Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Balton6910
Ishtar
Level 87
God Stats
2W - 2L
1,299 SR
Queue Stats
248W - 263L
1,454 Elo+
Solo
Achilles
Achilles
TigerB0mb
Achilles
Level 155
God Stats
4W - 6L
1,468 SR
Queue Stats
194W - 194L
1,538 Elo+
Solo
Arachne
Arachne
julioj2391
Arachne
Level 120
God Stats
28W - 29L
1,538 SR
Queue Stats
214W - 213L
1,477 Elo+
Solo
Ix Chel
Ix Chel
theBR0WNiE
Ix Chel
Level 148
God Stats
6W - 10L
1,439 SR
Queue Stats
372W - 396L
1,453 Elo+
Solo
Team Averages
Level 133
1,449 SR
1,484 Elo+

VS

Team Averages
Level 151
1,520 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Aeruwu
Ra
Level 143
God Stats
6W - 10L
1,505 SR
Queue Stats
160W - 144L
1,529 Elo+
Party 1
Horus
Horus
OG_LINXSTER
Horus
Level 146
God Stats
7W - 9L
1,450 SR
Queue Stats
620W - 595L
1,429 Elo+
Solo
Ares
Ares
RICOLIVES116
Ares
Level 196
God Stats
10W - 17L
1,558 SR
Queue Stats
125W - 118L
1,599 Elo+
Solo
Aphrodite
Aphrodite
SadisticChild
Aphrodite
Level 121
God Stats
28W - 19L
1,589 SR
Queue Stats
137W - 136L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 0 / 0
4,844
538
1,744
2,589
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Balton6910
Ishtar
8
0 / 2 / 2
4,655
517
2,840
4,640
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
TigerB0mb
Achilles
8
2 / 4 / 2
4,927
547
4,467
8,315
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
julioj2391
Arachne
10
3 / 3 / 1
5,496
611
3,762
7,372
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
theBR0WNiE
Ix Chel
10
0 / 2 / 1
5,293
588
2,482
4,552
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 3
5,847
650
4,216
6,013
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
11
4 / 2 / 0
5,953
661
4,639
4,827
1,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 1 / 3
5,350
594
3,172
7,901
4,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
4 / 0 / 2
5,878
653
3,446
6,062
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SadisticChild
Aphrodite
10
0 / 1 / 0
5,363
596
1,035
4,222
2,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
11
11
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Danzaburou
 
Danzaburou
2
2
3
1.75
W
Ra
4
2
0
2
L
Ishtar
Balton6910
Ishtar
0
2
2
0.5
W
1
1
3
2.5
W
4
0
2
5
W
Aphrodite
SadisticChild
Aphrodite
0
1
0
0
L
Achilles
TigerB0mb
Achilles
2
4
2
0.75
L
Arachne
julioj2391
Arachne
3
3
1
1.17
L
Ix Chel
theBR0WNiE
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
16,508
27,468
Taken
29,025
9,009
Mitigated
15,026
8,947
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,744
175
0
1,049
2,589
652
0
1,035
1,554
12,666
1,918
W
Danzaburou
 
Danzaburou
4,216
907
0
1,722
6,013
1,851
0
0
6,013
0
39,326
W
Ra
4,639
318
168
1,342
4,827
1,692
0
2,224
2,339
39,459
0
L
Ishtar
Balton6910
Ishtar
2,840
1,301
0
1,962
4,640
1,173
0
680
3,960
0
26,854
W
3,172
1,451
816
3,409
7,901
4,021
0
125
7,754
0
15,720
W
3,446
497
0
444
6,062
4,831
0
60
6,000
44,147
0
W
Aphrodite
SadisticChild
Aphrodite
1,035
413
0
2,968
4,222
2,631
208
1,139
2,901
32,176
22
L
Achilles
TigerB0mb
Achilles
4,467
936
0
1,814
8,315
3,961
0
2,159
6,156
0
19,032
L
Arachne
julioj2391
Arachne
3,762
2,263
0
2,841
7,372
2,008
0
2,114
5,255
0
29,846
L
Ix Chel
theBR0WNiE
Ix Chel
2,482
52
377
904
4,552
1,215
0
3,129
1,423
27,694
1,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
28,391
238
Minions Killed
311
0
Camps Cleared
0
877,496
Distance Traveled
965,292
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,844
538
37
4
0
108,376
1
W
Danzaburou
5,847
650
64
7
0
178,440
0
W
Ra
5,953
661
78
9
0
210,849
3
L
Ishtar
4,655
517
52
6
0
184,972
0
W
Horus
5,350
594
36
4
0
206,216
2
W
Ares
5,878
653
75
8
0
217,005
0
W
Aphrodite
5,363
596
58
6
0
152,782
0
L
Achilles
4,927
547
27
3
0
204,104
0
L
Arachne
5,496
611
57
6
0
197,439
0
L
Ix Chel
5,293
588
65
7
0
182,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role