Player Matchup

Ah Puch
Ah Puch
BigAlwis
Ah Puch
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,070 Elo+
Party 1
Fafnir
Fafnir
HopelessFantasy
Fafnir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,345 Elo+
Party 1
Erlang Shen
Erlang Shen
MakeMeBad
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,135 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tunders
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,503 SR
Queue Stats
7W - 18L
1,213 Elo+
Party 1
Eset
Eset
kxii
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,334 Elo+
Party 1
Team Averages
Level 94
1,501 SR
1,220 Elo+

VS

Team Averages
Level 96
1,333 SR
1,464 Elo+
Chaac
Chaac
Jkhaj1
Chaac
Level 104
God Stats
1W - 2L
1,384 SR
Queue Stats
34W - 36L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
LaciKing
Zhong Kui
Level 129
God Stats
1W - 2L
1,369 SR
Queue Stats
127W - 128L
1,414 Elo+
Solo
Cupid
Cupid
OrangeJuice37
Cupid
Level 94
God Stats
0W - 3L
1,148 SR
Queue Stats
7W - 16L
1,307 Elo+
Solo
Nemesis
Nemesis
dalek4eva
Nemesis
Level 127
God Stats
0W - 4L
1,264 SR
Queue Stats
244W - 258L
1,462 Elo+
Solo
Janus
Janus
zloizaika_hell
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigAlwis
Ah Puch
17
1 / 4 / 10
10,683
712
11,798
12,376
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 11
12,559
837
7,895
20,369
26,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
MakeMeBad
Erlang Shen
17
4 / 4 / 9
10,936
729
12,920
27,602
32,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Tunders
Ah Muzen Cab
19
2 / 2 / 12
11,488
766
17,817
16,656
10,357
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
kxii
Eset
19
5 / 3 / 8
11,674
778
15,851
14,556
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jkhaj1
Chaac
20
5 / 1 / 5
12,127
808
21,694
20,521
21,655
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LaciKing
Zhong Kui
7
0 / 0 / 1
7,697
513
0
396
106
19
4 / 4 / 5
11,499
767
18,082
16,555
6,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
dalek4eva
Nemesis
16
2 / 6 / 8
9,953
664
12,313
21,373
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 5
10,731
715
15,508
11,773
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
16
Kills
14
14
Deaths
16
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigAlwis
Ah Puch
1
4
10
1.5
W
4
1
11
9.5
L
Chaac
Jkhaj1
Chaac
5
1
5
7.5
L
Zhong Kui
LaciKing
Zhong Kui
0
0
1
0.5
W
Erlang Shen
MakeMeBad
Erlang Shen
4
4
9
2.13
L
4
4
5
1.63
W
Ah Muzen Cab
Tunders
Ah Muzen Cab
2
2
12
4
L
Nemesis
dalek4eva
Nemesis
2
6
8
1
W
Eset
kxii
Eset
5
3
8
3
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,281
Damage
67,597
91,559
Taken
70,618
85,549
Mitigated
44,585
34,186
Healing
31,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigAlwis
Ah Puch
11,798
1,135
942
1,598
12,376
7,217
1,386
1,108
11,268
32,237
53
W
7,895
2,922
4,307
6,555
20,369
26,940
1,600
4,708
14,929
16,660
0
L
Chaac
Jkhaj1
Chaac
21,694
1,231
2,186
10,155
20,521
21,655
0
13,005
7,516
0
49,433
L
Zhong Kui
LaciKing
Zhong Kui
0
0
0
0
396
106
0
336
60
0
0
W
Erlang Shen
MakeMeBad
Erlang Shen
12,920
7,721
1,031
8,324
27,602
32,379
1,251
6,208
20,496
434
15,861
L
18,082
8,957
6,581
7,948
16,555
6,890
948
8,764
7,791
0
40,402
W
Ah Muzen Cab
Tunders
Ah Muzen Cab
17,817
5,638
1,216
3,198
16,656
10,357
4,015
1,878
14,778
0
49,944
L
Nemesis
dalek4eva
Nemesis
12,313
3,810
599
1,357
21,373
10,838
395
9,934
11,439
0
18,870
W
Eset
kxii
Eset
15,851
1,233
2,789
4,226
14,556
8,656
849
1,531
13,025
36,754
489
L
15,508
2,594
983
1,236
11,773
5,096
260
3,626
8,147
33,019
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,340
Gold Earned
52,007
181
Minions Killed
254
0
Camps Cleared
0
1,423,525
Distance Traveled
1,029,391
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,683
712
53
4
0
269,150
0
W
Fafnir
12,559
837
9
1
0
288,023
0
L
Chaac
12,127
808
81
5
0
317,018
0
L
Zhong Kui
7,697
513
0
0
0
0
0
W
Erlang Shen
10,936
729
9
1
0
282,749
0
L
Cupid
11,499
767
93
6
0
245,867
1
W
Ah Muzen Cab
11,488
766
66
4
0
313,756
0
L
Nemesis
9,953
664
32
2
0
259,222
0
W
Eset
11,674
778
44
3
0
269,847
1
L
Janus
10,731
715
48
3
0
207,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role