Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KUMRA
Mercury
Level 140
God Stats
6W - 6L
1,664 SR
Queue Stats
115W - 113L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
chepothefrog
Sun Wukong
Level 129
God Stats
1W - 1L
1,943 SR
Queue Stats
77W - 92L
1,499 Elo+
Solo
Hera
Hera
floater9976
Hera
Level 172
God Stats
66W - 68L
1,540 SR
Queue Stats
1,127W - 1,266L
1,495 Elo+
Solo
Sylvanus
Sylvanus
xTha FreaKx
Sylvanus
Level 149
God Stats
73W - 117L
1,362 SR
Queue Stats
560W - 589L
1,506 Elo+
Solo
Team Averages
Level 143
1,602 SR
1,500 Elo+

VS

Team Averages
Level 123
1,535 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DiZzLildeviL
Hades
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,509 Elo+
Solo
Achilles
Achilles
GypsyDoII
Achilles
Level 82
God Stats
5W - 7L
1,478 SR
Queue Stats
95W - 97L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
Vaultiel
Ne Zha
Level 145
God Stats
59W - 37L
1,698 SR
Queue Stats
767W - 775L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 0
5,295
1,059
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
KUMRA
Mercury
11
0 / 1 / 1
6,491
1,298
2,299
7,087
3,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
chepothefrog
Sun Wukong
11
1 / 1 / 0
6,208
1,242
5,960
5,978
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 0
6,070
1,214
3,084
4,540
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
xTha FreaKx
Sylvanus
10
0 / 3 / 1
6,233
1,247
4,459
9,907
6,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

342

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 4
6,401
1,280
4,983
2,388
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
 
Kukulkan
11
0 / 0 / 8
6,230
1,246
4,303
2,370
853
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 6
6,070
1,214
3,156
4,162
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
GypsyDoII
Achilles
12
2 / 0 / 5
6,510
1,302
4,282
4,478
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Vaultiel
Ne Zha
12
5 / 0 / 3
7,249
1,450
8,106
4,739
2,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
8
8
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Neith
 
Neith
1
0
4
3
W
Kukulkan
 
Kukulkan
0
0
8
4
W
0
1
6
3
W
Achilles
GypsyDoII
Achilles
2
0
5
4.5
L
Mercury
KUMRA
Mercury
0
1
1
0.5
W
Ne Zha
Vaultiel
Ne Zha
5
0
3
6.5
L
Sun Wukong
chepothefrog
Sun Wukong
1
1
0
1
L
0
3
0
0
L
Sylvanus
xTha FreaKx
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,802
Damage
24,830
27,512
Taken
18,137
16,130
Mitigated
11,492
6,269
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Neith
 
Neith
4,983
790
0
736
2,388
763
0
943
1,445
0
15,760
W
Kukulkan
 
Kukulkan
4,303
606
514
494
2,370
853
0
336
2,034
19,329
0
W
3,156
515
547
718
4,162
2,548
0
2,368
1,794
9,607
0
W
Achilles
GypsyDoII
Achilles
4,282
740
0
994
4,478
4,361
0
2,240
2,238
0
10,382
L
Mercury
KUMRA
Mercury
2,299
250
0
297
7,087
3,056
0
898
5,998
0
13,119
W
Ne Zha
Vaultiel
Ne Zha
8,106
1,769
0
1,616
4,739
2,967
0
1,334
3,405
0
17,306
L
Sun Wukong
chepothefrog
Sun Wukong
5,960
474
0
1,173
5,978
4,698
0
1,892
4,011
0
13,043
L
3,084
275
0
0
4,540
1,477
0
485
3,733
23,576
0
L
Sylvanus
xTha FreaKx
Sylvanus
4,459
817
2,550
2,249
9,907
6,899
0
4,184
5,434
7,350
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
32,460
103
Minions Killed
110
5
Camps Cleared
6
448,575
Distance Traveled
545,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,295
1,059
0
0
0
0
0
W
Neith
6,401
1,280
16
3
1
127,877
0
W
Kukulkan
6,230
1,246
27
5
1
104,451
0
W
Hades
6,070
1,214
22
4
0
94,903
0
W
Achilles
6,510
1,302
25
5
2
109,157
0
L
Mercury
6,491
1,298
25
5
1
135,177
0
W
Ne Zha
7,249
1,450
20
4
2
109,142
0
L
Sun Wukong
6,208
1,242
21
4
1
107,927
0
L
Hera
6,070
1,214
39
8
2
104,105
0
L
Sylvanus
6,233
1,247
18
4
1
101,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role