Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Breakablekey
Fenrir
Level 122
God Stats
0W - 4L
1,141 SR
Queue Stats
79W - 60L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
IDeiivii
Baron Samedi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,487 Elo+
Solo
Raijin
Raijin
Iamkobaa
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,575 Elo+
Solo
Team Averages
Level 92
1,428 SR
1,518 Elo+

VS

Team Averages
Level 138
1,578 SR
1,480 Elo+
Poseidon
Poseidon
BigDJ15
Poseidon
Level 126
God Stats
10W - 5L
1,596 SR
Queue Stats
331W - 332L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Dangit Bobby593
Baron Samedi
Level 153
God Stats
3W - 1L
1,676 SR
Queue Stats
245W - 245L
1,499 Elo+
Solo
Hun Batz
Hun Batz
FreshHotGank
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 200L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
StorminMorman96
Cthulhu
Level 141
God Stats
5W - 3L
1,620 SR
Queue Stats
300W - 314L
1,507 Elo+
Party 1
Neith
Neith
TheGildedChaos
Neith
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 1 / 6
7,300
811
3,219
5,961
2,760
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
 
Odin
13
0 / 5 / 5
6,885
765
2,577
10,254
8,615
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
14
5 / 6 / 3
8,181
909
4,227
8,343
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
IDeiivii
Baron Samedi
10
0 / 1 / 2
6,254
695
536
1,978
742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Iamkobaa
Raijin
12
2 / 4 / 3
6,778
753
5,872
6,689
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigDJ15
Poseidon
14
1 / 4 / 12
7,980
887
6,376
6,656
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Dangit Bobby593
Baron Samedi
14
5 / 1 / 9
8,301
922
5,324
3,267
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
FreshHotGank
Hun Batz
14
6 / 2 / 8
8,192
910
4,811
6,947
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 1 / 8
7,956
884
6,624
11,532
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
3 / 2 / 8
8,069
897
7,025
6,997
2,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
9
Kills
17
17
Deaths
10
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
6
5
L
Odin
 
Odin
0
5
5
0.5
W
Poseidon
BigDJ15
Poseidon
1
4
12
1.75
L
Fenrir
5
6
3
1.08
W
Baron Samedi
Dangit Bobby593
Baron Samedi
5
1
9
9.5
W
Hun Batz
FreshHotGank
Hun Batz
6
2
8
5
L
Baron Samedi
IDeiivii
Baron Samedi
0
1
2
1
L
Raijin
Iamkobaa
Raijin
2
4
3
0.88
W
2
1
8
6
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,431
Damage
30,160
33,225
Taken
35,399
20,350
Mitigated
16,796
5,765
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,219
702
265
1,720
5,961
2,760
0
3,927
1,945
0
8,579
L
Odin
 
Odin
2,577
398
0
860
10,254
8,615
0
4,487
5,521
0
14,675
W
Poseidon
BigDJ15
Poseidon
6,376
133
520
989
6,656
2,051
734
1,528
5,052
15,247
1,679
L
Fenrir
4,227
305
150
589
8,343
6,044
0
4,450
3,732
0
5,935
W
Baron Samedi
Dangit Bobby593
Baron Samedi
5,324
183
1,801
812
3,267
2,314
454
102
3,128
7,440
93
W
Hun Batz
FreshHotGank
Hun Batz
4,811
664
179
611
6,947
3,266
102
1,746
5,087
0
7,575
L
Baron Samedi
IDeiivii
Baron Samedi
536
86
291
109
1,978
742
0
1,497
438
8,137
0
L
Raijin
Iamkobaa
Raijin
5,872
229
930
851
6,689
2,189
0
2,528
4,018
12,428
0
W
6,624
84
1,802
4,718
11,532
6,636
261
779
10,719
21,807
813
W
7,025
997
988
2,664
6,997
2,529
202
2,253
4,554
0
20,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
40,498
71
Minions Killed
113
0
Camps Cleared
0
659,520
Distance Traveled
898,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,300
811
12
1
0
184,489
0
L
Odin
6,885
765
33
4
0
122,528
0
W
Poseidon
7,980
887
40
4
0
181,073
0
L
Fenrir
8,181
909
3
0
0
148,103
0
W
Baron Samedi
8,301
922
3
0
0
169,738
0
W
Hun Batz
8,192
910
14
2
0
170,675
0
L
Baron Samedi
6,254
695
11
1
0
53,352
0
L
Raijin
6,778
753
12
1
0
151,048
0
W
Cthulhu
7,956
884
31
3
0
217,736
0
W
Neith
8,069
897
25
3
0
159,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role