Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AVXRY
Loki
Level 147
God Stats
24W - 18L
1,621 SR
Queue Stats
181W - 219L
1,474 Elo+
Party 2
Awilix
Awilix
Jswezzthekid
Awilix
Level 155
God Stats
4W - 5L
1,506 SR
Queue Stats
194W - 212L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
Snowskee45
Jormungandr
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 20L
1,405 Elo+
Solo
Cupid
Cupid
amictod
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 193L
1,513 Elo+
Solo
Team Averages
Level 128
1,525 SR
1,479 Elo+

VS

Team Averages
Level 113
1,431 SR
1,444 Elo+
Jormungandr
Jormungandr
ENCRYPTEDGREEN
Jormungandr
Level 126
God Stats
24W - 24L
1,561 SR
Queue Stats
430W - 418L
1,458 Elo+
Party 1
King Arthur
King Arthur
Kaijulord223
King Arthur
Level 122
God Stats
9W - 15L
1,396 SR
Queue Stats
585W - 565L
1,458 Elo+
Solo
Izanami
Izanami
RandomBlob453
Izanami
Level 11
God Stats
0W - 3L
1,197 SR
Queue Stats
2W - 9L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
jorgemoneitor
Kukulkan
Level 146
God Stats
6W - 6L
1,554 SR
Queue Stats
34W - 29L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
xLazyNinjax3
Tsukuyomi
Level 159
God Stats
7W - 10L
1,446 SR
Queue Stats
566W - 586L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 1 / 2
8,865
493
4,256
8,308
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Loki
AVXRY
Loki
19
15 / 1 / 3
11,412
634
22,093
12,294
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
16
2 / 2 / 3
9,835
546
8,929
12,415
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
Snowskee45
Jormungandr
12
0 / 1 / 6
8,473
471
3,971
11,072
7,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
amictod
Cupid
17
7 / 3 / 3
10,699
594
9,973
13,015
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ENCRYPTEDGREEN
Jormungandr
11
2 / 3 / 2
7,936
441
6,605
15,263
7,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Kaijulord223
King Arthur
14
2 / 3 / 0
8,380
466
4,225
12,402
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
1 / 7 / 3
8,825
490
6,363
13,447
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
jorgemoneitor
Kukulkan
15
2 / 5 / 0
9,560
531
10,092
9,430
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xLazyNinjax3
Tsukuyomi
16
1 / 7 / 1
8,819
490
6,555
15,919
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
25
Kills
8
8
Deaths
25
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
W
Loki
AVXRY
Loki
15
1
3
16.5
L
Jormungandr
ENCRYPTEDGREEN
Jormungandr
2
3
2
1
W
Awilix
2
2
3
1.75
L
King Arthur
Kaijulord223
King Arthur
2
3
0
0.67
L
Izanami
1
7
3
0.36
W
Jormungandr
Snowskee45
Jormungandr
0
1
6
3
W
Cupid
amictod
Cupid
7
3
3
2.83
L
Kukulkan
jorgemoneitor
Kukulkan
2
5
0
0.4
L
Tsukuyomi
xLazyNinjax3
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
33,840
57,104
Taken
66,461
30,930
Mitigated
30,162
21,827
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,256
269
0
1,784
8,308
2,799
516
2,195
5,794
60,343
1,090
W
Loki
AVXRY
Loki
22,093
6,641
0
6,648
12,294
4,407
192
4,110
7,840
0
97,584
L
Jormungandr
ENCRYPTEDGREEN
Jormungandr
6,605
1,810
2,261
4,230
15,263
7,754
286
3,809
11,318
27,806
772
W
Awilix
8,929
1,446
0
2,813
12,415
12,249
86
467
11,410
0
62,227
L
King Arthur
Kaijulord223
King Arthur
4,225
334
0
1,629
12,402
8,447
0
853
10,880
0
41,137
L
Izanami
6,363
4,308
0
2,176
13,447
4,956
790
470
12,977
0
68,570
W
Jormungandr
Snowskee45
Jormungandr
3,971
1,334
168
3,967
11,072
7,436
0
4,515
6,273
30,024
601
W
Cupid
amictod
Cupid
9,973
6,408
252
6,195
13,015
4,039
2,713
3,962
8,877
0
68,472
L
Kukulkan
jorgemoneitor
Kukulkan
10,092
438
0
625
9,430
2,819
475
1,786
7,439
60,765
517
L
Tsukuyomi
xLazyNinjax3
Tsukuyomi
6,555
941
0
1,970
15,919
6,186
0
787
14,951
0
84,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,284
Gold Earned
43,520
471
Minions Killed
483
0
Camps Cleared
0
1,818,874
Distance Traveled
1,768,062
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,865
493
87
5
0
320,018
9
W
Loki
11,412
634
126
7
0
445,727
0
L
Jormungandr
7,936
441
38
2
0
379,375
8
W
Awilix
9,835
546
93
5
0
349,933
5
L
King Arthur
8,380
466
78
4
0
327,071
0
L
Izanami
8,825
490
119
7
0
315,433
0
W
Jormungandr
8,473
471
39
2
0
372,090
6
W
Cupid
10,699
594
126
7
0
331,106
0
L
Kukulkan
9,560
531
119
7
0
345,035
8
L
Tsukuyomi
8,819
490
129
7
0
401,148
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role