Player Matchup

Cerberus
Cerberus
Alagrant
Cerberus
Level 23
God Stats
5W - 4L
1,604 SR
Queue Stats
62W - 48L
1,569 Elo+
Party 1
Neith
Neith
GIGI FR
Neith
Level 219
God Stats
24W - 22L
1,489 SR
Queue Stats
587W - 597L
1,480 Elo+
Party 3
Thanatos
Thanatos
LPS Luffy
Thanatos
Level 155
God Stats
16W - 19L
1,422 SR
Queue Stats
174W - 169L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
bebou19062
Baron Samedi
Level 61
God Stats
17W - 20L
1,515 SR
Queue Stats
243W - 252L
1,486 Elo+
Party 3
Ishtar
Ishtar
best77
Ishtar
Level 159
God Stats
6W - 7L
1,510 SR
Queue Stats
246W - 218L
1,548 Elo+
Party 1
Team Averages
Level 123
1,508 SR
1,511 Elo+

VS

Team Averages
Level 140
1,568 SR
1,496 Elo+
Xbalanque
Xbalanque
GreatestCuqkLord
Xbalanque
Level 104
God Stats
3W - 7L
1,512 SR
Queue Stats
74W - 74L
1,511 Elo+
Party 2
Fenrir
Fenrir
Ira Sancti02
Fenrir
Level 165
God Stats
0W - 1L
1,603 SR
Queue Stats
78W - 88L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Mtr bcb
Cthulhu
Level 72
God Stats
4W - 1L
1,548 SR
Queue Stats
27W - 22L
1,609 Elo+
Solo
Ra
Ra
SeyiRen
Ra
Level 186
God Stats
3W - 6L
1,591 SR
Queue Stats
87W - 101L
1,502 Elo+
Party 2
Athena
Athena
StreetKevin24
Athena
Level 171
God Stats
1W - 1L
1,587 SR
Queue Stats
10W - 22L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alagrant
Cerberus
13
3 / 1 / 3
7,459
574
8,100
10,017
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
GIGI FR
Neith
14
1 / 1 / 2
7,995
615
4,459
8,161
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
LPS Luffy
Thanatos
13
3 / 1 / 0
7,542
580
3,144
7,912
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
bebou19062
Baron Samedi
15
4 / 2 / 0
9,208
708
5,332
8,552
3,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
best77
Ishtar
14
3 / 3 / 3
8,259
635
7,192
10,098
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
1 / 4 / 1
6,616
509
6,220
9,227
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
4 / 3 / 3
6,935
533
8,111
12,907
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mtr bcb
Cthulhu
9
1 / 5 / 0
5,924
456
4,508
8,233
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
6,134
472
4,369
4,198
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,632
510
2,325
8,770
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
7
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alagrant
Cerberus
3
1
3
4.5
W
Neith
GIGI FR
Neith
1
1
2
2
L
Xbalanque
1
4
1
0.38
L
Fenrir
4
3
3
1.83
W
Thanatos
LPS Luffy
Thanatos
3
1
0
3
L
Cthulhu
Mtr bcb
Cthulhu
1
5
0
0.2
L
0
1
0
0
L
1
1
3
2.5
W
Baron Samedi
bebou19062
Baron Samedi
4
2
0
2
W
Ishtar
best77
Ishtar
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
25,533
44,740
Taken
43,335
17,908
Mitigated
17,212
24,794
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alagrant
Cerberus
8,100
202
0
4,109
10,017
5,672
300
2,165
7,748
35,383
1,684
W
Neith
GIGI FR
Neith
4,459
523
0
4,047
8,161
2,582
71
2,337
5,374
0
59,998
L
Xbalanque
6,220
3,080
0
2,397
9,227
2,576
0
1,717
7,324
0
52,829
L
Fenrir
8,111
2,050
0
5,437
12,907
4,064
0
2,982
9,558
0
47,446
W
Thanatos
LPS Luffy
Thanatos
3,144
190
0
7,756
7,912
3,144
0
934
6,892
0
48,901
L
Cthulhu
Mtr bcb
Cthulhu
4,508
100
0
2,225
8,233
3,967
0
4,895
3,338
30,154
0
L
4,369
125
115
1,288
4,198
1,242
0
609
3,553
37,606
251
L
2,325
726
0
2,538
8,770
5,363
0
1,911
6,579
19,396
0
W
Baron Samedi
bebou19062
Baron Samedi
5,332
1,094
0
4,950
8,552
3,177
1,447
4,404
4,148
64,064
1,220
W
Ishtar
best77
Ishtar
7,192
4,764
0
3,932
10,098
3,333
2,460
702
9,396
0
54,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
32,241
491
Minions Killed
332
0
Camps Cleared
0
1,288,435
Distance Traveled
1,196,766
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,459
574
69
5
0
289,013
0
W
Neith
7,995
615
128
10
0
265,354
5
L
Xbalanque
6,616
509
99
8
0
247,370
2
L
Fenrir
6,935
533
84
6
0
271,400
4
W
Thanatos
7,542
580
76
6
0
285,596
5
L
Cthulhu
5,924
456
44
3
0
165,586
0
L
Ra
6,134
472
77
6
0
223,106
4
L
Athena
6,632
510
28
2
0
289,304
6
W
Baron Samedi
9,208
708
121
9
0
206,801
4
W
Ishtar
8,259
635
97
7
0
241,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role