Player Matchup

Zhong Kui
Zhong Kui
Envy_Discordia
Zhong Kui
Level 149
God Stats
1W - 3L
1,535 SR
Queue Stats
31W - 36L
1,451 Elo+
Solo
Charybdis
Charybdis
K3nt1uus
Charybdis
Level 163
God Stats
2W - 1L
1,727 SR
Queue Stats
207W - 153L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
Pastime420
Ix Chel
Level 119
God Stats
0W - 3L
1,303 SR
Queue Stats
522W - 520L
1,584 Elo+
Solo
Chaac
Chaac
Skylyphic
Chaac
Level 108
God Stats
6W - 6L
1,475 SR
Queue Stats
567W - 569L
1,526 Elo+
Solo
Jing Wei
Jing Wei
TimBurry
Jing Wei
Level 213
God Stats
6W - 5L
1,586 SR
Queue Stats
568W - 501L
1,514 Elo+
Party 2
Team Averages
Level 150
1,525 SR
1,517 Elo+

VS

Team Averages
Level 130
1,777 SR
1,637 Elo+
Hera
Hera
BlueVibrator
Hera
Level 145
God Stats
2W - 0L
1,741 SR
Queue Stats
78W - 64L
1,519 Elo+
Solo
Mulan
Mulan
Gspeedy99
Mulan
Level 140
God Stats
10W - 0L
1,929 SR
Queue Stats
250W - 61L
1,787 Elo+
Party 1
Charon
Charon
Lozman95
Charon
Level 85
God Stats
3W - 0L
1,728 SR
Queue Stats
375W - 375L
1,564 Elo+
Solo
Loki
Loki
Scarlynova
Loki
Level 134
God Stats
8W - 6L
1,552 SR
Queue Stats
179W - 174L
1,482 Elo+
Solo
Chang'e
Chang'e
freshlemonde
Chang'e
Level 148
God Stats
5W - 0L
1,935 SR
Queue Stats
404W - 75L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Envy_Discordia
Zhong Kui
15
5 / 5 / 5
9,118
760
14,555
12,561
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
K3nt1uus
Charybdis
13
0 / 7 / 8
8,073
673
5,349
11,457
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Pastime420
Ix Chel
14
2 / 6 / 7
8,778
732
8,316
12,173
4,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Skylyphic
Chaac
16
4 / 6 / 6
9,402
784
11,875
17,237
19,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TimBurry
Jing Wei
16
1 / 5 / 8
9,004
750
8,209
11,692
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
10,718
893
11,819
10,013
4,116
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Gspeedy99
Mulan
16
3 / 2 / 23
9,800
817
12,630
15,793
18,198
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
Lozman95
Charon
19
6 / 1 / 21
11,550
963
12,301
19,964
21,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 18
9,317
776
8,552
5,875
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
freshlemonde
Chang'e
18
10 / 2 / 15
11,729
977
15,133
14,004
7,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
118
12
Kills
29
29
Deaths
12
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
Zhong Kui
Envy_Discordia
Zhong Kui
5
5
5
1.5
W
Mulan
Gspeedy99
Mulan
3
2
23
7.25
L
Charybdis
K3nt1uus
Charybdis
0
7
8
0.57
W
Charon
Lozman95
Charon
6
1
21
16.5
L
Ix Chel
Pastime420
Ix Chel
2
6
7
0.92
W
2
3
18
3.67
L
Chaac
Skylyphic
Chaac
4
6
6
1.17
L
Jing Wei
TimBurry
Jing Wei
1
5
8
1
W
Chang'e
freshlemonde
Chang'e
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,304
Damage
60,435
65,120
Taken
65,649
42,543
Mitigated
54,448
17,728
Healing
32,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,819
2,306
486
599
10,013
4,116
1,601
3,917
5,948
28,521
0
L
Zhong Kui
Envy_Discordia
Zhong Kui
14,555
522
0
1,752
12,561
10,876
0
8,204
4,357
19,084
544
W
Mulan
Gspeedy99
Mulan
12,630
535
2,089
1,619
15,793
18,198
1,474
5,507
10,169
2,570
15,577
L
Charybdis
K3nt1uus
Charybdis
5,349
2,071
645
1,293
11,457
3,937
736
6,692
4,765
0
16,642
W
Charon
Lozman95
Charon
12,301
1,013
3,940
4,033
19,964
21,893
1,275
4,901
14,910
26,756
1,490
L
Ix Chel
Pastime420
Ix Chel
8,316
583
6,725
2,428
12,173
4,201
0
7,986
4,187
16,946
0
W
8,552
547
675
55
5,875
2,464
651
2,666
3,209
0
26,153
L
Chaac
Skylyphic
Chaac
11,875
801
228
3,474
17,237
19,405
128
10,552
6,685
0
26,644
L
Jing Wei
TimBurry
Jing Wei
8,209
5,820
307
876
11,692
4,124
652
6,390
5,302
0
24,723
W
Chang'e
freshlemonde
Chang'e
15,133
1,816
12,177
6,552
14,004
7,777
1,829
4,925
8,803
32,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,375
Gold Earned
53,114
122
Minions Killed
144
0
Camps Cleared
0
1,004,247
Distance Traveled
1,108,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,718
893
46
4
0
203,256
0
L
Zhong Kui
9,118
760
14
1
0
201,366
0
W
Mulan
9,800
817
12
1
0
227,410
0
L
Charybdis
8,073
673
23
2
0
168,015
0
W
Charon
11,550
963
20
2
0
226,891
0
L
Ix Chel
8,778
732
22
2
0
196,708
0
W
Loki
9,317
776
20
2
0
216,086
0
L
Chaac
9,402
784
16
1
0
220,208
0
L
Jing Wei
9,004
750
47
4
0
217,950
0
W
Chang'e
11,729
977
46
4
0
234,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role