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
25,409
42,014
Taken
50,414
17,827
Mitigated
18,664
17,058
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,297
573
3,044
3,444
7,865
2,464
2,388
435
7,387
32,474
447
W
Osiris
MrDUP
Osiris
9,533
3,992
0
4,634
10,667
8,322
348
0
10,088
0
55,695
W
Scylla
6,516
951
0
1,654
7,268
1,880
0
1,026
6,242
46,696
513
L
1,794
153
0
1,745
8,732
1,734
521
4,470
3,784
35,493
604
L
Bacchus
The_erik_7
Bacchus
354
158
0
364
4,169
2,458
0
1,039
3,064
6,590
0
L
Heimdallr
caras43xd
Heimdallr
10,736
3,446
0
4,146
13,689
4,438
317
8,573
5,116
0
58,891
L
Achilles
iwnl-seba-_-
Achilles
6,387
2,352
0
2,788
13,470
7,151
0
1,670
11,160
0
39,027
W
Ix Chel
kushy_baby__
Ix Chel
8,259
1,956
559
1,457
8,594
2,515
1,397
40
8,554
29,029
1,483
L
Susano
6,138
1,107
0
4,404
10,354
2,883
0
1,291
8,771
0
38,210
W
Cliodhna
will19035
Cliodhna
6,833
0
0
2,266
7,620
2,646
0
511
7,067
0
52,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
35,864
365
Minions Killed
271
0
Camps Cleared
0
1,447,400
Distance Traveled
1,321,271
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,644
546
76
5
0
271,524
0
W
Osiris
8,621
616
88
6
0
260,786
0
W
Scylla
7,413
530
74
5
0
273,372
0
L
Janus
7,264
519
53
4
0
252,359
10
L
Bacchus
4,909
351
13
1
0
238,644
0
L
Heimdallr
8,926
638
85
6
0
262,262
0
L
Achilles
7,183
513
52
4
0
246,838
0
W
Ix Chel
7,251
518
41
3
0
319,709
0
L
Susano
7,582
542
68
5
0
321,168
1
W
Cliodhna
8,655
618
86
6
0
322,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role