Player Matchup

Artio
Artio
Gold I
Adxms
Artio
Gold I
Level 123
God Stats
7W - 6L
1,671 SR
Queue Stats
173W - 176L
1,807 MMR
Solo
Merlin
Merlin
Platinum III
Foscil
Merlin
Platinum III
Level 129
God Stats
0W - 2L
1,643 SR
Queue Stats
53W - 32L
2,034 MMR
Solo
Ganesha
Ganesha
Gold IV
Landeret
Ganesha
Gold IV
Level 156
God Stats
8W - 3L
1,794 SR
Queue Stats
26W - 26L
1,796 MMR
Solo
Camazotz
Camazotz
Diamond V
MrMonster2907
Camazotz
Diamond V
Level 121
God Stats
55W - 50L
1,574 SR
Queue Stats
416W - 405L
2,092 MMR
Solo
Neith
Neith
Platinum III
Nonsense90
Neith
Platinum III
Level 143
God Stats
10W - 17L
1,451 SR
Queue Stats
480W - 487L
1,847 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,626 SR
1,915 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,499 SR
1,921 MMR
Charybdis
Charybdis
Platinum III
Frostrune
Charybdis
Platinum III
Level 149
God Stats
4W - 3L
1,428 SR
Queue Stats
134W - 116L
1,878 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
Joelando
Erlang Shen
Platinum II
Level 159
God Stats
4W - 2L
1,705 SR
Queue Stats
116W - 99L
1,919 MMR
Party 1
Terra
Terra
Platinum V
Revolution895
Terra
Platinum V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 135L
1,793 MMR
Solo
Raijin
Raijin
Diamond V
ShydyNight
Raijin
Diamond V
Level 154
God Stats
25W - 16L
1,734 SR
Queue Stats
231W - 217L
1,990 MMR
Party 2
Hercules
Hercules
Diamond IV
elindrae
Hercules
Diamond IV
Level 148
God Stats
1W - 7L
1,128 SR
Queue Stats
226W - 214L
2,025 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adxms
Artio
13
0 / 3 / 0
7,567
504
7,821
15,450
14,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
Foscil
Merlin
13
1 / 5 / 0
7,225
482
7,505
7,531
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Landeret
Ganesha
12
2 / 3 / 2
7,357
490
3,147
10,378
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Camazotz
MrMonster2907
Camazotz
12
0 / 6 / 1
6,415
428
5,728
14,243
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
13
1 / 5 / 1
7,664
511
6,516
10,448
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
GebCthulhuHachimanLancelot

VS

Bans
ThorSusanoKuzenboIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frostrune
Charybdis
17
9 / 2 / 3
10,539
703
11,794
10,357
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
Joelando
Erlang Shen
16
2 / 0 / 2
9,693
646
12,372
17,134
10,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 9
8,479
565
4,001
9,677
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Raijin
ShydyNight
Raijin
16
8 / 1 / 3
9,817
654
7,086
5,480
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
elindrae
Hercules
14
2 / 1 / 8
8,280
552
6,346
11,870
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
22
22
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
Adxms
Artio
0
3
0
0
L
Merlin
Foscil
Merlin
1
5
0
0.2
W
Charybdis
Frostrune
Charybdis
9
2
3
5.25
W
Erlang Shen
Joelando
Erlang Shen
2
0
2
3
L
Ganesha
Landeret
Ganesha
2
3
2
1
L
Camazotz
MrMonster2907
Camazotz
0
6
1
0.08
L
Neith
1
5
1
0.3
W
1
0
9
5.5
W
Raijin
ShydyNight
Raijin
8
1
3
9.5
W
Hercules
elindrae
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
41,599
58,050
Taken
54,518
31,165
Mitigated
27,596
16,948
Healing
26,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Adxms
Artio
7,821
928
109
5,532
15,450
14,338
0
643
14,773
49,768
293
L
Merlin
Foscil
Merlin
7,505
375
0
481
7,531
2,107
0
2,618
4,671
55,275
0
W
Charybdis
Frostrune
Charybdis
11,794
5,988
0
4,384
10,357
3,353
1,821
1,526
8,831
0
91,549
W
Erlang Shen
Joelando
Erlang Shen
12,372
7,688
0
11,647
17,134
10,528
194
7,249
8,961
0
74,390
L
Ganesha
Landeret
Ganesha
3,147
293
0
2,259
10,378
7,323
0
4,079
6,165
23,633
0
L
Camazotz
MrMonster2907
Camazotz
5,728
1,336
0
6,614
14,243
4,206
0
1,441
12,692
0
48,322
L
Neith
6,516
1,330
0
1,953
10,448
3,191
212
1,397
9,009
0
67,610
W
4,001
1,012
2,293
4,557
9,677
6,203
240
3,677
6,000
19,695
1,270
W
Raijin
ShydyNight
Raijin
7,086
527
0
512
5,480
1,660
36
2,302
3,178
64,255
1,164
W
Hercules
elindrae
Hercules
6,346
2,498
0
3,384
11,870
5,852
823
3,233
8,631
0
62,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
46,808
473
Minions Killed
539
0
Camps Cleared
0
1,479,399
Distance Traveled
1,528,631
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,567
504
112
7
0
279,729
3
L
Merlin
7,225
482
129
9
0
299,356
2
W
Charybdis
10,539
703
163
11
0
280,967
5
W
Erlang Shen
9,693
646
126
8
0
267,914
0
L
Ganesha
7,357
490
12
1
0
301,943
0
L
Camazotz
6,415
428
85
6
0
338,734
2
L
Neith
7,664
511
135
9
0
259,637
0
W
Terra
8,479
565
29
2
0
313,662
0
W
Raijin
9,817
654
118
8
0
303,130
0
W
Hercules
8,280
552
103
7
0
362,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role