Player Matchup

Arachne
Arachne
AndyCandy111
Arachne
Level 47
God Stats
5W - 2L
1,709 SR
Queue Stats
25W - 11L
1,581 Elo+
Solo
Charon
Charon
GrimDCynic
Charon
Level 44
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
HexedReality
Fafnir
Level 62
God Stats
9W - 9L
1,606 SR
Queue Stats
119W - 127L
1,413 Elo+
Solo
Anubis
Anubis
Isaiasrey7
Anubis
Level 141
God Stats
21W - 31L
1,475 SR
Queue Stats
381W - 371L
1,495 Elo+
Solo
Cupid
Cupid
XxxRAGE69xxX
Cupid
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 387L
1,389 Elo+
Solo
Team Averages
Level 85
1,610 SR
1,476 Elo+

VS

Team Averages
Level 105
1,473 SR
1,433 Elo+
Athena
Athena
 
Athena
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 133
God Stats
716W - 741L
1,440 SR
Queue Stats
723W - 749L
1,378 Elo+
Solo
Medusa
Medusa
SharkReeper64
Medusa
Level 48
God Stats
7W - 10L
1,421 SR
Queue Stats
131W - 144L
1,446 Elo+
Solo
Ix Chel
Ix Chel
US Naded
Ix Chel
Level 145
God Stats
9W - 10L
1,496 SR
Queue Stats
75W - 83L
1,437 Elo+
Solo
Cerberus
Cerberus
gabriel-wayo
Cerberus
Level 83
God Stats
78W - 83L
1,506 SR
Queue Stats
605W - 628L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndyCandy111
Arachne
10
2 / 0 / 0
5,719
520
3,221
7,029
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
GrimDCynic
Charon
8
1 / 4 / 2
5,407
492
5,322
6,786
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
8
1 / 3 / 0
5,304
482
3,323
5,892
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Isaiasrey7
Anubis
9
0 / 0 / 1
5,003
455
511
4,095
1,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 5 / 1
5,283
480
5,050
7,721
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 2 / 5
6,377
580
2,711
12,473
5,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 3
5,725
520
2,430
3,639
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 2
7,176
652
7,634
7,372
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
US Naded
Ix Chel
12
1 / 0 / 0
7,118
647
4,854
3,533
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gabriel-wayo
Cerberus
11
2 / 1 / 1
6,124
557
1,983
6,798
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
5
1.75
L
Arachne
AndyCandy111
Arachne
2
0
0
2
L
Charon
GrimDCynic
Charon
1
4
2
0.5
L
Fafnir
1
3
0
0.33
L
Anubis
Isaiasrey7
Anubis
0
0
1
0.5
W
1
1
3
2.5
W
7
1
2
8
W
Ix Chel
US Naded
Ix Chel
1
0
0
1
L
1
5
1
0.3
W
Cerberus
gabriel-wayo
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,427
Damage
19,612
31,523
Taken
33,815
11,445
Mitigated
14,393
9,872
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,711
641
1,906
4,314
12,473
5,997
326
4,179
8,266
18,003
0
L
Arachne
AndyCandy111
Arachne
3,221
2,198
0
4,226
7,029
2,024
0
2,007
4,890
0
39,323
L
Charon
GrimDCynic
Charon
5,322
1,367
48
355
6,786
2,290
0
1,365
5,417
26,078
0
L
Fafnir
3,323
705
0
1,040
5,892
3,467
0
2,407
3,107
16,771
1,287
L
Anubis
Isaiasrey7
Anubis
511
174
0
1,550
4,095
1,719
0
2,870
1,225
25,514
0
W
2,430
200
0
250
3,639
802
780
194
3,445
23,179
810
W
7,634
3,034
0
2,003
7,372
2,562
757
2,192
5,180
0
49,387
W
Ix Chel
US Naded
Ix Chel
4,854
593
102
1,926
3,533
1,038
0
236
3,297
43,926
2,349
L
5,050
2,929
223
2,430
7,721
1,945
0
2,573
5,068
0
25,402
W
Cerberus
gabriel-wayo
Cerberus
1,983
49
0
1,721
6,798
3,994
0
2,010
4,540
27,619
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
32,520
225
Minions Killed
310
0
Camps Cleared
0
1,035,505
Distance Traveled
1,107,582
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,377
580
33
3
0
229,143
0
L
Arachne
5,719
520
67
6
0
270,649
0
L
Charon
5,407
492
35
3
0
212,319
0
L
Fafnir
5,304
482
32
3
0
205,148
0
L
Anubis
5,003
455
47
4
0
160,141
0
W
Janus
5,725
520
45
4
0
240,730
6
W
Medusa
7,176
652
74
7
0
217,342
0
W
Ix Chel
7,118
647
84
8
0
212,592
4
L
Cupid
5,283
480
44
4
0
187,248
0
W
Cerberus
6,124
557
74
7
0
207,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role