Player Matchup

Bacchus
Bacchus
CaAsPEer_-P_R-
Bacchus
Level 33
God Stats
37W - 43L
1,443 SR
Queue Stats
168W - 208L
1,381 Elo+
Party 1
Anubis
Anubis
Ysoserious23
Anubis
Level 89
God Stats
12W - 21L
1,473 SR
Queue Stats
304W - 351L
1,391 Elo+
Party 1
Loki
Loki
skepticalkk
Loki
Level 88
God Stats
3W - 2L
1,421 SR
Queue Stats
49W - 56L
1,513 Elo+
Solo
Team Averages
Level 70
1,446 SR
1,428 Elo+

VS

Team Averages
Level 118
1,478 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Buddy_Boi420
Baron Samedi
Level 114
God Stats
8W - 12L
1,435 SR
Queue Stats
110W - 125L
1,435 Elo+
Solo
Jing Wei
Jing Wei
HossBonanza
Jing Wei
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
6,550
819
2,035
4,073
3,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
2 / 0 / 5
7,132
892
1,866
2,312
1,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 1
8,360
1,045
7,110
4,209
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 1
5,482
685
1,460
2,449
791
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
Buddy_Boi420
Baron Samedi
12
1 / 2 / 0
6,137
767
3,448
5,326
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
HossBonanza
Jing Wei
12
0 / 4 / 0
6,064
758
1,130
6,020
1,594
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
L
Baron Samedi
Buddy_Boi420
Baron Samedi
1
2
0
0.5
W
0
1
6
3
L
Jing Wei
HossBonanza
Jing Wei
0
4
0
0
W
Anubis
2
0
5
4.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,011
Damage
6,038
10,594
Taken
13,795
5,899
Mitigated
4,649
2,986
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,460
1,268
0
170
2,449
791
0
479
1,943
0
4,123
L
Baron Samedi
Buddy_Boi420
Baron Samedi
3,448
46
282
1,338
5,326
2,264
0
1,066
4,216
16,985
0
W
2,035
146
176
1,373
4,073
3,468
0
1,974
2,099
7,299
0
L
Jing Wei
HossBonanza
Jing Wei
1,130
723
0
444
6,020
1,594
0
2,308
3,674
0
15,371
W
Anubis
1,866
0
0
602
2,312
1,003
0
731
1,581
23,206
2,653
W
7,110
1,622
0
835
4,209
1,428
0
791
3,418
0
36,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,042
Gold Earned
17,683
129
Minions Killed
74
0
Camps Cleared
0
467,433
Distance Traveled
330,704
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,482
685
8
1
0
72,255
0
L
Baron Samedi
6,137
767
34
4
0
138,110
4
W
Bacchus
6,550
819
12
2
0
164,170
0
L
Jing Wei
6,064
758
32
4
0
120,339
0
W
Anubis
7,132
892
56
7
0
131,446
1
W
Loki
8,360
1,045
61
8
0
171,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role