Player Matchup

Artemis
Artemis
Deh Yelaiah
Artemis
Level 220
God Stats
13W - 7L
1,590 SR
Queue Stats
192W - 173L
1,532 Elo+
Solo
Ra
Ra
N3SCAU_Maxximo
Ra
Level 124
God Stats
32W - 22L
1,565 SR
Queue Stats
353W - 355L
1,515 Elo+
Solo
Charon
Charon
lukcasmelo
Charon
Level 227
God Stats
2W - 0L
1,702 SR
Queue Stats
137W - 158L
1,482 Elo+
Solo
Ne Zha
Ne Zha
thayson g1
Ne Zha
Level 53
God Stats
4W - 2L
1,355 SR
Queue Stats
36W - 58L
1,366 Elo+
Party 2
Scylla
Scylla
uFaelz ll
Scylla
Level 163
God Stats
21W - 27L
1,407 SR
Queue Stats
728W - 760L
1,426 Elo+
Party 2
Team Averages
Level 157
1,524 SR
1,464 Elo+

VS

Team Averages
Level 113
1,410 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
I_Caraxes_I
Bake Kujira
Level 170
God Stats
19W - 7L
1,670 SR
Queue Stats
341W - 327L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Medgame_18
Tsukuyomi
Level 16
God Stats
0W - 3L
1,193 SR
Queue Stats
16W - 25L
1,386 Elo+
Party 1
Terra
Terra
TaKKarBlack
Terra
Level 121
God Stats
17W - 13L
1,554 SR
Queue Stats
927W - 910L
1,504 Elo+
Solo
Poseidon
Poseidon
Wally117
Poseidon
Level 157
God Stats
2W - 6L
1,131 SR
Queue Stats
167W - 180L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deh Yelaiah
Artemis
16
8 / 1 / 2
10,158
598
10,686
6,950
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 1 / 4
10,878
640
14,559
11,606
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
lukcasmelo
Charon
15
1 / 3 / 3
8,387
493
7,335
14,367
9,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
thayson g1
Ne Zha
15
4 / 0 / 3
8,866
522
4,549
10,962
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
uFaelz ll
Scylla
14
3 / 2 / 6
9,295
547
7,355
9,938
2,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 2
7,984
470
6,141
12,940
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
I_Caraxes_I
Bake Kujira
14
0 / 5 / 2
8,322
490
6,486
16,121
13,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Medgame_18
Tsukuyomi
13
2 / 4 / 4
7,780
458
3,938
8,911
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
7,136
420
3,279
19,366
12,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Wally117
Poseidon
16
2 / 2 / 2
9,484
558
7,738
8,154
2,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
7
7
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
2
0.75
W
Artemis
Deh Yelaiah
Artemis
8
1
2
9
L
Bake Kujira
I_Caraxes_I
Bake Kujira
0
5
2
0.2
L
Tsukuyomi
Medgame_18
Tsukuyomi
2
4
4
1
W
3
1
4
5
L
1
4
1
0.38
L
Poseidon
Wally117
Poseidon
2
2
2
1.5
W
Charon
lukcasmelo
Charon
1
3
3
0.83
W
Ne Zha
thayson g1
Ne Zha
4
0
3
5.5
W
Scylla
uFaelz ll
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
27,582
53,823
Taken
65,492
23,313
Mitigated
35,016
22,381
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,141
2,372
0
3,899
12,940
4,298
394
5,511
6,965
0
51,722
W
Artemis
Deh Yelaiah
Artemis
10,686
3,251
0
3,680
6,950
2,347
3,456
2,326
4,624
0
67,466
L
Bake Kujira
I_Caraxes_I
Bake Kujira
6,486
3,643
0
2,814
16,121
13,173
842
8,828
6,223
61,836
10,018
L
Tsukuyomi
Medgame_18
Tsukuyomi
3,938
471
0
2,546
8,911
2,833
21
1,354
7,497
0
36,019
W
14,559
832
1,116
7,399
11,606
4,306
0
4,689
6,917
86,719
1,337
L
3,279
39
2,007
4,910
19,366
12,296
0
5,107
13,743
22,226
1,501
L
Poseidon
Wally117
Poseidon
7,738
1,093
0
2,173
8,154
2,416
0
5,575
2,289
81,526
2,063
W
Charon
lukcasmelo
Charon
7,335
1,080
0
3,227
14,367
9,501
0
4,077
10,290
48,322
274
W
Ne Zha
thayson g1
Ne Zha
4,549
1,536
0
5,095
10,962
4,202
0
830
10,132
0
60,216
W
Scylla
uFaelz ll
Scylla
7,355
993
0
1,864
9,938
2,957
0
4,891
5,047
60,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
40,706
540
Minions Killed
476
0
Camps Cleared
0
1,653,547
Distance Traveled
1,632,129
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,984
470
92
5
0
286,612
3
W
Artemis
10,158
598
128
8
0
301,834
0
L
Bake Kujira
8,322
490
121
7
0
321,773
2
L
Tsukuyomi
7,780
458
58
3
0
385,551
0
W
Ra
10,878
640
161
9
0
349,324
0
L
Terra
7,136
420
39
2
0
301,409
1
L
Poseidon
9,484
558
166
10
0
336,784
7
W
Charon
8,387
493
66
4
0
331,313
9
W
Ne Zha
8,866
522
82
5
0
349,519
0
W
Scylla
9,295
547
103
6
0
321,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role