Player Matchup

Osiris
Osiris
CrimsonMB
Osiris
Level 69
God Stats
2W - 1L
1,554 SR
Queue Stats
58W - 79L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
NanharakOal
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 112L
1,422 Elo+
Party 1
Yemoja
Yemoja
SirBeefingtonIV
Yemoja
Level 39
God Stats
1W - 1L
1,333 SR
Queue Stats
52W - 62L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
Sonattaa
Jing Wei
Level 62
God Stats
1W - 0L
1,591 SR
Queue Stats
10W - 10L
1,530 Elo+
Party 1
Hera
Hera
Zanzi_99
Hera
Level 89
God Stats
20W - 7L
1,794 SR
Queue Stats
293W - 285L
1,514 Elo+
Solo
Team Averages
Level 82
1,555 SR
1,465 Elo+

VS

Team Averages
Level 86
1,522 SR
1,499 Elo+
King Arthur
King Arthur
AwayToVallhalla
King Arthur
Level 107
God Stats
0W - 1L
1,327 SR
Queue Stats
7W - 15L
1,422 Elo+
Solo
Awilix
Awilix
COL301179
Awilix
Level 69
God Stats
8W - 4L
1,696 SR
Queue Stats
233W - 230L
1,503 Elo+
Solo
Kukulkan
Kukulkan
McFox77
Kukulkan
Level 47
God Stats
22W - 11L
1,807 SR
Queue Stats
95W - 84L
1,542 Elo+
Solo
Horus
Horus
PoundedChipmunk
Horus
Level 83
God Stats
2W - 10L
1,283 SR
Queue Stats
494W - 498L
1,534 Elo+
Solo
Chronos
Chronos
oBanging-
Chronos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 163L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CrimsonMB
Osiris
8
3 / 0 / 1
4,725
945
2,512
3,396
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
NanharakOal
Hun Batz
7
5 / 0 / 1
4,252
850
2,046
4,688
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 3
4,051
810
1,641
3,805
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Sonattaa
Jing Wei
6
1 / 0 / 4
3,666
733
5,254
3,627
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
7
0 / 0 / 0
4,034
807
1,299
1,492
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwayToVallhalla
King Arthur
4
0 / 3 / 0
3,228
646
1,211
3,856
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
COL301179
Awilix
5
0 / 4 / 0
3,056
611
1,818
5,240
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
McFox77
Kukulkan
7
0 / 0 / 0
3,613
723
513
1,384
329
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

4
0 / 1 / 0
3,142
628
1,311
5,082
2,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
oBanging-
Chronos
4
0 / 3 / 0
2,939
588
2,245
3,678
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AwayToVallhalla
King Arthur
0
3
0
0
L
Awilix
COL301179
Awilix
0
4
0
0
W
Osiris
CrimsonMB
Osiris
3
0
1
3.5
L
Kukulkan
McFox77
Kukulkan
0
0
0
0
W
Hun Batz
NanharakOal
Hun Batz
5
0
1
5.5
L
0
1
0
0
W
2
0
3
3.5
W
Jing Wei
Sonattaa
Jing Wei
1
0
4
3
W
Hera
0
0
0
0
L
Chronos
oBanging-
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,752
Damage
7,098
17,008
Taken
19,240
6,678
Mitigated
6,406
7,408
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AwayToVallhalla
King Arthur
1,211
375
0
260
3,856
1,403
0
0
3,680
0
11,519
L
Awilix
COL301179
Awilix
1,818
1,069
0
470
5,240
1,623
0
329
4,837
0
14,741
W
Osiris
CrimsonMB
Osiris
2,512
867
0
682
3,396
2,488
0
0
3,396
0
24,359
L
Kukulkan
McFox77
Kukulkan
513
42
0
710
1,384
329
0
751
465
15,279
0
W
Hun Batz
NanharakOal
Hun Batz
2,046
709
0
2,511
4,688
1,211
0
0
4,688
0
17,189
L
1,311
1,001
650
2,918
5,082
2,092
0
976
4,106
0
5,228
W
1,641
856
1,457
1,085
3,805
1,720
0
659
3,146
7,621
0
W
Jing Wei
Sonattaa
Jing Wei
5,254
4,265
0
938
3,627
939
0
1,572
2,055
0
16,124
W
Hera
1,299
38
0
735
1,492
320
0
419
979
18,403
1,298
L
Chronos
oBanging-
Chronos
2,245
827
0
957
3,678
959
0
575
3,103
11,373
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,728
Gold Earned
15,978
162
Minions Killed
124
0
Camps Cleared
0
570,706
Distance Traveled
562,725
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,228
646
25
5
0
87,030
0
L
Awilix
3,056
611
26
5
0
122,178
0
W
Osiris
4,725
945
46
9
0
110,480
0
L
Kukulkan
3,613
723
46
9
0
113,361
1
W
Hun Batz
4,252
850
35
7
0
137,009
0
L
Horus
3,142
628
7
1
0
128,868
0
W
Yemoja
4,051
810
10
2
0
98,045
2
W
Jing Wei
3,666
733
26
5
0
106,022
0
W
Hera
4,034
807
45
9
0
119,150
0
L
Chronos
2,939
588
20
4
0
111,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role