Player Matchup

Guan Yu
Guan Yu
Dalt0n12
Guan Yu
Level 147
God Stats
1W - 4L
1,451 SR
Queue Stats
147W - 149L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
GekNerd123
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,006 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x_mr-shadow
Morgan Le Fay
Level 60
God Stats
1W - 2L
1,488 SR
Queue Stats
3W - 8L
1,172 Elo+
Solo
Team Averages
Level 71
1,479 SR
1,210 Elo+

VS

Team Averages
Level 60
1,356 SR
1,331 Elo+
Mercury
Mercury
JONYPRO
Mercury
Level 69
God Stats
11W - 5L
1,528 SR
Queue Stats
159W - 157L
1,412 Elo+
Solo
Ra
Ra
XDNIKOX3
Ra
Level 69
God Stats
8W - 11L
1,340 SR
Queue Stats
75W - 90L
1,359 Elo+
Solo
Mulan
Mulan
Z3n RaPiiDZz1
Mulan
Level 41
God Stats
1W - 2L
1,201 SR
Queue Stats
40W - 60L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dalt0n12
Guan Yu
16
4 / 4 / 0
9,487
791
6,478
16,806
19,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Heimdallr
GekNerd123
Heimdallr
13
0 / 10 / 3
8,196
683
2,539
12,181
3,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
x_mr-shadow
Morgan Le Fay
15
1 / 10 / 2
8,822
735
2,098
13,005
9,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JONYPRO
Mercury
16
8 / 2 / 12
11,052
921
11,614
5,612
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 0 / 9
13,233
1,103
15,364
7,000
2,976
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 12
10,106
842
5,835
10,990
7,997
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
24
24
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dalt0n12
Guan Yu
4
4
0
1
L
Heimdallr
GekNerd123
Heimdallr
0
10
3
0.15
W
Mercury
JONYPRO
Mercury
8
2
12
7
W
14
0
9
18.5
W
2
3
12
2.67
L
Morgan Le Fay
x_mr-shadow
Morgan Le Fay
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
32,813
41,992
Taken
23,602
32,794
Mitigated
13,019
7,271
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dalt0n12
Guan Yu
6,478
432
851
5,840
16,806
19,636
0
6,761
9,802
0
26,986
L
Heimdallr
GekNerd123
Heimdallr
2,539
1,117
0
392
12,181
3,527
0
4,203
7,938
0
11,864
W
Mercury
JONYPRO
Mercury
11,614
4,829
0
186
5,612
2,046
842
209
5,403
0
25,413
W
15,364
1,784
777
2,269
7,000
2,976
1,653
924
6,076
73,184
998
W
5,835
396
0
451
10,990
7,997
194
1,038
9,952
0
15,367
L
Morgan Le Fay
x_mr-shadow
Morgan Le Fay
2,098
453
0
188
13,005
9,631
0
4,118
8,820
15,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
34,391
68
Minions Killed
154
0
Camps Cleared
0
446,925
Distance Traveled
726,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,487
791
36
3
0
166,304
0
L
Heimdallr
8,196
683
17
1
0
129,642
0
W
Mercury
11,052
921
28
2
0
240,513
0
W
Ra
13,233
1,103
110
9
0
234,130
0
W
Mulan
10,106
842
16
1
0
252,081
0
L
Morgan Le Fay
8,822
735
15
1
0
150,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role