Player Matchup

Horus
Horus
Adrillou
Horus
Level 127
God Stats
3W - 8L
1,377 SR
Queue Stats
340W - 340L
1,498 Elo+
Party 2
Hera
Hera
BrotherBrandon
Hera
Level 161
God Stats
1W - 2L
1,694 SR
Queue Stats
115W - 100L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Mysuzu
Danzaburou
Level 121
God Stats
31W - 21L
1,788 SR
Queue Stats
93W - 88L
1,582 Elo+
Party 2
Team Averages
Level 136
1,619 SR
1,575 Elo+

VS

Team Averages
Level 144
1,552 SR
1,705 Elo+
Ne Zha
Ne Zha
Penguinnnnn
Ne Zha
Level 120
God Stats
4W - 0L
1,709 SR
Queue Stats
50W - 10L
1,862 Elo+
Party 1
Kukulkan
Kukulkan
foxfiress
Kukulkan
Level 155
God Stats
2W - 1L
1,720 SR
Queue Stats
30W - 30L
1,599 Elo+
Solo
Chaac
Chaac
skillhook
Chaac
Level 157
God Stats
2W - 3L
1,226 SR
Queue Stats
70W - 41L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adrillou
Horus
13
0 / 4 / 1
7,759
647
5,411
13,431
13,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 1 / 0
9,491
791
10,996
8,173
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mysuzu
Danzaburou
12
0 / 6 / 0
7,871
656
5,288
11,387
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
1 / 0 / 10
9,649
804
8,754
11,638
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
foxfiress
Kukulkan
17
2 / 1 / 8
10,334
861
8,232
6,751
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
skillhook
Chaac
17
8 / 0 / 2
10,616
885
12,856
12,195
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
Adrillou
Horus
0
4
1
0.13
L
1
1
0
1
L
Danzaburou
Mysuzu
Danzaburou
0
6
0
0
W
Ne Zha
1
0
10
6
W
Kukulkan
foxfiress
Kukulkan
2
1
8
6
W
Chaac
skillhook
Chaac
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
29,842
32,991
Taken
30,584
20,451
Mitigated
24,166
9,978
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adrillou
Horus
5,411
2,749
1,973
4,322
13,431
13,705
0
5,490
7,042
112
13,266
L
10,996
2,216
0
1,331
8,173
3,019
0
1,248
6,418
42,476
0
L
Danzaburou
Mysuzu
Danzaburou
5,288
1,340
0
2,352
11,387
3,727
0
2,314
8,425
0
20,123
W
Ne Zha
8,754
1,789
0
3,105
11,638
7,591
1,585
4,176
6,995
0
28,243
W
Kukulkan
foxfiress
Kukulkan
8,232
1,054
0
1,288
6,751
2,574
1,122
2,415
4,087
59,583
365
W
Chaac
skillhook
Chaac
12,856
1,493
0
3,907
12,195
14,001
641
3,607
8,342
1,296
35,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
30,599
137
Minions Killed
175
0
Camps Cleared
0
631,166
Distance Traveled
716,106
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,759
647
10
1
0
208,865
0
L
Hera
9,491
791
93
8
0
220,886
6
L
Danzaburou
7,871
656
34
3
0
201,415
0
W
Ne Zha
9,649
804
34
3
0
251,964
0
W
Kukulkan
10,334
861
97
8
0
213,720
0
W
Chaac
10,616
885
44
4
0
250,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role