Player Matchup

Hades
Hades
Flashg2000
Hades
Level 58
God Stats
1W - 2L
1,717 SR
Queue Stats
59W - 53L
1,488 Elo+
Party 2
Pele
Pele
PresidentPeppen
Pele
Level 47
God Stats
0W - 2L
1,216 SR
Queue Stats
11W - 9L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
bamto16391
Cthulhu
Level 126
God Stats
4W - 4L
1,608 SR
Queue Stats
77W - 82L
1,550 Elo+
Party 2
Team Averages
Level 77
1,514 SR
1,489 Elo+

VS

Team Averages
Level 122
1,553 SR
1,724 Elo+
Ix Chel
Ix Chel
Trolicpawa
Ix Chel
Level 149
God Stats
8W - 3L
1,461 SR
Queue Stats
300W - 123L
1,809 Elo+
Party 1
Bastet
Bastet
jwalkey
Bastet
Level 89
God Stats
1W - 1L
1,311 SR
Queue Stats
26W - 22L
1,555 Elo+
Solo
Odin
Odin
Økanilipawa
Odin
Level 128
God Stats
2W - 0L
1,886 SR
Queue Stats
301W - 125L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 7 / 1
7,072
707
3,829
9,512
3,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 0
7,984
798
7,170
8,096
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
bamto16391
Cthulhu
13
0 / 7 / 2
7,650
765
9,263
11,675
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Trolicpawa
Ix Chel
16
11 / 0 / 8
10,497
1,050
15,017
7,770
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
jwalkey
Bastet
15
6 / 1 / 10
9,399
940
4,272
6,372
2,257
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 17
9,071
907
7,628
14,093
13,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
19
19
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hades
0
7
1
0.07
L
2
5
0
0.4
W
Ix Chel
Trolicpawa
Ix Chel
11
0
8
15
L
Cthulhu
bamto16391
Cthulhu
0
7
2
0.14
W
Bastet
jwalkey
Bastet
6
1
10
11
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
26,917
29,283
Taken
28,235
13,730
Mitigated
18,403
3,759
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
3,829
685
133
1,251
9,512
3,967
0
5,168
4,221
15,295
0
L
7,170
870
227
568
8,096
2,666
0
4,067
3,808
0
20,707
W
Ix Chel
Trolicpawa
Ix Chel
15,017
2,382
3,228
3,264
7,770
3,045
1,037
4,134
3,461
48,487
0
L
Cthulhu
bamto16391
Cthulhu
9,263
799
162
1,418
11,675
7,097
0
5,387
6,050
29,299
0
W
Bastet
jwalkey
Bastet
4,272
1,671
0
779
6,372
2,257
486
3,985
2,387
0
20,167
W
7,628
2,849
0
1,675
14,093
13,101
300
4,521
9,271
0
21,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,706
Gold Earned
28,967
99
Minions Killed
141
0
Camps Cleared
0
481,487
Distance Traveled
607,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,072
707
23
2
0
148,538
0
L
Pele
7,984
798
36
4
0
165,412
0
W
Ix Chel
10,497
1,050
86
9
0
206,207
0
L
Cthulhu
7,650
765
40
4
0
167,537
0
W
Bastet
9,399
940
44
4
0
208,631
2
W
Odin
9,071
907
11
1
0
192,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role