Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bollhyster
Fenrir
Level 102
God Stats
7W - 4L
1,797 SR
Queue Stats
218W - 188L
1,488 Elo+
Solo
Cernunnos
Cernunnos
KikiBrokva
Cernunnos
Level 89
God Stats
3W - 4L
1,392 SR
Queue Stats
214W - 195L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cocoger
Tsukuyomi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,412 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,470 Elo+

VS

Team Averages
Level 97
1,554 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Dako_xi
Cerberus
Level 90
God Stats
75W - 89L
1,518 SR
Queue Stats
161W - 166L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Domu99
Baron Samedi
Level 154
God Stats
0W - 1L
1,791 SR
Queue Stats
250W - 232L
1,527 Elo+
Party 2
Bellona
Bellona
RockMacaroon68
Bellona
Level 157
God Stats
6W - 3L
1,462 SR
Queue Stats
545W - 573L
1,458 Elo+
Party 2
Awilix
Awilix
X10NESH0TD3AD1X
Awilix
Level 57
God Stats
4W - 7L
1,500 SR
Queue Stats
156W - 142L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 2
6,661
606
1,935
3,599
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
 
Xing Tian
10
2 / 0 / 1
6,164
560
3,472
6,797
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Bollhyster
Fenrir
12
5 / 0 / 1
6,503
591
5,682
8,649
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
KikiBrokva
Cernunnos
11
2 / 1 / 2
6,011
546
6,368
6,848
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
cocoger
Tsukuyomi
10
1 / 4 / 5
5,564
506
5,594
9,404
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 1
4,929
448
4,992
6,662
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
Dako_xi
Cerberus
11
1 / 3 / 1
6,167
561
6,223
8,860
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Domu99
Baron Samedi
12
3 / 1 / 2
6,582
598
4,658
4,063
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
6,049
550
4,259
8,593
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
5,144
468
2,965
8,286
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
6
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
W
Xing Tian
 
Xing Tian
2
0
1
2.5
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Fenrir
Bollhyster
Fenrir
5
0
1
5.5
L
Cerberus
Dako_xi
Cerberus
1
3
1
0.5
L
Baron Samedi
Domu99
Baron Samedi
3
1
2
4
W
Cernunnos
KikiBrokva
Cernunnos
2
1
2
3
L
1
0
2
2
L
1
4
1
0.38
W
Tsukuyomi
cocoger
Tsukuyomi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
23,097
35,297
Taken
36,464
13,613
Mitigated
17,854
11,092
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,935
228
0
707
3,599
1,070
0
2,091
1,329
50,144
1,616
W
Xing Tian
 
Xing Tian
3,472
478
0
1,559
6,797
4,004
107
0
6,797
17,970
2,210
L
Danzaburou
 
Danzaburou
4,992
1,769
0
3,018
6,662
2,051
0
1,463
5,199
0
20,512
W
Fenrir
Bollhyster
Fenrir
5,682
1,157
0
3,145
8,649
3,696
0
4,318
4,287
0
32,169
L
Cerberus
Dako_xi
Cerberus
6,223
524
113
3,885
8,860
6,676
0
271
8,231
34,443
1,493
L
Baron Samedi
Domu99
Baron Samedi
4,658
200
116
1,682
4,063
1,591
0
166
3,829
48,226
0
W
Cernunnos
KikiBrokva
Cernunnos
6,368
2,968
0
3,327
6,848
2,209
256
0
6,848
0
45,209
L
4,259
1,040
0
3,154
8,593
4,690
0
1,102
7,449
0
24,097
L
2,965
1,218
0
691
8,286
2,846
0
1,984
6,134
0
28,259
W
Tsukuyomi
cocoger
Tsukuyomi
5,594
778
0
2,354
9,404
2,634
0
3,770
5,509
0
29,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
28,871
333
Minions Killed
329
0
Camps Cleared
0
1,120,311
Distance Traveled
1,126,436
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,661
606
123
11
0
225,490
0
W
Xing Tian
6,164
560
35
3
0
231,320
4
L
Danzaburou
4,929
448
40
4
0
194,088
0
W
Fenrir
6,503
591
56
5
0
219,250
4
L
Cerberus
6,167
561
98
9
0
195,631
3
L
Baron Samedi
6,582
598
107
10
0
225,762
4
W
Cernunnos
6,011
546
67
6
0
195,609
0
L
Bellona
6,049
550
36
3
0
249,658
4
L
Awilix
5,144
468
48
4
0
261,297
0
W
Tsukuyomi
5,564
506
52
5
0
248,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role