Player Matchup

Mercury
Mercury
 
Mercury
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigShaun5410
Ullr
Level 159
God Stats
10W - 3L
1,625 SR
Queue Stats
75W - 67L
1,543 Elo+
Solo
Tyr
Tyr
EoDVinyl
Tyr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 100L
1,588 Elo+
Solo
Fenrir
Fenrir
LegacyUnknown1
Fenrir
Level 245
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,587 Elo+
Solo
Persephone
Persephone
REAPSINNERS
Persephone
Level 157
God Stats
13W - 12L
1,554 SR
Queue Stats
69W - 62L
1,557 Elo+
Solo
Team Averages
Level 179
1,536 SR
1,555 Elo+

VS

Team Averages
Level 164
1,587 SR
1,512 Elo+
Cliodhna
Cliodhna
Bjartskullar
Cliodhna
Level 126
God Stats
4W - 5L
1,504 SR
Queue Stats
390W - 363L
1,556 Elo+
Solo
Nut
Nut
Castell247
Nut
Level 146
God Stats
3W - 4L
1,512 SR
Queue Stats
239W - 218L
1,521 Elo+
Solo
Jormungandr
Jormungandr
Looozid
Jormungandr
Level 203
God Stats
8W - 4L
1,710 SR
Queue Stats
531W - 534L
1,484 Elo+
Party 1
Thor
Thor
VaniszH
Thor
Level 190
God Stats
512W - 519L
1,540 SR
Queue Stats
664W - 722L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
tinkatover
Baron Samedi
Level 157
God Stats
4W - 3L
1,667 SR
Queue Stats
276W - 261L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
2 / 1 / 1
3,612
722
1,142
3,255
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
2 / 0 / 2
3,895
779
2,355
2,534
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 3 / 1
3,536
707
982
4,981
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 0 / 3
4,045
809
1,966
3,428
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
REAPSINNERS
Persephone
6
0 / 1 / 0
3,527
705
1,393
1,834
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bjartskullar
Cliodhna
7
1 / 0 / 0
3,722
744
1,180
3,047
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 3 / 0
2,646
529
1,208
3,116
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Looozid
Jormungandr
6
4 / 2 / 0
4,121
824
3,657
4,068
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
VaniszH
Thor
6
0 / 2 / 2
3,334
667
1,256
3,337
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
tinkatover
Baron Samedi
5
0 / 0 / 0
3,274
655
2,089
2,517
566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
5
5
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
1
2.5
W
2
0
2
3
L
Cliodhna
Bjartskullar
Cliodhna
1
0
0
1
L
0
3
0
0
W
1
3
1
0.5
W
2
0
3
3.5
L
Jormungandr
Looozid
Jormungandr
4
2
0
2
W
Persephone
REAPSINNERS
Persephone
0
1
0
0
L
Thor
VaniszH
Thor
0
2
2
0.5
L
Baron Samedi
tinkatover
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,838
Damage
9,390
16,032
Taken
16,085
5,335
Mitigated
4,323
5,377
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,142
538
0
462
3,255
954
0
579
2,676
0
13,817
W
2,355
861
0
730
2,534
584
0
850
1,684
0
19,782
L
Cliodhna
Bjartskullar
Cliodhna
1,180
263
0
658
3,047
724
0
1,161
1,731
0
20,666
L
1,208
790
0
380
3,116
631
0
0
3,116
0
6,331
W
982
80
0
1,477
4,981
2,226
0
3,381
1,600
0
13,778
W
1,966
666
0
2,089
3,428
1,271
0
832
2,596
0
6,106
L
Jormungandr
Looozid
Jormungandr
3,657
1,656
0
920
4,068
1,613
9
0
4,068
17,843
422
W
Persephone
REAPSINNERS
Persephone
1,393
127
0
619
1,834
300
0
0
1,832
17,116
377
L
Thor
VaniszH
Thor
1,256
183
0
1,291
3,337
789
0
0
3,337
0
11,436
L
Baron Samedi
tinkatover
Baron Samedi
2,089
359
585
1,327
2,517
566
0
0
2,517
9,703
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
17,097
150
Minions Killed
130
0
Camps Cleared
0
522,467
Distance Traveled
467,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,612
722
32
6
0
126,777
0
W
Ullr
3,895
779
52
10
0
104,156
0
L
Cliodhna
3,722
744
48
10
0
108,015
0
L
Nut
2,646
529
7
1
0
71,717
0
W
Tyr
3,536
707
25
5
0
106,244
0
W
Fenrir
4,045
809
7
1
0
96,078
0
L
Jormungandr
4,121
824
32
6
0
79,665
0
W
Persephone
3,527
705
34
7
0
89,212
0
L
Thor
3,334
667
26
5
0
115,159
0
L
Baron Samedi
3,274
655
17
3
0
92,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role