Player Matchup

Maui
Maui
Gold II
PooopSlayeeer
Maui
Gold II
Level 130
God Stats
35W - 32L
1,608 SR
Queue Stats
202W - 213L
1,584 MMR
Solo
Lancelot
Lancelot
Gold III
Pr1meEvil
Lancelot
Gold III
Level 158
God Stats
18W - 16L
1,587 SR
Queue Stats
171W - 184L
1,565 MMR
Solo
Ra
Ra
Gold V
SlogiranoPile
Ra
Gold V
Level 149
God Stats
9W - 5L
1,557 SR
Queue Stats
45W - 46L
1,585 MMR
Solo
Odin
Odin
Gold IV
krrauller
Odin
Gold IV
Level 157
God Stats
1W - 4L
1,592 SR
Queue Stats
124W - 132L
1,550 MMR
Solo
Xbalanque
Xbalanque
Gold II
xFR0Paradox
Xbalanque
Gold II
Level 158
God Stats
31W - 28L
1,507 SR
Queue Stats
196W - 210L
1,559 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,570 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,550 SR
1,594 MMR
Da Ji
Da Ji
Bronze III
BenIkBen
Da Ji
Bronze III
Level 148
God Stats
1W - 0L
1,502 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Neith
Neith
Gold I
F3doraTipp3r
Neith
Gold I
Level 120
God Stats
60W - 77L
1,552 SR
Queue Stats
227W - 232L
1,626 MMR
Party 2
Hercules
Hercules
Silver I
Hatе
Hercules
Silver I
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,636 MMR
Party 1
Artio
Artio
Gold IV
Mr_C1Black
Artio
Gold IV
Level 159
God Stats
4W - 3L
1,568 SR
Queue Stats
120W - 136L
1,510 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Olympus883
Aphrodite
Platinum V
Level 204
God Stats
59W - 45L
1,629 SR
Queue Stats
309W - 312L
1,696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,093
585
1,378
5,155
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Pr1meEvil
Lancelot
5
1 / 2 / 0
3,567
510
1,723
3,628
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,119
588
1,981
2,788
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
7
0 / 2 / 0
3,627
518
2,010
4,908
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
xFR0Paradox
Xbalanque
7
0 / 2 / 1
3,618
517
1,845
3,344
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
RaijinKumbhakarnaArachneScylla

VS

Bans
AthenaChronosAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BenIkBen
Da Ji
8
3 / 1 / 2
4,466
638
2,177
4,990
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,361
623
2,092
2,664
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Hatе
Hercules
8
2 / 0 / 2
4,111
587
2,995
3,641
1,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
9
1 / 0 / 2
5,321
760
2,855
5,567
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Aphrodite
Olympus883
Aphrodite
9
0 / 0 / 3
4,650
664
1,573
2,900
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
8
8
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BenIkBen
Da Ji
3
1
2
4
W
2
0
0
2
W
Hercules
Hatе
Hercules
2
0
2
3
W
Artio
1
0
2
2
W
Aphrodite
Olympus883
Aphrodite
0
0
3
1.5
L
0
0
1
0.5
L
Lancelot
Pr1meEvil
Lancelot
1
2
0
0.5
L
0
2
0
0
L
Odin
0
2
0
0
L
Xbalanque
xFR0Paradox
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,937
Damage
11,692
19,823
Taken
19,762
6,822
Mitigated
7,266
4,290
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BenIkBen
Da Ji
2,177
587
0
485
4,990
1,720
0
405
4,585
0
28,650
W
2,092
560
0
1,065
2,664
757
0
541
2,123
0
27,442
W
Hercules
Hatе
Hercules
2,995
1,227
0
1,374
3,641
1,878
0
447
3,194
0
12,611
W
Artio
2,855
129
0
2,942
5,567
2,043
108
1,199
4,296
26,411
1,657
W
Aphrodite
Olympus883
Aphrodite
1,573
247
496
2,427
2,900
868
0
1,129
1,771
31,688
1,091
L
1,378
0
0
1,720
5,155
2,137
0
468
4,687
10,258
0
L
Lancelot
Pr1meEvil
Lancelot
1,723
436
0
250
3,628
1,285
0
585
3,043
0
13,805
L
1,981
409
199
401
2,788
799
0
606
2,142
26,524
0
L
Odin
2,010
312
0
640
4,908
1,740
0
2,132
2,413
1,931
13,128
L
Xbalanque
xFR0Paradox
Xbalanque
1,845
510
0
1,080
3,344
861
0
0
3,344
0
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,024
Gold Earned
22,909
155
Minions Killed
256
0
Camps Cleared
0
688,276
Distance Traveled
750,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,466
638
51
7
0
197,225
0
W
Neith
4,361
623
41
6
0
121,499
0
W
Hercules
4,111
587
23
3
0
154,357
0
W
Artio
5,321
760
65
9
0
132,041
0
W
Aphrodite
4,650
664
76
11
0
145,331
0
L
Maui
4,093
585
16
2
0
158,720
0
L
Lancelot
3,567
510
28
4
0
112,355
0
L
Ra
4,119
588
56
8
0
163,935
0
L
Odin
3,627
518
23
3
0
145,268
0
L
Xbalanque
3,618
517
32
5
0
107,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role