Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brockmen
Geb
Level 155
God Stats
13W - 4L
1,635 SR
Queue Stats
74W - 75L
1,561 Elo+
Solo
Ymir
Ymir
HerasRose
Ymir
Level 134
God Stats
3W - 0L
1,845 SR
Queue Stats
164W - 150L
1,546 Elo+
Solo
Ravana
Ravana
SQUIRRELXD1999
Ravana
Level 158
God Stats
33W - 21L
1,610 SR
Queue Stats
117W - 118L
1,564 Elo+
Solo
Team Averages
Level 152
1,618 SR
1,534 Elo+

VS

Team Averages
Level 109
1,594 SR
1,503 Elo+
Persephone
Persephone
DoomedRuthless
Persephone
Level 68
God Stats
3W - 2L
1,576 SR
Queue Stats
83W - 88L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
GnastyGnorke
Sun Wukong
Level 164
God Stats
7W - 2L
1,764 SR
Queue Stats
302W - 290L
1,511 Elo+
Solo
Awilix
Awilix
Mozesty
Awilix
Level 138
God Stats
1W - 3L
1,353 SR
Queue Stats
437W - 405L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
deezhugenut5
Cthulhu
Level 129
God Stats
10W - 6L
1,719 SR
Queue Stats
160W - 153L
1,532 Elo+
Party 1
Izanami
Izanami
srysu
Izanami
Level 48
God Stats
3W - 3L
1,556 SR
Queue Stats
106W - 115L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 1 / 1
6,910
628
4,023
5,853
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
11
0 / 3 / 0
5,898
536
5,204
10,506
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 2
6,720
611
3,525
4,696
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
2 / 0 / 3
7,142
649
4,486
9,436
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 2
7,218
656
5,895
2,844
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DoomedRuthless
Persephone
10
0 / 6 / 0
5,791
526
4,258
7,749
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GnastyGnorke
Sun Wukong
6
0 / 0 / 0
4,245
386
2,642
2,763
1,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Awilix
Mozesty
Awilix
14
2 / 1 / 2
6,678
607
3,197
9,097
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
deezhugenut5
Cthulhu
12
2 / 0 / 1
6,740
613
5,206
7,793
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
srysu
Izanami
10
0 / 5 / 1
5,454
496
3,112
7,106
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
1
3.5
W
Chaac
 
Chaac
0
3
0
0
W
2
0
2
3
L
Persephone
DoomedRuthless
Persephone
0
6
0
0
L
Sun Wukong
GnastyGnorke
Sun Wukong
0
0
0
0
W
Ymir
2
0
3
3.5
L
Awilix
Mozesty
Awilix
2
1
2
3
W
5
0
2
6
L
Cthulhu
deezhugenut5
Cthulhu
2
0
1
2.5
L
Izanami
srysu
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
18,415
33,335
Taken
34,508
19,707
Mitigated
12,268
10,872
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,023
3,054
0
1,914
5,853
1,730
1,551
93
5,650
0
50,173
W
Chaac
 
Chaac
5,204
1,299
0
2,944
10,506
7,675
0
4,765
5,741
0
39,833
W
3,525
396
0
1,250
4,696
1,602
0
1,277
3,419
43,342
3,928
L
Persephone
DoomedRuthless
Persephone
4,258
361
0
1,596
7,749
1,627
0
2,603
4,962
36,198
0
L
Sun Wukong
GnastyGnorke
Sun Wukong
2,642
277
0
948
2,763
1,050
0
1,023
1,700
0
10,429
W
Ymir
4,486
1,317
0
3,024
9,436
7,414
0
2,406
6,854
23,982
0
L
Awilix
Mozesty
Awilix
3,197
1,379
0
3,976
9,097
2,797
233
2,050
6,890
0
46,853
W
5,895
1,255
0
1,740
2,844
1,286
0
835
1,975
0
55,461
L
Cthulhu
deezhugenut5
Cthulhu
5,206
345
146
1,250
7,793
5,223
0
0
7,310
45,600
679
L
Izanami
srysu
Izanami
3,112
2,068
0
464
7,106
1,571
0
1,858
5,208
0
31,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
28,908
389
Minions Killed
335
0
Camps Cleared
0
1,209,298
Distance Traveled
1,111,504
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,910
628
89
8
0
204,148
3
W
Chaac
5,898
536
67
6
0
232,523
7
W
Geb
6,720
611
107
10
0
260,091
1
L
Persephone
5,791
526
63
6
0
223,888
0
L
Sun Wukong
4,245
386
18
2
0
142,529
0
W
Ymir
7,142
649
33
3
0
228,754
0
L
Awilix
6,678
607
97
9
0
297,993
0
W
Ravana
7,218
656
93
8
0
283,782
0
L
Cthulhu
6,740
613
89
8
0
238,625
0
L
Izanami
5,454
496
68
6
0
208,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role