Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Arte_Twitch
Janus
Level 158
God Stats
16W - 15L
1,541 SR
Queue Stats
341W - 336L
1,487 Elo+
Solo
Arachne
Arachne
SammySparky
Arachne
Level 88
God Stats
10W - 10L
1,505 SR
Queue Stats
40W - 40L
1,536 Elo+
Party 1
Medusa
Medusa
fatalhitman831
Medusa
Level 129
God Stats
20W - 17L
1,542 SR
Queue Stats
133W - 144L
1,439 Elo+
Solo
Team Averages
Level 148
1,518 SR
1,492 Elo+

VS

Team Averages
Level 106
1,448 SR
1,514 Elo+
Mulan
Mulan
Brntnf
Mulan
Level 129
God Stats
6W - 8L
1,318 SR
Queue Stats
199W - 201L
1,467 Elo+
Solo
Charybdis
Charybdis
Dain113
Charybdis
Level 87
God Stats
7W - 8L
1,690 SR
Queue Stats
88W - 62L
1,539 Elo+
Solo
Achilles
Achilles
MaTr1Xx
Achilles
Level 109
God Stats
2W - 8L
1,148 SR
Queue Stats
69W - 77L
1,539 Elo+
Solo
Aphrodite
Aphrodite
o0Mike0o
Aphrodite
Level 119
God Stats
7W - 3L
1,584 SR
Queue Stats
35W - 32L
1,629 Elo+
Solo
Thor
Thor
pkbrodustin23
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 8
5,971
663
3,234
7,454
3,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
 
Anubis
9
0 / 3 / 0
5,356
595
2,060
6,154
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 1
6,150
683
5,287
4,013
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
SammySparky
Arachne
10
4 / 1 / 4
5,866
652
3,414
7,863
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
6 / 0 / 3
6,204
689
6,377
4,605
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brntnf
Mulan
9
1 / 1 / 0
5,028
559
3,649
7,318
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Dain113
Charybdis
8
0 / 4 / 0
4,319
480
3,009
7,815
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
MaTr1Xx
Achilles
11
4 / 1 / 0
6,480
720
5,105
7,106
3,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
o0Mike0o
Aphrodite
8
0 / 4 / 0
4,695
522
2,394
7,232
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
4,297
477
2,095
5,019
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
5
5
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
8
5
W
Anubis
 
Anubis
0
3
0
0
W
2
1
1
2.5
L
Mulan
Brntnf
Mulan
1
1
0
1
L
Charybdis
Dain113
Charybdis
0
4
0
0
L
Achilles
MaTr1Xx
Achilles
4
1
0
4
W
Arachne
SammySparky
Arachne
4
1
4
6
W
6
0
3
7.5
L
Aphrodite
o0Mike0o
Aphrodite
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
16,252
30,089
Taken
34,490
10,938
Mitigated
13,325
12,559
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,234
860
2,278
2,816
7,454
3,769
156
1,441
6,013
16,629
1,815
W
Anubis
 
Anubis
2,060
100
0
804
6,154
2,394
0
0
5,890
32,793
0
W
5,287
310
0
1,269
4,013
1,087
0
519
3,494
41,491
1,529
L
Mulan
Brntnf
Mulan
3,649
579
0
2,482
7,318
3,502
0
3,962
2,820
0
31,738
L
Charybdis
Dain113
Charybdis
3,009
1,946
97
3,056
7,815
1,595
0
1,110
6,705
0
22,879
L
Achilles
MaTr1Xx
Achilles
5,105
1,998
0
3,182
7,106
3,793
0
1,981
5,125
0
37,167
W
Arachne
SammySparky
Arachne
3,414
2,322
0
4,059
7,863
2,344
240
0
7,789
0
34,334
W
6,377
2,631
309
1,024
4,605
1,344
1,280
434
4,171
0
44,252
L
Aphrodite
o0Mike0o
Aphrodite
2,394
330
1,684
2,720
7,232
2,815
0
1,748
5,422
21,387
0
L
2,095
416
0
441
5,019
1,620
0
751
4,230
0
15,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
24,819
302
Minions Killed
224
0
Camps Cleared
0
947,777
Distance Traveled
880,070
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,971
663
25
3
0
175,304
0
W
Anubis
5,356
595
69
8
0
160,004
1
W
Janus
6,150
683
81
9
0
196,090
0
L
Mulan
5,028
559
62
7
0
193,341
2
L
Charybdis
4,319
480
27
3
0
148,977
2
L
Achilles
6,480
720
65
7
0
184,341
0
W
Arachne
5,866
652
50
6
0
214,044
0
W
Medusa
6,204
689
77
9
0
202,335
0
L
Aphrodite
4,695
522
46
5
0
175,529
1
L
Thor
4,297
477
24
3
0
177,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role