Player Matchup

Tiamat
Tiamat
Masters
Benji8124
Tiamat
Masters
Level 157
God Stats
2W - 2L
1,801 SR
Queue Stats
213W - 155L
2,284 MMR
Party 1
Serqet
Serqet
Diamond III
Kursk46rus
Serqet
Diamond III
Level 138
God Stats
2W - 3L
1,449 SR
Queue Stats
284W - 295L
2,312 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Tyysn
Cerberus
Diamond IV
Level 155
God Stats
43W - 16L
1,788 SR
Queue Stats
118W - 100L
2,097 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,679 SR
2,231 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,527 SR
2,142 MMR
Xbalanque
Xbalanque
Diamond V
AvengerLioN
Xbalanque
Diamond V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 134L
2,089 MMR
Solo
Jormungandr
Jormungandr
Platinum I
JésusLeChrist
Jormungandr
Platinum I
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 145L
1,879 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Lavarroo
Ao Kuang
Diamond I
Level 157
God Stats
4W - 5L
1,580 SR
Queue Stats
5W - 7L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Benji8124
Tiamat
18
3 / 4 / 3
11,287
752
12,289
14,677
9,674
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Kursk46rus
Serqet
15
1 / 7 / 2
10,053
670
9,406
16,045
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Tyysn
Cerberus
17
3 / 3 / 3
10,853
724
10,985
20,157
20,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
KumbhakarnaAtlasCthulhuKuzenboXing Tian

VS

Bans
AchillesHorusScyllaFafnirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AvengerLioN
Xbalanque
18
4 / 3 / 5
12,667
844
16,212
12,774
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
JésusLeChrist
Jormungandr
19
6 / 2 / 6
13,245
883
19,780
16,308
14,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Lavarroo
Ao Kuang
17
4 / 2 / 7
12,213
814
10,235
17,941
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
14
14
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AvengerLioN
Xbalanque
4
3
5
2.17
L
Tiamat
Benji8124
Tiamat
3
4
3
1.13
W
Jormungandr
JésusLeChrist
Jormungandr
6
2
6
4.5
L
Serqet
Kursk46rus
Serqet
1
7
2
0.29
W
Ao Kuang
Lavarroo
Ao Kuang
4
2
7
3.75
L
Cerberus
Tyysn
Cerberus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
46,227
50,879
Taken
47,023
39,820
Mitigated
35,182
11,744
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AvengerLioN
Xbalanque
16,212
5,687
0
1,772
12,774
4,741
1,726
4,907
6,988
0
54,603
L
Tiamat
Benji8124
Tiamat
12,289
600
0
5,234
14,677
9,674
0
7,084
7,077
43,147
0
W
Jormungandr
JésusLeChrist
Jormungandr
19,780
3,393
0
1,896
16,308
14,274
95
6,839
6,929
54,708
3,804
L
Serqet
Kursk46rus
Serqet
9,406
1,722
0
830
16,045
9,165
0
9,937
5,267
0
24,962
W
Ao Kuang
Lavarroo
Ao Kuang
10,235
1,758
0
4,414
17,941
16,167
1,107
7,076
8,282
28,840
2,009
L
Cerberus
Tyysn
Cerberus
10,985
657
0
5,680
20,157
20,981
0
8,738
10,315
25,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
38,125
161
Minions Killed
184
0
Camps Cleared
0
782,686
Distance Traveled
809,530
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,667
844
77
5
0
287,492
0
L
Tiamat
11,287
752
92
6
0
243,546
2
W
Jormungandr
13,245
883
74
5
0
268,847
0
L
Serqet
10,053
670
31
2
0
284,102
0
W
Ao Kuang
12,213
814
33
2
0
253,191
4
L
Cerberus
10,853
724
38
3
0
255,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role