Player Matchup

Medusa
Medusa
DrDeath124
Medusa
Level 119
God Stats
1W - 2L
1,683 SR
Queue Stats
57W - 67L
1,446 Elo+
Party 1
Scylla
Scylla
Gmoney0125
Scylla
Level 84
God Stats
62W - 63L
1,503 SR
Queue Stats
187W - 164L
1,554 Elo+
Party 2
Fenrir
Fenrir
RoC Tragic
Fenrir
Level 34
God Stats
15W - 10L
1,628 SR
Queue Stats
57W - 59L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
TsSlender
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 90L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
lllCarpeDIIEMlll
Gilgamesh
Level 64
God Stats
3W - 3L
1,593 SR
Queue Stats
136W - 172L
1,466 Elo+
Solo
Team Averages
Level 74
1,581 SR
1,475 Elo+

VS

Team Averages
Level 113
1,586 SR
1,530 Elo+
Set
Set
AQ22-Qill
Set
Level 99
God Stats
36W - 42L
1,509 SR
Queue Stats
676W - 673L
1,476 Elo+
Solo
Skadi
Skadi
ColchonKanon
Skadi
Level 56
God Stats
3W - 1L
1,649 SR
Queue Stats
36W - 25L
1,554 Elo+
Party 3
Nu Wa
Nu Wa
DaddyDussy
Nu Wa
Level 138
God Stats
58W - 44L
1,629 SR
Queue Stats
232W - 231L
1,514 Elo+
Solo
Anubis
Anubis
IMAH01
Anubis
Level 151
God Stats
94W - 51L
1,644 SR
Queue Stats
157W - 141L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
SquirmyMcWormy_
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 80L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrDeath124
Medusa
12
4 / 1 / 4
6,540
595
7,279
7,949
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Gmoney0125
Scylla
12
1 / 0 / 0
6,417
583
1,339
5,684
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
RoC Tragic
Fenrir
11
2 / 2 / 1
5,925
539
4,638
8,288
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TsSlender
Cthulhu
11
5 / 0 / 4
6,322
575
5,226
8,298
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
6
1 / 3 / 0
4,839
440
1,784
6,107
1,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,500
591
2,023
5,720
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 4 / 1
5,587
508
4,889
7,881
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
13
1 / 1 / 0
6,779
616
8,951
4,530
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
IMAH01
Anubis
12
5 / 2 / 0
8,032
730
5,539
5,550
2,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
SquirmyMcWormy_
Sun Wukong
8
0 / 6 / 1
5,286
481
3,674
8,351
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
0
4
1
0.13
W
Nu Wa
1
1
0
1
L
Medusa
DrDeath124
Medusa
4
1
4
6
L
Scylla
Gmoney0125
Scylla
1
0
0
1
W
Anubis
IMAH01
Anubis
5
2
0
2.5
L
Fenrir
RoC Tragic
Fenrir
2
2
1
1.25
W
Sun Wukong
SquirmyMcWormy_
Sun Wukong
0
6
1
0.08
L
Cthulhu
TsSlender
Cthulhu
5
0
4
7
L
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
25,076
36,326
Taken
32,032
14,120
Mitigated
11,719
9,755
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,023
241
0
1,198
5,720
2,450
516
804
4,882
0
55,480
W
4,889
1,574
0
525
7,881
1,868
406
1,623
6,131
0
36,726
W
Nu Wa
8,951
3,258
0
1,414
4,530
1,137
0
1,472
2,974
55,840
0
L
Medusa
DrDeath124
Medusa
7,279
2,237
0
2,584
7,949
2,289
541
1,323
6,379
0
43,655
L
Scylla
Gmoney0125
Scylla
1,339
22
0
2,276
5,684
1,471
0
4,366
1,318
41,384
902
W
Anubis
IMAH01
Anubis
5,539
206
0
2,521
5,550
2,328
866
430
4,926
49,880
889
L
Fenrir
RoC Tragic
Fenrir
4,638
813
0
583
8,288
3,106
0
2,990
5,298
0
43,092
W
Sun Wukong
SquirmyMcWormy_
Sun Wukong
3,674
133
0
1,172
8,351
3,936
0
1,701
6,418
0
19,797
L
Cthulhu
TsSlender
Cthulhu
5,226
590
377
2,773
8,298
5,487
180
2,315
5,862
25,794
0
L
Gilgamesh
1,784
430
0
1,162
6,107
1,767
0
3,420
2,687
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
32,184
309
Minions Killed
365
0
Camps Cleared
0
1,088,153
Distance Traveled
1,115,699
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,500
591
97
9
0
267,799
2
W
Skadi
5,587
508
60
5
0
238,592
0
W
Nu Wa
6,779
616
89
8
0
220,055
0
L
Medusa
6,540
595
67
6
0
223,833
2
L
Scylla
6,417
583
94
9
0
230,135
7
W
Anubis
8,032
730
89
8
0
168,824
0
L
Fenrir
5,925
539
65
6
0
275,853
0
W
Sun Wukong
5,286
481
30
3
0
220,429
0
L
Cthulhu
6,322
575
48
4
0
243,711
0
L
Gilgamesh
4,839
440
35
3
0
114,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role