Player Matchup

Aphrodite
Aphrodite
Masters
Aerialtrees
Aphrodite
Masters
Level 141
God Stats
155W - 63L
1,820 SR
Queue Stats
408W - 242L
2,234 MMR
Party 1
Shiva
Shiva
Masters
DespoticWoe
Shiva
Masters
Level 158
God Stats
101W - 42L
1,823 SR
Queue Stats
352W - 224L
2,319 MMR
Party 1
Charybdis
Charybdis
Diamond III
Mike1only
Charybdis
Diamond III
Level 103
God Stats
21W - 14L
1,721 SR
Queue Stats
138W - 109L
2,344 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,788 SR
2,299 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,630 SR
1,810 MMR
Achilles
Achilles
Diamond V
Astroxg
Achilles
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 12L
1,702 MMR
Solo
Merlin
Merlin
Diamond V
Primmzy
Merlin
Diamond V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 195L
2,181 MMR
Solo
Da Ji
Da Ji
Gold II
iyrrs
Da Ji
Gold II
Level 118
God Stats
21W - 20L
1,891 SR
Queue Stats
116W - 114L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aerialtrees
Aphrodite
17
5 / 1 / 6
10,809
831
9,647
10,682
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

17
5 / 2 / 7
11,037
849
18,612
18,213
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Mike1only
Charybdis
16
2 / 1 / 7
10,334
795
6,102
7,621
2,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SerqetCthulhuKuzenboCerberusKumbhakarna

VS

Bans
FafnirOdinBacchusXing TianAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astroxg
Achilles
16
2 / 2 / 2
10,235
787
10,440
21,249
29,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Primmzy
Merlin
14
0 / 5 / 2
9,299
715
6,633
7,452
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
iyrrs
Da Ji
16
2 / 5 / 1
9,783
753
9,132
13,593
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aerialtrees
Aphrodite
5
1
6
8
L
Achilles
Astroxg
Achilles
2
2
2
1.5
W
5
2
7
4.25
W
Charybdis
Mike1only
Charybdis
2
1
7
5.5
L
Merlin
Primmzy
Merlin
0
5
2
0.2
L
Da Ji
iyrrs
Da Ji
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
26,205
36,516
Taken
42,294
25,220
Mitigated
39,750
20,404
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aerialtrees
Aphrodite
9,647
683
5,712
6,725
10,682
7,575
1,162
3,248
6,886
34,255
620
L
Achilles
Astroxg
Achilles
10,440
1,149
0
3,316
21,249
29,730
90
5,506
15,038
3,895
24,569
W
18,612
4,293
554
4,461
18,213
14,650
462
5,035
12,651
0
49,979
W
Charybdis
Mike1only
Charybdis
6,102
2,820
0
2,952
7,621
2,995
2,354
991
6,575
0
35,478
L
Merlin
Primmzy
Merlin
6,633
136
0
643
7,452
2,436
691
1,515
5,611
29,242
0
L
Da Ji
iyrrs
Da Ji
9,132
1,422
0
1,335
13,593
7,584
661
2,680
10,528
0
36,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
29,317
161
Minions Killed
134
0
Camps Cleared
0
758,522
Distance Traveled
676,221
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,809
831
41
3
0
248,995
0
L
Achilles
10,235
787
35
3
0
257,429
0
W
Shiva
11,037
849
60
5
0
255,679
3
W
Charybdis
10,334
795
60
5
0
253,848
2
L
Merlin
9,299
715
42
3
0
187,785
0
L
Da Ji
9,783
753
57
4
0
231,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role