Player Matchup

Ao Kuang
Ao Kuang
SineLuce
Ao Kuang
Level 156
God Stats
0W - 2L
1,598 SR
Queue Stats
14W - 16L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
alicix0935
Kukulkan
Level 5
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2
Osiris
Osiris
kf1500mr
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,379 Elo+
Party 2
Team Averages
Level 83
1,436 SR
1,332 Elo+

VS

Team Averages
Level 141
1,551 SR
1,510 Elo+
Danzaburou
Danzaburou
Brobroly
Danzaburou
Level 154
God Stats
4W - 2L
1,629 SR
Queue Stats
28W - 23L
1,498 Elo+
Party 1
Tyr
Tyr
Secaid
Tyr
Level 149
God Stats
3W - 2L
1,437 SR
Queue Stats
32W - 19L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
paloma23
Aphrodite
Level 120
God Stats
4W - 1L
1,586 SR
Queue Stats
37W - 27L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SineLuce
Ao Kuang
18
4 / 5 / 0
12,648
843
12,929
18,743
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
alicix0935
Kukulkan
16
0 / 4 / 3
10,032
669
2,409
6,564
2,872
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
kf1500mr
Osiris
17
0 / 4 / 3
9,981
665
8,723
9,496
11,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brobroly
Danzaburou
18
6 / 2 / 6
13,044
870
13,568
12,901
5,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Secaid
Tyr
20
6 / 2 / 5
12,531
835
7,694
12,055
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
paloma23
Aphrodite
18
1 / 0 / 8
11,684
779
6,531
7,825
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brobroly
Danzaburou
6
2
6
4.5
W
Tyr
Secaid
Tyr
6
2
5
4.25
L
Ao Kuang
SineLuce
Ao Kuang
4
5
0
0.8
L
Kukulkan
alicix0935
Kukulkan
0
4
3
0.38
L
Osiris
kf1500mr
Osiris
0
4
3
0.38
W
Aphrodite
paloma23
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
27,793
34,803
Taken
32,781
25,060
Mitigated
26,231
7,473
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brobroly
Danzaburou
13,568
5,469
0
4,261
12,901
5,172
1,786
6,185
6,264
0
64,591
W
Tyr
Secaid
Tyr
7,694
479
0
1,735
12,055
13,369
454
4,965
6,675
0
31,652
L
Ao Kuang
SineLuce
Ao Kuang
12,929
1,947
0
5,887
18,743
10,857
0
2,818
15,672
56,500
914
L
Kukulkan
alicix0935
Kukulkan
2,409
54
0
500
6,564
2,872
0
431
5,887
10,047
0
L
Osiris
kf1500mr
Osiris
8,723
1,545
0
1,086
9,496
11,331
0
3,054
6,307
404
33,352
W
Aphrodite
paloma23
Aphrodite
6,531
931
6,718
5,383
7,825
7,690
935
3,117
4,585
31,647
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
37,259
142
Minions Killed
209
0
Camps Cleared
0
785,228
Distance Traveled
892,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,044
870
94
6
0
281,540
0
W
Tyr
12,531
835
50
3
0
331,796
2
L
Ao Kuang
12,648
843
86
6
0
261,215
0
L
Kukulkan
10,032
669
25
2
0
237,479
0
L
Osiris
9,981
665
31
2
0
286,534
0
W
Aphrodite
11,684
779
65
4
0
279,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role