Player Matchup

Poseidon
Poseidon
Batdark14
Poseidon
Level 100
God Stats
9W - 5L
1,690 SR
Queue Stats
233W - 216L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
Maxou05
Sylvanus
Level 124
God Stats
24W - 22L
1,559 SR
Queue Stats
681W - 625L
1,539 Elo+
Party 2
Loki
Loki
TTVDеanWеskеr
Loki
Level 109
God Stats
5W - 8L
1,237 SR
Queue Stats
166W - 165L
1,482 Elo+
Solo
Chiron
Chiron
xLeonZocktx
Chiron
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 3
Athena
Athena
x_ayoub_x830
Athena
Level 69
God Stats
3W - 1L
1,754 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 3
Team Averages
Level 101
1,548 SR
1,476 Elo+

VS

Team Averages
Level 55
1,439 SR
1,370 Elo+
Arachne
Arachne
Antonini05
Arachne
Level 24
God Stats
16W - 13L
1,525 SR
Queue Stats
29W - 37L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Joyver-_-
Jormungandr
Level 86
God Stats
3W - 8L
1,378 SR
Queue Stats
80W - 82L
1,384 Elo+
Party 1
Sobek
Sobek
Moonlightttt-93
Sobek
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,210 Elo+
Solo
Cerberus
Cerberus
SoKoIf
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,395 Elo+
Party 1
Ra
Ra
alexmaster7
Ra
Level 108
God Stats
1W - 4L
1,293 SR
Queue Stats
139W - 124L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Batdark14
Poseidon
15
5 / 4 / 3
9,418
628
9,270
9,771
3,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Maxou05
Sylvanus
12
3 / 3 / 5
8,406
560
10,842
11,841
9,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
9 / 0 / 4
9,470
631
8,704
9,384
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
13
3 / 0 / 8
7,875
525
11,699
7,620
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
12
0 / 2 / 8
7,665
511
4,843
14,047
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antonini05
Arachne
15
4 / 4 / 4
7,974
532
10,953
16,277
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Joyver-_-
Jormungandr
11
0 / 5 / 2
6,651
443
10,769
11,458
3,649
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,806
387
901
8,507
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
SoKoIf
Cerberus
11
1 / 4 / 0
6,847
456
4,902
14,682
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
4 / 3 / 3
8,511
567
7,268
8,332
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
9
9
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Antonini05
Arachne
4
4
4
1.5
W
Poseidon
Batdark14
Poseidon
5
4
3
1.63
L
Jormungandr
Joyver-_-
Jormungandr
0
5
2
0.2
W
Sylvanus
Maxou05
Sylvanus
3
3
5
1.83
L
0
4
1
0.13
L
Cerberus
SoKoIf
Cerberus
1
4
0
0.25
W
9
0
4
11
L
4
3
3
1.83
W
Chiron
3
0
8
7
W
Athena
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
34,793
52,663
Taken
59,256
30,671
Mitigated
26,748
18,356
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Antonini05
Arachne
10,953
9,188
404
6,257
16,277
5,177
0
8,673
7,604
0
59,138
W
Poseidon
Batdark14
Poseidon
9,270
1,867
0
2,701
9,771
3,225
660
3,221
6,550
73,885
1,274
L
Jormungandr
Joyver-_-
Jormungandr
10,769
2,206
126
1,474
11,458
3,649
0
3,573
7,885
54,264
2,489
W
Sylvanus
Maxou05
Sylvanus
10,842
3,186
559
3,919
11,841
9,458
64
4,396
7,367
46,034
17,688
L
901
156
0
605
8,507
5,379
0
5,429
3,078
5,799
0
L
Cerberus
SoKoIf
Cerberus
4,902
336
464
4,528
14,682
9,983
0
1,519
13,163
24,720
3,168
W
8,704
2,031
0
3,228
9,384
3,209
1,465
2,088
7,296
0
64,495
L
7,268
596
2,106
2,249
8,332
2,560
200
4,759
3,573
55,863
903
W
Chiron
11,699
3,527
1,079
3,490
7,620
2,378
702
5,174
2,446
0
59,130
W
Athena
4,843
1,715
0
3,380
14,047
12,401
0
7,883
6,164
22,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,834
Gold Earned
35,789
478
Minions Killed
342
0
Camps Cleared
0
1,428,776
Distance Traveled
1,441,598
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,974
532
84
6
0
357,398
0
W
Poseidon
9,418
628
128
9
0
295,322
0
L
Jormungandr
6,651
443
86
6
0
288,085
0
W
Sylvanus
8,406
560
102
7
0
239,747
0
L
Sobek
5,806
387
6
0
0
238,656
0
L
Cerberus
6,847
456
63
4
0
265,572
0
W
Loki
9,470
631
105
7
0
355,819
7
L
Ra
8,511
567
103
7
0
291,887
4
W
Chiron
7,875
525
108
7
0
266,164
0
W
Athena
7,665
511
35
2
0
271,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role