Player Matchup

Neith
Neith
Gold I
BloodOfTyrant13
Neith
Gold I
Level 124
God Stats
34W - 31L
1,527 SR
Queue Stats
105W - 112L
1,503 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,527 SR
1,503 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 62
1,449 SR
943 MMR
Nu Wa
Nu Wa
Bronze V
HexedReality
Nu Wa
Bronze V
Level 62
God Stats
0W - 3L
1,449 SR
Queue Stats
0W - 22L
943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
10,383
1,038
4,242
6,034
1,929
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabLancelotPoseidonCernunnosUllr

VS

Bans
AwilixHeraDanzaburouHadesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,463
846
2,595
7,114
2,169
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,242
Damage
2,595
6,034
Taken
7,114
1,929
Mitigated
2,169
3,046
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,242
844
0
3,046
6,034
1,929
2,422
3,416
2,618
0
64,834
L
2,595
816
0
0
7,114
2,169
0
540
6,574
33,280
1,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,383
Gold Earned
8,463
121
Minions Killed
70
7
Camps Cleared
1
176,755
Distance Traveled
163,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,383
1,038
121
12
7
176,755
0
L
Nu Wa
8,463
846
70
7
1
163,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role