Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MelBronD
Achilles
Level 17
God Stats
17W - 18L
1,464 SR
Queue Stats
19W - 20L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
karcerr
Cthulhu
Level 24
God Stats
3W - 2L
1,519 SR
Queue Stats
36W - 29L
1,434 Elo+
Party 1
Scylla
Scylla
nadertyk
Scylla
Level 104
God Stats
1W - 0L
1,495 SR
Queue Stats
43W - 39L
1,495 Elo+
Party 1
Team Averages
Level 79
1,496 SR
1,473 Elo+

VS

Team Averages
Level 132
1,504 SR
1,494 Elo+
Mercury
Mercury
FunkyAlucard
Mercury
Level 158
God Stats
6W - 6L
1,561 SR
Queue Stats
70W - 66L
1,466 Elo+
Solo
Horus
Horus
RohiniBAngerZ
Horus
Level 132
God Stats
7W - 7L
1,517 SR
Queue Stats
270W - 258L
1,466 Elo+
Solo
Nox
Nox
ddonev
Nox
Level 143
God Stats
20W - 14L
1,629 SR
Queue Stats
110W - 109L
1,546 Elo+
Solo
Poseidon
Poseidon
nuriks
Poseidon
Level 121
God Stats
6W - 12L
1,311 SR
Queue Stats
195W - 189L
1,493 Elo+
Solo
Zeus
Zeus
primusdominus
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
10 / 1 / 3
8,809
629
10,791
7,931
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Anubis
 
Anubis
16
3 / 1 / 2
8,719
623
3,966
6,569
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
MelBronD
Achilles
13
5 / 0 / 6
8,778
627
5,469
7,230
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
karcerr
Cthulhu
13
1 / 1 / 12
8,093
578
6,539
13,688
11,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
nadertyk
Scylla
14
5 / 0 / 1
8,458
604
7,201
6,326
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FunkyAlucard
Mercury
13
0 / 1 / 3
6,744
482
6,255
9,742
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 5 / 1
6,228
445
4,532
16,043
9,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nox
ddonev
Nox
11
1 / 4 / 0
6,808
486
2,909
6,591
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
nuriks
Poseidon
10
1 / 8 / 0
6,421
459
7,057
9,393
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
0 / 6 / 0
6,495
464
2,065
5,283
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
3
3
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
1
3
11.5
W
Anubis
 
Anubis
3
1
2
4
L
Mercury
FunkyAlucard
Mercury
0
1
3
1.5
W
Achilles
MelBronD
Achilles
5
0
6
8
L
1
5
1
0.3
L
Nox
ddonev
Nox
1
4
0
0.25
W
Cthulhu
karcerr
Cthulhu
1
1
12
7
W
Scylla
nadertyk
Scylla
5
0
1
5.5
L
Poseidon
nuriks
Poseidon
1
8
0
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
22,818
41,744
Taken
47,052
24,138
Mitigated
17,374
19,483
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,791
7,241
0
3,420
7,931
2,522
598
2,341
5,590
0
51,132
W
Anubis
 
Anubis
3,966
0
0
4,554
6,569
3,113
210
419
6,150
83,955
2,181
L
Mercury
FunkyAlucard
Mercury
6,255
2,951
0
950
9,742
3,484
0
2,463
7,233
0
60,647
W
Achilles
MelBronD
Achilles
5,469
1,842
0
1,712
7,230
5,445
0
2,331
4,899
0
46,543
L
4,532
2,169
1,939
3,901
16,043
9,151
0
6,612
9,213
0
19,257
L
Nox
ddonev
Nox
2,909
103
0
810
6,591
1,923
0
4,921
1,443
44,038
0
W
Cthulhu
karcerr
Cthulhu
6,539
1,171
2,610
4,309
13,688
11,070
135
4,544
9,144
28,149
0
W
Scylla
nadertyk
Scylla
7,201
857
0
2,878
6,326
1,988
0
1,873
4,453
52,600
189
L
Poseidon
nuriks
Poseidon
7,057
1,549
0
568
9,393
1,736
266
2,750
6,603
35,904
6,644
L
2,065
225
0
0
5,283
1,080
0
1,033
3,964
31,777
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
32,696
436
Minions Killed
367
0
Camps Cleared
0
1,333,322
Distance Traveled
1,283,047
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,809
629
71
5
0
247,454
4
W
Anubis
8,719
623
129
9
0
287,010
0
L
Mercury
6,744
482
91
7
0
327,850
0
W
Achilles
8,778
627
98
7
0
255,990
0
L
Horus
6,228
445
21
2
0
246,579
0
L
Nox
6,808
486
107
8
0
236,207
4
W
Cthulhu
8,093
578
38
3
0
289,967
4
W
Scylla
8,458
604
100
7
0
252,901
0
L
Poseidon
6,421
459
74
5
0
221,171
0
L
Zeus
6,495
464
74
5
0
251,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role