Player Matchup

Yemoja
Yemoja
BalsamicBeast98
Yemoja
Level 119
God Stats
5W - 7L
1,535 SR
Queue Stats
125W - 100L
1,503 Elo+
Solo
Artio
Artio
CapturedBrush28
Artio
Level 156
God Stats
39W - 33L
1,586 SR
Queue Stats
240W - 238L
1,463 Elo+
Party 1
Chang'e
Chang'e
J1nzu
Chang'e
Level 127
God Stats
6W - 6L
1,527 SR
Queue Stats
147W - 138L
1,482 Elo+
Solo
Loki
Loki
Nerynn
Loki
Level 41
God Stats
3W - 6L
1,718 SR
Queue Stats
36W - 51L
1,446 Elo+
Solo
Artemis
Artemis
THELONEHORSE680
Artemis
Level 161
God Stats
3W - 2L
1,893 SR
Queue Stats
238W - 236L
1,467 Elo+
Party 1
Team Averages
Level 121
1,652 SR
1,472 Elo+

VS

Team Averages
Level 108
1,524 SR
1,523 Elo+
Kali
Kali
 
Kali
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GodKlaus
Cernunnos
Level 82
God Stats
10W - 10L
1,470 SR
Queue Stats
102W - 99L
1,517 Elo+
Party 2
Anubis
Anubis
J98d
Anubis
Level 78
God Stats
33W - 22L
1,657 SR
Queue Stats
213W - 204L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Luk30
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
Lumacha3852
Kuzenbo
Level 89
God Stats
19W - 19L
1,493 SR
Queue Stats
229W - 238L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,501
750
2,386
4,689
1,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,009
668
2,133
5,921
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
J1nzu
Chang'e
1
0 / 0 / 0
2,655
443
0
0
0
Loki
Nerynn
Loki
8
2 / 3 / 1
4,342
724
2,649
5,420
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 1
3,544
591
2,383
3,442
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
4 / 1 / 1
4,655
776
3,186
3,982
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
GodKlaus
Cernunnos
6
0 / 2 / 1
3,764
627
1,301
3,198
675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
J98d
Anubis
9
3 / 3 / 1
4,843
807
3,179
4,221
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Luk30
Sylvanus
7
0 / 1 / 2
4,074
679
2,441
4,071
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
Lumacha3852
Kuzenbo
6
1 / 0 / 0
3,881
647
1,302
3,774
2,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
8
8
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
1
1
4.5
L
2
2
1
1.25
L
1
2
0
0.5
W
Cernunnos
GodKlaus
Cernunnos
0
2
1
0.25
L
Chang'e
J1nzu
Chang'e
0
0
0
0
W
Anubis
J98d
Anubis
3
3
1
1.17
W
Sylvanus
Luk30
Sylvanus
0
1
2
1
W
Kuzenbo
Lumacha3852
Kuzenbo
1
0
0
1
L
Loki
Nerynn
Loki
2
3
1
0.83
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,551
Damage
11,409
19,472
Taken
19,246
6,119
Mitigated
7,588
6,458
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,186
1,395
0
1,811
3,982
1,073
0
254
3,697
0
17,574
L
2,386
743
288
1,286
4,689
1,429
0
2,325
2,364
15,762
0
L
2,133
300
0
1,780
5,921
2,751
0
1,621
4,300
14,881
1,509
W
Cernunnos
GodKlaus
Cernunnos
1,301
314
0
930
3,198
675
0
0
3,198
0
17,306
L
Chang'e
J1nzu
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
J98d
Anubis
3,179
83
0
1,329
4,221
1,701
20
2,132
2,089
25,006
0
W
Sylvanus
Luk30
Sylvanus
2,441
1,044
0
1,888
4,071
1,332
0
1,675
2,123
15,556
3,883
W
Kuzenbo
Lumacha3852
Kuzenbo
1,302
612
0
1,091
3,774
2,807
9
0
3,774
12,864
0
L
Loki
Nerynn
Loki
2,649
1,316
0
1,979
5,420
1,036
0
1,398
4,022
0
21,244
L
2,383
890
0
1,125
3,442
903
0
1,302
2,140
0
14,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,051
Gold Earned
21,217
133
Minions Killed
188
0
Camps Cleared
0
435,818
Distance Traveled
608,549
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,655
776
38
6
0
145,626
0
L
Yemoja
4,501
750
32
5
0
110,930
3
L
Artio
4,009
668
35
6
0
97,137
0
W
Cernunnos
3,764
627
40
7
0
100,460
0
L
Chang'e
2,655
443
0
0
0
0
0
W
Anubis
4,843
807
52
9
0
112,628
0
W
Sylvanus
4,074
679
41
7
0
127,465
0
W
Kuzenbo
3,881
647
17
3
0
122,370
0
L
Loki
4,342
724
47
8
0
124,978
0
L
Artemis
3,544
591
19
3
0
102,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role