Player Matchup

Ao Kuang
Ao Kuang
GianY1995
Ao Kuang
Level 136
God Stats
42W - 31L
1,581 SR
Queue Stats
303W - 299L
1,530 Elo+
Solo
Tiamat
Tiamat
Rxptr
Tiamat
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 193L
1,516 Elo+
Solo
Jormungandr
Jormungandr
TheMartinco
Jormungandr
Level 137
God Stats
1W - 0L
1,295 SR
Queue Stats
16W - 17L
1,572 Elo+
Solo
Surtr
Surtr
idhofh
Surtr
Level 69
God Stats
9W - 20L
1,311 SR
Queue Stats
303W - 313L
1,443 Elo+
Solo
Skadi
Skadi
jkabz
Skadi
Level 126
God Stats
48W - 29L
1,575 SR
Queue Stats
355W - 349L
1,462 Elo+
Solo
Team Averages
Level 122
1,452 SR
1,505 Elo+

VS

Team Averages
Level 94
1,416 SR
1,488 Elo+
Ymir
Ymir
LuqueV69
Ymir
Level 66
God Stats
1W - 2L
1,520 SR
Queue Stats
101W - 89L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Mcleaf420
Sun Wukong
Level 143
God Stats
0W - 4L
1,157 SR
Queue Stats
130W - 137L
1,482 Elo+
Party 1
Olorun
Olorun
Unge
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
gregerKING
Xbalanque
Level 69
God Stats
9W - 5L
1,733 SR
Queue Stats
86W - 84L
1,489 Elo+
Party 1
Ravana
Ravana
jordanH00
Ravana
Level 104
God Stats
2W - 3L
1,170 SR
Queue Stats
137W - 133L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GianY1995
Ao Kuang
18
8 / 3 / 9
11,033
552
16,903
20,350
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Rxptr
Tiamat
18
8 / 0 / 7
11,865
593
14,532
8,728
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
TheMartinco
Jormungandr
16
6 / 2 / 11
10,127
506
9,320
15,029
13,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
idhofh
Surtr
16
4 / 2 / 14
10,514
526
16,935
24,261
21,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
jkabz
Skadi
17
2 / 2 / 11
10,942
547
8,403
9,867
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 7 / 4
8,702
435
3,469
20,864
21,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Mcleaf420
Sun Wukong
17
2 / 4 / 2
10,493
525
14,007
21,331
15,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Unge
Olorun
15
3 / 6 / 1
9,782
489
11,091
13,245
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
gregerKING
Xbalanque
14
0 / 7 / 3
8,887
444
10,419
15,469
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
jordanH00
Ravana
15
2 / 4 / 4
9,167
458
7,570
13,876
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
28
Kills
8
9
Deaths
28
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GianY1995
Ao Kuang
8
3
9
4.17
L
Ymir
1
7
4
0.43
L
Sun Wukong
Mcleaf420
Sun Wukong
2
4
2
0.75
W
Tiamat
Rxptr
Tiamat
8
0
7
11.5
W
Jormungandr
TheMartinco
Jormungandr
6
2
11
5.75
L
Olorun
Unge
Olorun
3
6
1
0.58
L
Xbalanque
gregerKING
Xbalanque
0
7
3
0.21
W
Surtr
idhofh
Surtr
4
2
14
5.5
W
Skadi
jkabz
Skadi
2
2
11
3.75
L
Ravana
jordanH00
Ravana
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,093
Damage
46,556
78,235
Taken
84,785
51,380
Mitigated
52,649
24,341
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GianY1995
Ao Kuang
16,903
4,587
0
12,078
20,350
7,185
479
3,779
16,571
88,416
1,684
L
Ymir
3,469
217
124
1,213
20,864
21,145
0
11,236
9,628
31,678
1,452
L
Sun Wukong
Mcleaf420
Sun Wukong
14,007
2,646
0
7,464
21,331
15,433
0
7,288
14,043
887
92,252
W
Tiamat
Rxptr
Tiamat
14,532
1,798
0
1,866
8,728
6,084
839
2,957
5,771
85,504
1,207
W
Jormungandr
TheMartinco
Jormungandr
9,320
2,096
0
964
15,029
13,874
102
3,313
11,716
49,595
1,046
L
Olorun
Unge
Olorun
11,091
5,125
130
3,817
13,245
4,607
198
9,436
3,809
64,315
8,235
L
Xbalanque
gregerKING
Xbalanque
10,419
6,506
0
3,370
15,469
5,022
0
6,500
8,969
0
70,890
W
Surtr
idhofh
Surtr
16,935
5,613
0
7,686
24,261
21,391
287
3,787
20,474
4,188
60,609
W
Skadi
jkabz
Skadi
8,403
2,884
0
1,747
9,867
2,846
3,550
2,167
7,700
0
79,430
L
Ravana
jordanH00
Ravana
7,570
1,451
0
2,172
13,876
6,442
0
7,027
6,849
0
82,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
47,031
562
Minions Killed
603
0
Camps Cleared
0
2,055,194
Distance Traveled
1,950,493
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,033
552
131
7
0
481,003
0
L
Ymir
8,702
435
56
3
0
326,710
0
L
Sun Wukong
10,493
525
168
8
0
401,852
0
W
Tiamat
11,865
593
156
8
0
417,572
6
W
Jormungandr
10,127
506
60
3
0
371,960
0
L
Olorun
9,782
489
146
7
0
380,244
0
L
Xbalanque
8,887
444
118
6
0
360,874
0
W
Surtr
10,514
526
73
4
0
396,625
6
W
Skadi
10,942
547
142
7
0
388,034
4
L
Ravana
9,167
458
115
6
0
480,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role