Player Matchup

Anubis
Anubis
HighOnWeeds
Anubis
Level 43
God Stats
4W - 0L
1,832 SR
Queue Stats
68W - 5L
1,965 Elo+
Party 1
Chaac
Chaac
MrMackManJay459
Chaac
Level 63
God Stats
44W - 50L
1,395 SR
Queue Stats
109W - 142L
1,363 Elo+
Solo
Thor
Thor
pingpongchong
Thor
Level 82
God Stats
2W - 0L
1,950 SR
Queue Stats
173W - 11L
2,066 Elo+
Party 1
Team Averages
Level 63
1,725 SR
1,798 Elo+

VS

Team Averages
Level 144
1,561 SR
1,511 Elo+
Artemis
Artemis
DiRTYiRiSH22
Artemis
Level 109
God Stats
18W - 10L
1,661 SR
Queue Stats
93W - 58L
1,493 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 164
God Stats
36W - 33L
1,511 SR
Queue Stats
41W - 41L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Got No Daddy
Kumbhakarna
Level 158
God Stats
22W - 14L
1,509 SR
Queue Stats
80W - 52L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 2 / 9
12,163
936
18,797
14,816
8,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 11
11,231
864
4,174
7,791
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

18
13 / 2 / 3
12,784
983
16,169
13,037
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DiRTYiRiSH22
Artemis
15
1 / 6 / 3
9,721
748
9,907
13,033
3,259
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 2
8,217
632
2,952
8,550
1,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Got No Daddy
Kumbhakarna
17
4 / 6 / 1
10,626
817
12,495
21,277
12,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
5
5
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
DiRTYiRiSH22
Artemis
1
6
3
0.42
L
0
9
2
0.11
L
Kumbhakarna
Got No Daddy
Kumbhakarna
4
6
1
0.75
W
Anubis
7
2
9
5.75
W
1
1
11
6.5
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,140
Damage
25,354
35,644
Taken
42,860
18,563
Mitigated
17,329
10,979
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DiRTYiRiSH22
Artemis
9,907
5,043
119
641
13,033
3,259
0
7,067
5,928
0
21,528
L
2,952
1,298
0
274
8,550
1,306
8
3,034
5,480
9,958
0
L
Kumbhakarna
Got No Daddy
Kumbhakarna
12,495
1,629
0
1,456
21,277
12,764
0
8,293
12,884
34,541
0
W
Anubis
18,797
710
0
7,887
14,816
8,065
556
6,628
7,836
67,550
806
W
4,174
99
0
1,732
7,791
5,380
1,094
3,253
4,338
0
33,480
W
16,169
3,776
0
1,360
13,037
5,118
1,332
4,776
7,929
0
43,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
28,564
187
Minions Killed
79
0
Camps Cleared
0
694,955
Distance Traveled
532,694
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,721
748
27
2
0
201,255
0
L
Nu Wa
8,217
632
6
0
0
107,784
0
L
Kumbhakarna
10,626
817
46
4
0
223,655
0
W
Anubis
12,163
936
85
7
0
221,258
0
W
Chaac
11,231
864
54
4
0
251,946
3
W
Thor
12,784
983
48
4
0
221,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role