Player Matchup

Baron Samedi
Baron Samedi
JoeBillDinosaur
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,485 Elo+
Solo
Janus
Janus
SunnySinmi
Janus
Level 88
God Stats
16W - 11L
1,591 SR
Queue Stats
300W - 287L
1,492 Elo+
Solo
Skadi
Skadi
betrayedleal321
Skadi
Level 89
God Stats
11W - 7L
1,569 SR
Queue Stats
412W - 404L
1,462 Elo+
Solo
Bastet
Bastet
notmikeooochie
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Solo
Neith
Neith
runswithcow
Neith
Level 157
God Stats
2W - 1L
1,401 SR
Queue Stats
87W - 92L
1,488 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,476 Elo+

VS

Team Averages
Level 85
1,510 SR
1,500 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
H6Kk
Jing Wei
Level 115
God Stats
0W - 2L
1,169 SR
Queue Stats
341W - 340L
1,466 Elo+
Solo
Cerberus
Cerberus
NasumeDC
Cerberus
Level 77
God Stats
40W - 27L
1,611 SR
Queue Stats
335W - 329L
1,475 Elo+
Solo
Loki
Loki
Poptart_1249
Loki
Level 32
God Stats
1W - 2L
1,529 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
Steelrayoleg
Baba Yaga
Level 82
God Stats
96W - 40L
1,743 SR
Queue Stats
237W - 186L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoeBillDinosaur
Baron Samedi
13
2 / 1 / 7
8,793
550
4,650
9,148
9,220
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
16
8 / 0 / 3
10,123
633
14,857
7,943
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 6 / 4
8,959
560
10,399
11,754
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 6
7,952
497
9,194
13,826
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 7
7,719
482
5,633
10,715
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 2 / 3
9,570
598
10,022
17,139
18,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
H6Kk
Jing Wei
14
2 / 5 / 4
8,125
508
6,298
13,092
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
NasumeDC
Cerberus
14
6 / 1 / 5
8,520
533
7,518
11,916
9,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 5 / 2
8,094
506
6,693
13,210
4,561
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Steelrayoleg
Baba Yaga
13
1 / 3 / 2
7,853
491
7,774
11,080
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
16
Kills
16
16
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
2
3
3.25
L
Jing Wei
H6Kk
Jing Wei
2
5
4
0.8
W
Baron Samedi
JoeBillDinosaur
Baron Samedi
2
1
7
5.5
L
Cerberus
NasumeDC
Cerberus
6
1
5
8.5
L
2
5
2
0.6
L
Baba Yaga
Steelrayoleg
Baba Yaga
1
3
2
0.67
W
Janus
8
0
3
9.5
W
4
6
4
1
W
1
4
6
1
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
38,305
53,386
Taken
66,437
22,915
Mitigated
41,338
13,940
Healing
22,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,022
1,009
518
6,202
17,139
18,846
670
3,550
13,419
0
62,421
L
Jing Wei
H6Kk
Jing Wei
6,298
3,962
0
4,714
13,092
3,921
0
4,860
8,100
0
42,985
W
Baron Samedi
JoeBillDinosaur
Baron Samedi
4,650
519
1,322
3,056
9,148
9,220
0
3,028
6,120
21,451
1,446
L
Cerberus
NasumeDC
Cerberus
7,518
118
0
2,260
11,916
9,835
0
4,034
7,678
36,173
0
L
6,693
1,583
0
5,042
13,210
4,561
0
1,911
11,165
0
62,903
L
Baba Yaga
Steelrayoleg
Baba Yaga
7,774
0
0
3,558
11,080
4,175
594
4,660
6,144
54,771
803
W
Janus
14,857
902
0
636
7,943
2,547
300
4,478
3,465
70,518
1,385
W
10,399
3,830
0
2,615
11,754
2,632
987
956
10,798
0
62,242
W
9,194
1,846
0
3,627
13,826
5,401
0
3,067
10,759
0
69,136
W
5,633
1,567
0
2,684
10,715
3,115
1,009
3,737
6,978
0
45,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
42,162
436
Minions Killed
400
0
Camps Cleared
0
1,641,527
Distance Traveled
1,680,192
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,570
598
88
6
0
352,206
3
L
Jing Wei
8,125
508
70
4
0
300,904
0
W
Baron Samedi
8,793
550
25
2
0
326,373
2
L
Cerberus
8,520
533
63
4
0
349,864
2
L
Loki
8,094
506
95
6
0
346,609
0
L
Baba Yaga
7,853
491
84
5
0
330,609
0
W
Janus
10,123
633
130
8
0
396,843
0
W
Skadi
8,959
560
104
7
0
270,175
2
W
Bastet
7,952
497
90
6
0
363,906
0
W
Neith
7,719
482
87
5
0
284,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role