Player Matchup

Geb
Geb
Platinum II
 
Geb
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond IV
Feilss
Artemis
Diamond IV
Level 158
God Stats
2W - 1L
1,770 SR
Queue Stats
306W - 288L
2,258 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Sorcings
Heimdallr
Diamond III
Level 86
God Stats
18W - 20L
1,629 SR
Queue Stats
293W - 270L
2,115 MMR
Solo
Cthulhu
Cthulhu
Platinum I
TrapaBackLT
Cthulhu
Platinum I
Level 48
God Stats
14W - 9L
1,646 SR
Queue Stats
82W - 74L
2,026 MMR
Solo
Nemesis
Nemesis
Diamond II
Vаnvidd
Nemesis
Diamond II
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 51L
2,222 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,609 SR
2,024 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,653 SR
2,116 MMR
Danzaburou
Danzaburou
Platinum IV
BloodDMonkey
Danzaburou
Platinum IV
Level 137
God Stats
18W - 11L
1,770 SR
Queue Stats
35W - 26L
1,873 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
MMFT
Ix Chel
Platinum IV
Level 149
God Stats
10W - 11L
1,649 SR
Queue Stats
34W - 25L
1,873 MMR
Party 1
Anubis
Anubis
Masters
TheBláckHammer
Anubis
Masters
Level 65
God Stats
3W - 2L
1,584 SR
Queue Stats
121W - 100L
2,614 MMR
Solo
Ratatoskr
Ratatoskr
Masters
cWoz
Ratatoskr
Masters
Level 204
God Stats
26W - 22L
1,623 SR
Queue Stats
488W - 445L
2,306 MMR
Solo
Janus
Janus
Platinum III
thenach02
Janus
Platinum III
Level 98
God Stats
9W - 7L
1,640 SR
Queue Stats
54W - 50L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 2 / 11
6,988
538
4,250
11,918
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Feilss
Artemis
14
4 / 1 / 3
8,204
631
6,949
6,079
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Sorcings
Heimdallr
14
2 / 1 / 2
7,937
611
6,084
8,737
3,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TrapaBackLT
Cthulhu
14
1 / 0 / 0
7,772
598
4,020
6,214
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Vаnvidd
Nemesis
15
7 / 0 / 4
7,839
603
10,152
10,204
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ao KuangAthenaKumbhakarnaTyr

VS

Bans
TiamatPoseidonSusanoLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodDMonkey
Danzaburou
12
2 / 4 / 1
7,108
547
6,709
10,949
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
MMFT
Ix Chel
10
2 / 3 / 1
6,571
505
5,290
10,236
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 2
7,413
570
6,724
9,485
4,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
cWoz
Ratatoskr
12
0 / 4 / 3
6,384
491
5,516
11,088
3,570
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
thenach02
Janus
14
0 / 1 / 0
7,842
603
2,096
6,479
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
4
4
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
11
3.25
L
Danzaburou
BloodDMonkey
Danzaburou
2
4
1
0.63
W
Artemis
Feilss
Artemis
4
1
3
5.5
L
Ix Chel
MMFT
Ix Chel
2
3
1
0.83
W
Heimdallr
Sorcings
Heimdallr
2
1
2
3
L
0
3
2
0.33
W
Cthulhu
TrapaBackLT
Cthulhu
1
0
0
1
W
Nemesis
Vаnvidd
Nemesis
7
0
4
9
L
Ratatoskr
cWoz
Ratatoskr
0
4
3
0.38
L
Janus
thenach02
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
26,335
43,152
Taken
48,237
16,805
Mitigated
16,872
14,497
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,250
229
0
1,670
11,918
6,259
0
4,427
7,491
15,116
717
L
Danzaburou
BloodDMonkey
Danzaburou
6,709
2,564
0
3,429
10,949
3,644
40
1,690
9,259
0
50,728
W
Artemis
Feilss
Artemis
6,949
2,104
0
1,155
6,079
1,337
0
2,558
3,521
0
54,445
L
Ix Chel
MMFT
Ix Chel
5,290
1,123
1,442
2,501
10,236
2,971
34
1,609
8,619
30,197
1,130
W
Heimdallr
Sorcings
Heimdallr
6,084
3,760
0
4,576
8,737
3,430
7
1,145
7,592
0
70,625
L
6,724
411
0
4,261
9,485
4,618
0
522
8,963
70,984
0
W
Cthulhu
TrapaBackLT
Cthulhu
4,020
104
0
2,903
6,214
2,116
0
2,448
3,527
55,106
1,025
W
Nemesis
Vаnvidd
Nemesis
10,152
3,403
0
4,193
10,204
3,663
0
3,588
6,616
0
69,163
L
Ratatoskr
cWoz
Ratatoskr
5,516
1,447
0
4,990
11,088
3,570
0
889
10,175
0
49,928
L
Janus
thenach02
Janus
2,096
0
0
1,158
6,479
2,069
0
2,818
3,301
66,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
35,318
454
Minions Killed
478
0
Camps Cleared
0
1,396,381
Distance Traveled
1,344,959
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,988
538
16
1
0
273,074
5
L
Danzaburou
7,108
547
85
7
0
237,121
3
W
Artemis
8,204
631
116
9
0
253,904
1
L
Ix Chel
6,571
505
41
3
0
251,419
4
W
Heimdallr
7,937
611
118
9
0
259,829
4
L
Anubis
7,413
570
134
10
0
257,300
4
W
Cthulhu
7,772
598
106
8
0
270,232
0
W
Nemesis
7,839
603
98
8
0
339,342
1
L
Ratatoskr
6,384
491
80
6
0
321,379
0
L
Janus
7,842
603
138
11
0
277,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role