Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Grantual
Raijin
Level 78
God Stats
50W - 77L
1,428 SR
Queue Stats
291W - 304L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrWestCoastHype
Cu Chulainn
Level 155
God Stats
12W - 12L
1,595 SR
Queue Stats
123W - 128L
1,468 Elo+
Solo
Bacchus
Bacchus
Osky_Nexuz
Bacchus
Level 127
God Stats
2W - 3L
1,505 SR
Queue Stats
65W - 71L
1,444 Elo+
Party 1
Bakasura
Bakasura
jeffy_reinert
Bakasura
Level 31
God Stats
1W - 2L
1,718 SR
Queue Stats
8W - 18L
1,483 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,475 Elo+

VS

Team Averages
Level 101
1,461 SR
1,465 Elo+
Zhong Kui
Zhong Kui
DJwilldoit
Zhong Kui
Level 106
God Stats
2W - 3L
1,498 SR
Queue Stats
222W - 208L
1,479 Elo+
Solo
Set
Set
Im Zoots
Set
Level 101
God Stats
1W - 2L
1,135 SR
Queue Stats
14W - 15L
1,444 Elo+
Solo
Mulan
Mulan
Spratlin
Mulan
Level 88
God Stats
9W - 7L
1,725 SR
Queue Stats
177W - 173L
1,460 Elo+
Solo
Discordia
Discordia
dany480
Discordia
Level 103
God Stats
11W - 12L
1,370 SR
Queue Stats
288W - 257L
1,482 Elo+
Solo
Neith
Neith
ghhoiirq2370p
Neith
Level 109
God Stats
12W - 9L
1,577 SR
Queue Stats
319W - 281L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 4 / 1
5,944
457
6,675
9,770
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Grantual
Raijin
11
1 / 4 / 0
6,430
495
3,412
6,588
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MrWestCoastHype
Cu Chulainn
13
4 / 3 / 0
8,055
620
7,698
11,866
10,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Osky_Nexuz
Bacchus
8
1 / 4 / 1
5,891
453
3,305
13,137
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
jeffy_reinert
Bakasura
8
0 / 5 / 0
5,286
407
575
9,123
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJwilldoit
Zhong Kui
13
9 / 0 / 4
8,134
626
8,000
8,310
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
6,500
500
4,036
7,771
4,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Spratlin
Mulan
13
3 / 3 / 3
7,323
563
5,400
11,241
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
dany480
Discordia
15
4 / 0 / 6
8,572
659
10,070
5,773
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 2
7,622
586
5,989
5,150
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
20
20
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Zhong Kui
DJwilldoit
Zhong Kui
9
0
4
11
L
Raijin
Grantual
Raijin
1
4
0
0.25
W
2
2
3
1.75
L
Cu Chulainn
MrWestCoastHype
Cu Chulainn
4
3
0
1.33
L
Bacchus
Osky_Nexuz
Bacchus
1
4
1
0.38
W
Mulan
Spratlin
Mulan
3
3
3
1.5
W
Discordia
dany480
Discordia
4
0
6
7
W
2
2
2
1.5
L
Bakasura
jeffy_reinert
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
33,495
50,484
Taken
38,245
27,677
Mitigated
17,618
11,137
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,675
2,819
0
1,834
9,770
2,617
759
3,079
6,425
0
38,252
W
Zhong Kui
DJwilldoit
Zhong Kui
8,000
531
39
2,727
8,310
5,389
1,069
1,261
7,049
32,478
944
L
Raijin
Grantual
Raijin
3,412
220
0
2,310
6,588
1,889
0
3,159
2,929
39,362
0
W
4,036
1,708
0
1,419
7,771
4,401
38
1,145
6,605
0
22,537
L
Cu Chulainn
MrWestCoastHype
Cu Chulainn
7,698
1,574
0
2,086
11,866
10,216
238
2,236
9,404
7,082
49,116
L
Bacchus
Osky_Nexuz
Bacchus
3,305
205
157
2,268
13,137
10,104
248
4,459
8,158
15,708
0
W
Mulan
Spratlin
Mulan
5,400
790
0
5,554
11,241
4,243
478
1,492
9,739
0
49,583
W
Discordia
dany480
Discordia
10,070
1,050
128
3,041
5,773
1,986
580
3,543
2,230
60,749
2,387
W
5,989
2,972
0
1,307
5,150
1,599
2,142
1,182
3,918
0
58,401
L
Bakasura
jeffy_reinert
Bakasura
575
447
0
2,482
9,123
2,851
0
2,843
6,036
0
18,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
38,151
292
Minions Killed
373
0
Camps Cleared
0
1,059,559
Distance Traveled
1,251,034
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,944
457
57
4
0
205,947
0
W
Zhong Kui
8,134
626
58
4
0
253,066
3
L
Raijin
6,430
495
68
5
0
186,881
0
W
Set
6,500
500
41
3
0
248,707
0
L
Cu Chulainn
8,055
620
97
7
0
209,612
0
L
Bacchus
5,891
453
20
2
0
242,653
2
W
Mulan
7,323
563
73
6
0
260,831
1
W
Discordia
8,572
659
103
8
0
259,155
0
W
Neith
7,622
586
98
8
0
229,275
0
L
Bakasura
5,286
407
50
4
0
214,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role