Player Matchup

Cernunnos
Cernunnos
Brntnf
Cernunnos
Level 129
God Stats
1W - 3L
1,147 SR
Queue Stats
209W - 218L
1,396 Elo+
Solo
Bastet
Bastet
GetSug0-Tensh0u0
Bastet
Level 149
God Stats
4W - 3L
1,513 SR
Queue Stats
315W - 298L
1,569 Elo+
Solo
Kukulkan
Kukulkan
KNX-KronoX-WAG
Kukulkan
Level 126
God Stats
8W - 5L
1,629 SR
Queue Stats
314W - 362L
1,439 Elo+
Solo
Mulan
Mulan
RogueMessiah22
Mulan
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,467 Elo+
Solo
Cerberus
Cerberus
ZuShiKaFuTo
Cerberus
Level 104
God Stats
3W - 0L
1,705 SR
Queue Stats
75W - 85L
1,381 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,450 Elo+

VS

Team Averages
Level 101
1,435 SR
1,471 Elo+
Chernobog
Chernobog
GG Gingerr
Chernobog
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Shiva
Shiva
Kubbee
Shiva
Level 146
God Stats
2W - 4L
1,468 SR
Queue Stats
593W - 600L
1,493 Elo+
Solo
Mulan
Mulan
Modak666
Mulan
Level 47
God Stats
0W - 2L
1,301 SR
Queue Stats
83W - 82L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
SENPAI x117x
Nu Wa
Level 110
God Stats
16W - 9L
1,589 SR
Queue Stats
640W - 644L
1,539 Elo+
Party 1
Mercury
Mercury
andredavalos64
Mercury
Level 97
God Stats
0W - 1L
1,316 SR
Queue Stats
6W - 8L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brntnf
Cernunnos
18
9 / 3 / 8
11,021
1,102
12,213
8,720
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
12 / 4 / 8
10,572
1,057
11,461
12,228
4,865
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
16
4 / 3 / 14
9,746
975
13,319
7,277
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 15
8,516
852
4,686
9,800
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
ZuShiKaFuTo
Cerberus
17
3 / 4 / 19
10,059
1,006
8,534
15,567
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GG Gingerr
Chernobog
15
1 / 6 / 9
8,052
805
3,288
9,199
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
Kubbee
Shiva
12
4 / 6 / 4
7,900
790
6,821
11,714
10,593
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mulan
Modak666
Mulan
15
5 / 9 / 3
8,373
837
9,626
16,391
11,508
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 5 / 7
8,962
896
16,035
9,829
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 7
7,451
745
3,795
7,822
2,674
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
31
Kills
17
17
Deaths
31
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Brntnf
Cernunnos
9
3
8
4.33
L
Chernobog
GG Gingerr
Chernobog
1
6
9
0.92
W
12
4
8
4
W
Kukulkan
4
3
14
3.67
L
Shiva
Kubbee
Shiva
4
6
4
1
L
Mulan
Modak666
Mulan
5
9
3
0.72
W
3
3
15
3.5
L
6
5
7
1.9
W
Cerberus
ZuShiKaFuTo
Cerberus
3
4
19
3.13
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,213
Damage
39,565
53,592
Taken
54,955
33,346
Mitigated
30,423
16,290
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Brntnf
Cernunnos
12,213
7,453
885
908
8,720
3,552
2,298
3,306
5,265
0
34,358
L
Chernobog
GG Gingerr
Chernobog
3,288
1,733
71
594
9,199
2,853
0
5,401
3,798
0
10,242
W
11,461
1,673
488
2,891
12,228
4,865
738
3,646
8,369
0
23,566
W
Kukulkan
13,319
1,298
784
1,167
7,277
2,925
750
2,302
4,805
31,745
0
L
Shiva
Kubbee
Shiva
6,821
870
917
1,294
11,714
10,593
0
4,622
7,092
0
8,478
L
Mulan
Modak666
Mulan
9,626
2,182
83
782
16,391
11,508
0
6,369
10,022
866
15,159
W
4,686
428
1,329
1,805
9,800
5,436
0
2,761
6,917
0
8,876
L
16,035
5,553
195
1,514
9,829
2,795
0
2,757
7,072
27,598
0
W
Cerberus
ZuShiKaFuTo
Cerberus
8,534
252
1,079
4,954
15,567
16,568
191
4,886
10,365
18,328
1,461
L
3,795
1,128
210
591
7,822
2,674
0
2,503
5,319
0
6,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
40,738
168
Minions Killed
71
0
Camps Cleared
0
983,656
Distance Traveled
869,659
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,021
1,102
63
6
0
172,295
0
L
Chernobog
8,052
805
19
2
0
184,641
0
W
Bastet
10,572
1,057
31
3
0
209,167
0
W
Kukulkan
9,746
975
48
5
0
206,816
1
L
Shiva
7,900
790
3
0
0
150,833
0
L
Mulan
8,373
837
8
1
0
160,907
0
W
Mulan
8,516
852
5
1
0
183,035
0
L
Nu Wa
8,962
896
27
3
0
156,084
0
W
Cerberus
10,059
1,006
21
2
0
212,343
0
L
Mercury
7,451
745
14
1
0
217,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role