Player Matchup

Atlas
Atlas
Beaguodala
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sol
Sol
MM LadyCrazy
Sol
Level 29
God Stats
5W - 10L
1,324 SR
Queue Stats
53W - 65L
1,443 Elo+
Party 1
Chaac
Chaac
MM missslacker
Chaac
Level 69
God Stats
37W - 27L
1,608 SR
Queue Stats
134W - 126L
1,477 Elo+
Party 1
Mercury
Mercury
iTapv
Mercury
Level 61
God Stats
8W - 3L
1,632 SR
Queue Stats
192W - 203L
1,466 Elo+
Solo
Zeus
Zeus
natestime
Zeus
Level 81
God Stats
53W - 38L
1,566 SR
Queue Stats
98W - 102L
1,431 Elo+
Solo
Team Averages
Level 53
1,526 SR
1,463 Elo+

VS

Team Averages
Level 122
1,607 SR
1,426 Elo+
Ra
Ra
BritoPMC
Ra
Level 153
God Stats
9W - 8L
1,720 SR
Queue Stats
69W - 75L
1,518 Elo+
Solo
Cupid
Cupid
Drskl
Cupid
Level 32
God Stats
4W - 8L
1,673 SR
Queue Stats
14W - 34L
1,270 Elo+
Solo
Mulan
Mulan
TECH 0 WHITE
Mulan
Level 139
God Stats
16W - 14L
1,508 SR
Queue Stats
99W - 125L
1,400 Elo+
Solo
Ganesha
Ganesha
That_Gamer_Boy96
Ganesha
Level 126
God Stats
15W - 17L
1,633 SR
Queue Stats
247W - 249L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
UT576
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 4 / 4
9,192
511
4,540
11,847
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 5 / 0
8,639
480
2,888
8,802
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
0 / 3 / 4
8,700
483
7,501
13,336
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
iTapv
Mercury
17
1 / 2 / 4
9,398
522
4,811
13,157
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zeus
17
4 / 4 / 0
10,528
585
7,136
7,917
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
5,435
302
916
1,562
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Drskl
Cupid
6
2 / 1 / 0
5,826
324
760
3,074
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
13 / 2 / 1
11,082
616
18,156
15,616
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
3 / 3 / 9
8,303
461
10,709
17,060
13,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
UT576
Ao Kuang
3
0 / 1 / 1
5,439
302
342
1,838
530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
18
18
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
4
4
0.75
L
0
1
2
1
L
Cupid
Drskl
Cupid
2
1
0
2
W
1
5
0
0.2
W
0
3
4
0.67
L
13
2
1
6.75
L
3
3
9
2.5
L
Ao Kuang
UT576
Ao Kuang
0
1
1
0.5
W
Mercury
iTapv
Mercury
1
2
4
1.5
W
Zeus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
30,883
55,059
Taken
39,150
29,465
Mitigated
32,518
8,396
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,540
1,779
0
901
11,847
8,729
1,426
2,575
8,715
18,010
3,447
L
916
175
48
786
1,562
350
0
297
1,265
8,390
0
L
Cupid
Drskl
Cupid
760
488
58
1,546
3,074
840
0
1,349
1,725
0
9,550
W
2,888
884
0
1,430
8,802
1,851
2,515
2,087
6,345
32,768
290
W
7,501
1,049
0
3,782
13,336
11,872
684
2,677
9,862
1,000
47,925
L
18,156
3,078
0
2,860
15,616
17,265
762
5,417
9,757
0
81,703
L
10,709
836
0
1,676
17,060
13,533
351
7,769
9,019
34,361
0
L
Ao Kuang
UT576
Ao Kuang
342
92
0
594
1,838
530
0
235
1,603
3,557
0
W
Mercury
iTapv
Mercury
4,811
1,641
0
404
13,157
5,119
0
2,154
10,651
0
85,090
W
Zeus
7,136
1,793
0
1,879
7,917
1,894
2,710
2,011
5,632
70,055
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
36,085
438
Minions Killed
218
0
Camps Cleared
0
1,625,850
Distance Traveled
892,895
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,192
511
30
2
0
303,100
0
L
Ra
5,435
302
18
1
0
59,975
1
L
Cupid
5,826
324
31
2
0
95,569
0
W
Sol
8,639
480
72
4
0
307,054
0
W
Chaac
8,700
483
81
5
0
341,621
0
L
Mulan
11,082
616
138
8
0
333,767
0
L
Ganesha
8,303
461
27
2
0
315,417
6
L
Ao Kuang
5,439
302
4
0
0
88,167
0
W
Mercury
9,398
522
123
7
0
377,786
2
W
Zeus
10,528
585
132
7
0
296,289
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role