Player Matchup

Cthulhu
Cthulhu
BerserkerOfFate
Cthulhu
Level 157
God Stats
3W - 1L
1,560 SR
Queue Stats
184W - 177L
1,589 Elo+
Party 1
Charybdis
Charybdis
ChefEggy
Charybdis
Level 47
God Stats
2W - 2L
1,246 SR
Queue Stats
157W - 198L
1,469 Elo+
Solo
Artemis
Artemis
DominaDiaboli
Artemis
Level 126
God Stats
21W - 13L
1,610 SR
Queue Stats
714W - 723L
1,449 Elo+
Solo
Sol
Sol
Ng G X Cryptic
Sol
Level 109
God Stats
2W - 1L
1,589 SR
Queue Stats
72W - 66L
1,560 Elo+
Party 1
Hel
Hel
filthyynut
Hel
Level 118
God Stats
2W - 2L
1,283 SR
Queue Stats
41W - 43L
1,512 Elo+
Party 1
Team Averages
Level 111
1,458 SR
1,516 Elo+

VS

Team Averages
Level 94
1,420 SR
1,495 Elo+
Aphrodite
Aphrodite
ImSards
Aphrodite
Level 101
God Stats
0W - 2L
1,237 SR
Queue Stats
28W - 27L
1,519 Elo+
Solo
Susano
Susano
Ix OniiChan
Susano
Level 123
God Stats
1W - 1L
1,738 SR
Queue Stats
161W - 181L
1,498 Elo+
Party 2
Raijin
Raijin
Kingconquer27
Raijin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,370 Elo+
Solo
Fafnir
Fafnir
Slim Rick4015
Fafnir
Level 111
God Stats
1W - 2L
1,488 SR
Queue Stats
56W - 49L
1,568 Elo+
Solo
Ares
Ares
xcTrunkz
Ares
Level 109
God Stats
0W - 3L
1,136 SR
Queue Stats
161W - 171L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 17
9,420
942
11,132
14,536
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
ChefEggy
Charybdis
16
8 / 0 / 11
9,357
936
12,561
9,692
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
14
3 / 1 / 14
8,671
867
14,418
7,379
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 17
8,399
840
11,858
8,908
3,277
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
6 / 1 / 15
9,091
909
6,418
11,223
5,084
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImSards
Aphrodite
12
1 / 4 / 4
6,588
659
7,051
12,204
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
9
1 / 6 / 2
6,341
634
9,256
8,927
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 6 / 2
6,792
679
5,402
9,025
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 3
7,955
796
5,398
15,178
19,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
0 / 4 / 4
6,688
669
4,913
14,667
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
23
Kills
6
7
Deaths
23
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
W
Charybdis
ChefEggy
Charybdis
8
0
11
13.5
W
Artemis
3
1
14
10
L
Aphrodite
ImSards
Aphrodite
1
4
4
0.75
L
Susano
1
6
2
0.33
L
1
6
2
0.33
W
1
1
17
9.5
L
3
3
3
1.5
W
6
1
15
13.5
L
Ares
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,387
Damage
32,020
51,738
Taken
60,001
29,641
Mitigated
47,366
32,392
Healing
22,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,132
294
2,044
1,774
14,536
14,318
198
5,467
8,784
18,415
2,041
W
Charybdis
ChefEggy
Charybdis
12,561
4,479
0
1,037
9,692
3,923
1,448
3,817
5,628
0
20,898
W
Artemis
14,418
2,282
1,627
1,476
7,379
3,039
2,210
2,695
4,596
0
23,584
L
Aphrodite
ImSards
Aphrodite
7,051
246
6,710
6,338
12,204
7,366
0
6,721
5,483
21,065
0
L
Susano
9,256
839
454
359
8,927
3,394
0
4,705
4,222
0
10,498
L
5,402
171
290
555
9,025
3,595
0
4,586
4,368
10,823
0
W
11,858
2,360
927
2,568
8,908
3,277
3,265
3,146
5,704
20,807
594
L
5,398
1,739
1,398
3,058
15,178
19,498
0
6,677
8,501
16,612
0
W
6,418
657
13,007
7,932
11,223
5,084
794
6,695
4,445
17,674
0
L
Ares
4,913
177
790
3,031
14,667
13,513
0
5,641
9,026
6,031
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
34,364
116
Minions Killed
51
0
Camps Cleared
0
952,489
Distance Traveled
812,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,420
942
35
4
0
192,356
0
W
Charybdis
9,357
936
18
2
0
206,558
0
W
Artemis
8,671
867
25
3
0
187,655
0
L
Aphrodite
6,588
659
15
2
0
175,917
0
L
Susano
6,341
634
8
1
0
146,441
0
L
Raijin
6,792
679
8
1
0
137,485
0
W
Sol
8,399
840
17
2
0
163,000
0
L
Fafnir
7,955
796
18
2
0
182,539
0
W
Hel
9,091
909
21
2
0
202,920
0
L
Ares
6,688
669
2
0
0
170,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role