Player Matchup

Baron Samedi
Baron Samedi
SlayerPoo1187
Baron Samedi
Level 128
God Stats
9W - 8L
1,546 SR
Queue Stats
135W - 154L
1,444 Elo+
Party 1
Surtr
Surtr
TheManiacLovesU
Surtr
Level 122
God Stats
1W - 1L
1,289 SR
Queue Stats
120W - 125L
1,501 Elo+
Solo
Atlas
Atlas
ZimostheGES
Atlas
Level 27
God Stats
2W - 3L
1,409 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 1
Serqet
Serqet
caaIee
Serqet
Level 107
God Stats
19W - 21L
1,531 SR
Queue Stats
146W - 112L
1,543 Elo+
Party 1
Agni
Agni
luigi8781
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,450 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,441 Elo+

VS

Team Averages
Level 98
1,490 SR
1,501 Elo+
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
158W - 130L
1,542 SR
Queue Stats
499W - 479L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Shybaby147
Nu Wa
Level 96
God Stats
0W - 1L
1,459 SR
Queue Stats
20W - 16L
1,504 Elo+
Party 2
Horus
Horus
caskinha
Horus
Level 49
God Stats
0W - 2L
1,346 SR
Queue Stats
8W - 16L
1,329 Elo+
Solo
Neith
Neith
ewwvio
Neith
Level 109
God Stats
0W - 2L
1,604 SR
Queue Stats
21W - 17L
1,555 Elo+
Party 2
Serqet
Serqet
icy_memes
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SlayerPoo1187
Baron Samedi
15
3 / 1 / 5
9,047
603
7,474
12,116
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 6
8,164
544
7,880
14,380
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 9
7,101
473
7,127
12,723
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
caaIee
Serqet
17
16 / 3 / 2
10,676
712
12,940
15,809
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
1 / 7 / 4
8,184
546
4,756
9,764
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diddac
Anubis
12
0 / 4 / 0
7,389
493
3,939
8,466
3,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
14
4 / 5 / 6
8,104
540
11,602
8,967
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
caskinha
Horus
12
4 / 2 / 10
7,765
518
7,621
13,339
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
ewwvio
Neith
11
7 / 4 / 4
7,893
526
11,368
10,079
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
icy_memes
Serqet
14
7 / 7 / 3
8,636
576
8,317
14,158
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
22
Kills
22
22
Deaths
22
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Diddac
Anubis
0
4
0
0
L
Nu Wa
4
5
6
1.4
W
Baron Samedi
SlayerPoo1187
Baron Samedi
3
1
5
5.5
W
1
6
6
0.67
W
1
5
9
1.1
W
Serqet
caaIee
Serqet
16
3
2
5.67
L
Horus
caskinha
Horus
4
2
10
4.5
L
Neith
ewwvio
Neith
7
4
4
2.25
L
Serqet
icy_memes
Serqet
7
7
3
1.21
W
Agni
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,177
Damage
42,847
64,792
Taken
55,009
29,715
Mitigated
27,974
18,462
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Diddac
Anubis
3,939
248
0
3,511
8,466
3,670
0
3,206
4,764
49,452
1,408
L
Nu Wa
11,602
2,046
0
1,250
8,967
2,840
109
4,458
4,445
46,182
1,185
W
Baron Samedi
SlayerPoo1187
Baron Samedi
7,474
424
870
5,478
12,116
5,848
280
4,162
7,475
57,060
2,042
W
7,880
4,137
0
3,902
14,380
5,725
792
1,918
11,906
888
62,061
W
7,127
3,204
0
1,493
12,723
9,037
0
2,884
9,569
18,733
0
W
Serqet
caaIee
Serqet
12,940
3,015
0
4,664
15,809
6,720
0
2,784
12,393
0
71,387
L
Horus
caskinha
Horus
7,621
2,735
1,168
3,540
13,339
12,265
0
4,862
8,313
0
21,589
L
Neith
ewwvio
Neith
11,368
3,123
0
1,266
10,079
3,228
439
2,508
7,209
0
45,997
L
Serqet
icy_memes
Serqet
8,317
1,712
0
325
14,158
5,971
0
3,312
9,877
0
56,854
W
Agni
4,756
107
0
2,055
9,764
2,385
0
3,618
5,594
55,654
1,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
39,787
401
Minions Killed
350
0
Camps Cleared
0
1,519,665
Distance Traveled
1,352,911
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,389
493
94
6
0
183,036
3
L
Nu Wa
8,104
540
68
5
0
276,962
0
W
Baron Samedi
9,047
603
114
8
0
261,365
0
W
Surtr
8,164
544
94
6
0
303,935
0
W
Atlas
7,101
473
10
1
0
295,854
0
W
Serqet
10,676
712
95
6
0
384,046
0
L
Horus
7,765
518
35
2
0
302,204
3
L
Neith
7,893
526
71
5
0
247,264
0
L
Serqet
8,636
576
82
5
0
343,445
0
W
Agni
8,184
546
88
6
0
274,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role