Player Matchup

Thanatos
Thanatos
AzureDivination
Thanatos
Level 105
God Stats
12W - 9L
1,590 SR
Queue Stats
303W - 313L
1,451 Elo+
Solo
Mulan
Mulan
Bemo_RTK
Mulan
Level 27
God Stats
5W - 8L
1,339 SR
Queue Stats
61W - 60L
1,402 Elo+
Party 1
Sol
Sol
LeoOrVyus
Sol
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 212L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Novamancer_XV
Baron Samedi
Level 157
God Stats
1W - 0L
1,246 SR
Queue Stats
176W - 185L
1,446 Elo+
Party 1
Chiron
Chiron
mcnuggetstein
Chiron
Level 108
God Stats
14W - 10L
1,619 SR
Queue Stats
96W - 94L
1,478 Elo+
Solo
Team Averages
Level 104
1,459 SR
1,461 Elo+

VS

Team Averages
Level 87
1,473 SR
1,456 Elo+
Bellona
Bellona
BlitzzCreedx
Bellona
Level 159
God Stats
0W - 1L
1,496 SR
Queue Stats
28W - 23L
1,507 Elo+
Party 2
Hel
Hel
FreeTxnner
Hel
Level 93
God Stats
5W - 8L
1,413 SR
Queue Stats
442W - 439L
1,478 Elo+
Solo
Izanami
Izanami
PrecisionKills
Izanami
Level 48
God Stats
3W - 4L
1,456 SR
Queue Stats
93W - 108L
1,387 Elo+
Solo
Tiamat
Tiamat
kamikaze246
Tiamat
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Surtr
Surtr
yahboymonte
Surtr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 2 / 3
6,396
533
4,628
10,067
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Bemo_RTK
Mulan
10
1 / 0 / 3
5,504
459
2,285
6,111
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
6,238
520
3,551
6,873
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Novamancer_XV
Baron Samedi
12
5 / 0 / 2
6,896
575
6,384
2,918
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
6,753
563
4,473
6,527
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlitzzCreedx
Bellona
11
5 / 3 / 0
6,350
529
7,561
10,224
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 3 / 2
6,105
509
2,735
6,313
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 0
3,962
330
387
932
228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 3 / 0
5,319
443
1,874
8,092
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
6,939
578
4,900
8,235
4,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
8
8
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
2
3
1.75
W
Mulan
Bemo_RTK
Mulan
1
0
3
2.5
L
Bellona
BlitzzCreedx
Bellona
5
3
0
1.67
L
0
3
2
0.33
W
1
5
1
0.3
W
Baron Samedi
Novamancer_XV
Baron Samedi
5
0
2
6
L
0
0
0
0
L
Tiamat
0
3
0
0
W
2
1
2
3
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
17,457
32,496
Taken
33,796
11,072
Mitigated
16,916
17,429
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,628
1,376
0
9,028
10,067
3,069
0
144
9,883
0
47,181
W
Mulan
Bemo_RTK
Mulan
2,285
520
0
133
6,111
3,507
56
1,340
4,771
0
14,533
L
Bellona
BlitzzCreedx
Bellona
7,561
2,669
0
2,130
10,224
5,172
0
2,423
7,801
0
39,289
L
2,735
20
609
2,918
6,313
2,094
0
780
5,533
38,413
4
W
3,551
1,290
0
2,431
6,873
1,592
0
249
6,246
31,652
3,885
W
Baron Samedi
Novamancer_XV
Baron Samedi
6,384
500
971
1,495
2,918
910
53
676
2,242
45,046
659
L
387
257
0
254
932
228
0
705
227
0
7,710
L
Tiamat
1,874
418
0
2,825
8,092
4,895
0
2,575
5,517
23,584
0
W
4,473
1,146
234
3,137
6,527
1,994
0
2,449
4,078
0
45,163
L
4,900
2,126
0
3,427
8,235
4,527
0
2,984
5,251
756
40,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
28,675
357
Minions Killed
239
0
Camps Cleared
0
1,137,574
Distance Traveled
990,161
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,396
533
88
7
0
223,199
0
W
Mulan
5,504
459
40
3
0
236,230
0
L
Bellona
6,350
529
60
5
0
242,283
0
L
Hel
6,105
509
79
7
0
233,160
2
W
Sol
6,238
520
82
7
0
201,401
0
W
Baron Samedi
6,896
575
65
5
0
233,025
1
L
Izanami
3,962
330
13
1
0
70,031
0
L
Tiamat
5,319
443
26
2
0
216,484
1
W
Chiron
6,753
563
82
7
0
243,719
2
L
Surtr
6,939
578
61
5
0
228,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role