Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Eschzy
Hel
Level 83
God Stats
10W - 6L
1,604 SR
Queue Stats
499W - 501L
1,538 Elo+
Solo
Chernobog
Chernobog
GrbageTeamGG
Chernobog
Level 158
God Stats
2W - 0L
1,749 SR
Queue Stats
35W - 41L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Haster79
Ne Zha
Level 148
God Stats
2W - 1L
1,470 SR
Queue Stats
89W - 81L
1,506 Elo+
Party 2
Artemis
Artemis
MagicDuck33
Artemis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 184L
1,518 Elo+
Party 2
Team Averages
Level 119
1,565 SR
1,507 Elo+

VS

Team Averages
Level 130
1,600 SR
1,502 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Falcon9691
Agni
Level 142
God Stats
2W - 5L
1,409 SR
Queue Stats
221W - 206L
1,491 Elo+
Party 3
Raijin
Raijin
JEclipse456
Raijin
Level 153
God Stats
1W - 1L
1,652 SR
Queue Stats
78W - 101L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shahrae
Tsukuyomi
Level 104
God Stats
6W - 2L
1,803 SR
Queue Stats
447W - 417L
1,512 Elo+
Party 1
Hel
Hel
öxÿgën
Hel
Level 124
God Stats
6W - 4L
1,635 SR
Queue Stats
229W - 238L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 0 / 14
7,720
1,103
7,668
7,057
5,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hel
Eschzy
Hel
12
2 / 0 / 14
6,976
997
2,502
7,426
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
GrbageTeamGG
Chernobog
13
4 / 3 / 8
7,276
1,039
5,121
8,767
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Haster79
Ne Zha
13
6 / 0 / 9
7,830
1,119
7,473
5,834
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Artemis
MagicDuck33
Artemis
13
3 / 0 / 15
7,413
1,059
7,188
7,033
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 2 / 1
5,073
725
3,674
4,484
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 4 / 1
4,959
708
3,350
3,857
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
11
1 / 6 / 1
5,654
808
3,910
8,081
2,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Shahrae
Tsukuyomi
11
1 / 4 / 1
5,629
804
5,900
7,527
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 4 / 2
5,951
850
4,639
7,516
2,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
20
Kills
3
3
Deaths
20
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
14
12
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Hel
Eschzy
Hel
2
0
14
9
L
0
4
1
0.13
W
Chernobog
GrbageTeamGG
Chernobog
4
3
8
2.67
W
Ne Zha
Haster79
Ne Zha
6
0
9
10.5
L
Raijin
1
6
1
0.25
W
Artemis
MagicDuck33
Artemis
3
0
15
10.5
L
Tsukuyomi
Shahrae
Tsukuyomi
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
21,473
36,117
Taken
31,465
17,484
Mitigated
13,253
22,131
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,668
115
669
735
7,057
5,400
753
1,772
5,181
20,217
0
L
Jormungandr
 
Jormungandr
3,674
561
186
566
4,484
3,711
0
2,053
2,431
7,546
0
W
Hel
Eschzy
Hel
2,502
41
10,802
4,811
7,426
4,255
394
3,638
3,752
4,037
0
L
3,350
39
0
0
3,857
1,282
0
1,823
2,034
5,363
0
W
Chernobog
GrbageTeamGG
Chernobog
5,121
1,833
513
735
8,767
2,944
1,718
3,325
5,372
0
13,234
W
Ne Zha
Haster79
Ne Zha
7,473
433
474
1,021
5,834
2,366
753
2,578
3,180
0
16,979
L
Raijin
3,910
189
236
138
8,081
2,472
0
2,127
5,954
6,969
274
W
Artemis
MagicDuck33
Artemis
7,188
653
1,571
800
7,033
2,519
1,221
3,718
3,206
0
11,747
L
Tsukuyomi
Shahrae
Tsukuyomi
5,900
324
159
305
7,527
3,058
0
1,286
6,241
0
15,926
L
4,639
0
3,752
3,237
7,516
2,730
0
2,881
4,635
8,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
27,266
82
Minions Killed
46
0
Camps Cleared
0
771,137
Distance Traveled
491,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,720
1,103
22
3
0
167,694
0
L
Jormungandr
5,073
725
3
0
0
92,030
0
W
Hel
6,976
997
4
1
0
154,020
0
L
Agni
4,959
708
4
1
0
67,122
0
W
Chernobog
7,276
1,039
13
2
0
144,396
0
W
Ne Zha
7,830
1,119
25
4
0
156,211
0
L
Raijin
5,654
808
10
1
0
105,170
0
W
Artemis
7,413
1,059
18
3
0
148,816
0
L
Tsukuyomi
5,629
804
15
2
0
109,871
0
L
Hel
5,951
850
14
2
0
117,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role